So it looks like there's a plan! A few people will have to leave
early/come late; based on that and on a rough grouping of topics, I
put together the schedule below. If you're not happy with your slot,
email me and I might be able to fix it.
Wed 6-7:30pm
Chris: A Simple Interface for the Evolution of NNs
Prad: Evolving Critters to Forage
Mario & Ricky: Emotional Bots
Ed & Trevor: How Can a Cone be Uncertain?!?
Ben & Cade: Mario Evolution
Chao & Minwoo: Implementing Communication in OpenNERO
Daniel & Michael: Scalability and HyperNEAT
Ian Wilbanks: Chasing with rtNEAT
Friday 3:30
Daniel: ZOMG - Player Counteracting NEAT Evolution
David & Nelson: My Little Pony - Evolution is NEAT
Most teams will be able to be there Wed, which is great, but it means
time will be a little tight. We'll still have 10 minutes per talk
(plus a few for questions/setup) though, so no need to rush too much.
If you want to do a demo, plan to be there early and make sure
everything works! Also remember to talk about the idea behind your
project too, not just the demo. Maybe one team member can set up the
demo while the other talks about the project?
Let me know if you have any questions, and remember to email me your
slides in time. See you all tomorrow (or Friday)!
Uli