[Realistico-minecraft Ultra Hd Resource Pack With Bump Mapping Free Download

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Laurice Whack

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Jun 12, 2024, 9:32:04 AM6/12/24
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Hi, i have been looking for this for ages (since i saw a post about it in 9gag) and i finally found it but there is a problem, i downloaded both versions of the resourcepack from your website and the "realistico-18-t-04" worked fine, the other however dindt make anything change, i know this one has the weird bump mapping thing and stuff. so, ill get to the point, i live the textures but i want them to look like in the images you posted that are, first the cool effect that makes the ores look like the have holes and stuff you know.. 3d, and second, the walls in the fourth snapshot looks kinda watery, that.

I would really really really appreciate if you helped me out with this, if you cant, i will still lofve the resourcepack itself and share it with my friends anyway, but it does look better with the stuff i asked you about

Realistico-minecraft Ultra Hd Resource Pack With Bump Mapping Free Download


DOWNLOAD ––– https://t.co/zbG5RaquHd



OMG OMG OMG i fixed it by miself, i had to use the seus shader, its, its, its,its its BEAUTIFUL omg itls like real lyfe i loooove it omg i love som much this resource packs, i was stupid i just had to check the other comments xD i looooveee you i looove this resource pack keep up the amazing work

Sorry if I answer so late, but I'll take a break for a week and I can check the notifications only on my smartphone. Happy you fixed it and more happy you like it so much as soon as I come back I'll add some more exhaustive instructions about the installation

I just purchased this texture pack and I have the same problem as boss8989898989. Other texture packs with bump mapping like default 3D work tough...hope it will be fixed The texture pack is still pretty but the parallax mapping would be the icing on the cake

I can confirm the bumpmapping isn't working in 1.13, but a lot of shaders seem to be having trouble with 1.13... water seems to be broken for a lot of them as well. I don't think there's anything Matt can do about it inside of Realistico.

But there's a problem: the current specular maps (the ones that make things shine) don't look very good in Continuum 2.0.2, so I'm also thinking about removing them temporarily (and keeping just the surface details).
Let me know if that would be a problem.

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