Vampire Mods The Sims 4

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Sherlene Holloman

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Aug 3, 2024, 5:00:13 PM8/3/24
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UPDATE 11/21/18: Sunlight immunity caused a jump bug for non-vampire sims in certain situations. This has been fixed, so please redownload. This alone will make toddlers and children experience normal motive decay even when outdoors during the day, but if you get the allages version of the nighttime decay mod below toddlers and children will have frozen motives all the time.

We bought the vampire pack for SIMS 4 for my daughter, and would like to use it in some of her games only, as the vampires chase her other sims. How can we switch off the vampire pack, so the vampires aren't present in different games and use it in others?

@ElisabethLudvig I am in the same boat as you... I didn't get the Vampires pack until recently - and I build a lot so I got it for building items. I went through all of the households first thing and deleted apparent vampires/households, and I plan to do so if I become aware of any other ones. Apparently you can grow garlic so that will be my next step. I will add one or two planters of it by the doors. I will also be making and adding a garlic wreath/braid at the doors. Apparently there are other similar manners of protection, you can lock your outside doors plus bedroom doors, and don't answer or invite them in if they come to the door.
Also...

Note: Mods, especially a mere few are not hard to keep updated, especially one made by someone who updates the mods regularly, like TwistedMexi does.. Also, if you are new to using cc/mods please check my post here on maintaining your game.

Thank you so much @SheriGR for the very good advice. We have now garlic outside the door and it works very well and my daughter is Happy again Thank you so much ? All the Best to you from Denmark ??

Sounds great, good luck with all the dodging of them I'm a big fan of mods, and got that one early on, as garlic alone didn't work and was a tiring effort.. and Vampires running around biting sims when out and about didn't help.. 'ew'.. lol (lookjs disgusting, and I like realism for my game anyway, but loved the rest of the stuff in the pack)

@Sashas0nic, I've never had them attack any Sims when I was "out and about"! I've only had them autonomously bite /drink when they broke into a home. It could be that I don't play rotationally (except in a few saves, which I rarely play), so perhaps the Vamps that were biting autonomously were ones that you had once played and then went to play another family?

Birthers/mothers will die in the next 2 sim hours from the violent birth if a vampire doesn't turn them in time! Only Nonoccults, or humans, have the ability to die. (I am going the Harry Potter route, with spellcasters being able to save themselves and others from dying of things like childbirth. This does NOT mean there's a new spell against this death!)

The vampire drinking traits come as both Personality and Gameplay traits while the hybrid vampire traits are just Gameplay traits. The vampire Personality traits are under "Lifestyle".

To become a Sim Drinker without using CAS, a vampire can just drink from a random nonvamp sim, as stated already. Same for vamp hybrids. You can also click "Choose to Hunt Sims" under "Vampires" or "Vampire Hybrid".

"No Blood" doesn't have any of the blood features/CC I created for the first update of this mod, which is continued in the second "Bloody" version. It has no blood and sims do not have to go to wash off blood after an attack.

Sim Drinkers do not have to kill all of their victims. But if they want to, they can under "Drain and Kill". (For the sake of virtual population control. There aren't enough nonoccult sims to make up for the bevy of vampires I know some of you will make!)

There is only one other blood-drinking interaction--"Feed On"--that has victims survive their attacks. Vampires don't have to know or ask for any sims' permission to...partake. (Not Twilight canon, but again, there is a limited number of sims and we need population control.)

After a nonvamp survives a vampire drinking from them, they can wash off the blood by clicking on any shower or bath and click "Remove Blood and Recover". (If you use the "Bloody" version.)

"Animal Drinkers" get plasma by going to hunt for animals in either of two rabbit hole interactions for at least two sim hours: either the solo interaction, "Go Hunting for Animals" or the group interaction, "Go Hunting with...".

[If you downloaded the "Bloody" version of the mod] All vampires and hybrids will become thirstier every time they are in the same neighborhood as a sim who has been fed on and is bloody even if they are the ones who just fed on that sim! (To get them to stop being so thirsty, have your vampiric sim only hunt through the rabbithole, get the victim to wash themselves off while that vampire is away with "Remove Blood and Recover", or just kill victims with "Drain and Kill" so their body goes away. Your vampire can then feed through the rabbit hole hunting interaction.)

Vampires and vampire hybrids who are Toddlers and who are above the Child state cannot get their blood from the EA plasma pouches. Only vampire and vampire hybrid Children can drink out of the pouches to satisfy their Thirst motive.

Vampires and vampire hybrids who are Toddlers and who are above the Child state cannot get their blood from the EA plasma pouches. Only vampire and vampire hybrid Children can drink out of the pouches to satisfy their Thirst motive.

Canonically, this is likely because of a vampire's own inability to forget anything (including their feelings for someone) and the intensity and enhancement of their emotions/instincts seem to prevent them from pursuing other meaningful romantic relationships with any true commitment and dedication---that's my interpretation of Twilight mates.

Now both vampires and vampire hybrids can choose a mate of any occult. Only pairs with one of them being either a vampire or a vampire hybrid can become mates. No matter how small their romance bar is, as long as the romance bar is visible and not negative, the sim will always agree to become mates. (In Twilight, people just fall in love/lust and there is no formal asking or ceremony.)

If a vampiric sim decides to either drink from or fight another sim's mate, the violent vampire, any existing mate of that violent vampire, and the mate of the target will all have their relationship decrease!

Vampiric sims will become enraged and have the urge to take violent revenge if their mate was killed by another vampiric sim! (If they were present at their death, same town/world.) They will also get depressed and stay so forever...until they themselves die.

Nonvampiric sims cannot take revenge and will only get sad for a limited time. It will be next to impossible for them to consider other sims as a new romantic partner during their mourning, but it is possible.

If a vampiric sim succeeds in killing their mate's murderer or the non-vampiric mate of their mate's murderer, the attacking vampiric sim will no longer need revenge. The murder pentagon cycles again, according to who killed who...

If the vampire has the WW "Unique Appearance" trait, other vampires will notice, vampire hybrids will be in more awe, and everyone else will be even more dazed. Again, werewolves--in their beast form--don't react.

There will never be any new gifts/powers (except tracking?). If you have ever read the books and studied the Twilight lore, vampires' powers stem from their personal traits/slash abilities that are then enhanced into becoming gifts/powers to various intensities.

BUT it will never have Quileute werewolves/"shapeshifters". For the best experience possible in the werewolf department, I suggest you download a werewolf mod for werewolves. I recommend Spinning Plumbombs', it's truly incredible. I might make an AddOn just for it so that my mod's integrated with theirs.

For some people, some interactions' bubbles are completely empty. There is no real solution to this that I have found other than restringing all the text after each Sims 4 update. Use this mod with this in mind.

The AddOns are not necessary for the whole mod to work, but if you have WickedWhims or Wonderful Whims in your "Mods" folder and want to use them with my mod, then I strongly suggest that you download my AddOn for those mods. Otherwise, your sims will not "react" to the vampire who is neither pretty/ugly.

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