SoI'm just curious, is there anyone still "successfully" (of course that word being very subjective) still botting like everyday or every other day successfully and without bans for months or what-not.
In all honesty, the big clients stand no chance now they're getting detected left and right.
Best bet these days are using Menu Actions, you know the client or mobile bots.
I'm still to get 0 bans on them.
what you said about is anyone lasting months i think is pretty unrealistic for most cases, youd need alot of good quality scripts to round out your skills to look like a bot and quests scripts there really isnt a point unless you have a really high level money maker you are trying to get 2
that being said ive seen a few month long runtimes on flipping bots, my script camalCaseShopper is getting alot of runtime across alot of instances by only a few guys so i guess whatever they're merching/collecting is doing very well for them. and seeing as the bot actually does actions for less than 10 minutes & doesnt effect your stats they'll probably last for ages
Yes
I've also been testing some stuff because I have been getting bans botting quests which is, well to say the very least, odd. People usually drift to adding "anti-ban" because well, they think it will reduce bans. Not saying it won't reduce it but generally it does worse than good.
Well anyways, as of late I haven't got any bans when using the most bot like movements ever. It reacts very unrealistically and too fast for any normal person to actually register anything that is happening. Hell, sometimes my character is just spamming the buy option in the ge for like 10 minutes (because my script is ass) and no disabled account screen the next day. Either I got lucky and my accounts that I am botting on are going to get banned tomorrow morning or, just acting like an actual bot is working.
Really this all comes down to having a trail and error / adapt or die mentality. Botting in general is easy, botting and making a living off it can be a challenge. If it were easy everyone would do it and there would be no money left to make.
This is a somewhat low bar of entry, to obtain the scripter rank you just need to upload a free script to the SDN. Scripter+, Scripter++, and Scholar are the only ranks where any actual test of skills come into play.
Macroing, botting, or autoing is the act of using third-party software to perform automated tasks. A macro operates by automating user input to the game. A simple macro may just move the cursor to a certain position and perform a click while more advanced ones may interact with the game client directly; as technology advances, botting methods as well as their countermeasures have evolved from simple macros to utilising machine learning. The terms macroer, autoer, botter or bot usually refer to players who use such programs. Usage of macros is not allowed under the RuneScape rules (Rule 7) and may result in action taken against that player's account, such as a temporary or permanent ban. Moreover, Jagex has the authority and power to reset or rollback a player's skill levels and/or bank value before initiating a ban.
Macros can be programmed to perform almost any task. Typically, they are used to perform tasks deemed overly tedious by real players, such as training a particular skill, collecting a certain item, or quickly typing an offer or phrase.
On 10 December 2007, Jagex implemented a number of updates aimed at ending the use of macros in the game. Although these updates have been successful at drastically cutting down on the number of both macros and real-world traders, reactions among players were mixed concerning how well-implemented these updates were. As a result of a referendum, many of these updates which had lowered the number of bots in the game were removed on 1 February 2011.
Like normal players, a macro tool needs to control the game by giving the appropriate inputs. These controls result in some game reaction that the macro needs to observe and interpret to plan the next action. Typically, a macro is either a colour-coded or reflection-coded bot programmed in Java or in other programming languages.
Colour bots are a primitive form of botting that uses colours in the game to perform. It is done by the bot being told to recognise a certain type of colour on the screen and clicking on that colour. After a certain period of time, the colour has either disappeared or is then clicked again. More complex colour bots can scan certain images or 3D objects in game. After using the same strategy, it then moves to another location. These bots are unreliable and are mostly rendered temporarily useless if the colours or the graphics are changed. Jagex broke lots of these bots by changing the colour in the random events although some colour bots can get around this by scanning the object instead of looking for a certain colour onscreen. This poses a large challenge to these bots and their creators which means they constantly have to update their bots. As colour bots do not read or write to the game's code, if scripted well, they can be almost undetectable to Jagex. This is one of the main reasons why some players use colour bots even when injection is available.
An injection bot is a type of bot that utilises the RuneScape code itself. It injects itself into the RuneScape client and is able to read the client's code. It makes sense of the code and is able to make choices based on what the code states it will do. This is similar to how we react to what we see on the screen. However, an injection bot does not see the pictures; it sees the computer code that generates the pictures and can modify that code to be alerted when things happen. By doing this, it can do very complex commands and typically can be coded to do anything that humans do and act as we do. When combating this type of bot, it must be given a piece of computer code that it has not seen before, or a variation of it that would cause it to hook into the wrong part of the code to receive notifications. When most injection bots mess up, it is often caused by Jagex updating or changing objects in the game. The most successful instance of messing up injection bots was the update introducing the Bot Nuke. This update disabled most injection and reflection bots by changing where they can access code and putting false code for the bots to read, thus messing them up and causing the weird behaviour.
Reflection bots create a mirror image of the RuneScape applet by accessing the loaded classes and then read the code of the "reflected" copy, without injecting any code. This is considered to be much harder to detect than injection but, if done right, both are completely undetectable. Most bots used both injection and reflection to be able to gather as much data as possible. A custom-engineered game client is used to run the bot rather than through a web browser with Jagex's official client (as is done with most colour-based bots). This allows the game to be slightly modified making it listen to fake mouse or key events (thus allowing the bot owner to do other things while using the bot) and to disable direct system access (say: faking runtime information) to mislead Jagex's servers.
Another type are graphic driver-based bots. These types of bots hijack the current API, such as DirectX or OpenGL, which render the game's graphics to the screen, and use the data gathered to locate players and other objects. These types of bots can also use ID's like injection/reflection but not all require a custom-engineered game client. These bots can basically read the 3D models from the graphics card to determine what's onscreen.
Packet bots were one of the first type of bots to be around in RuneScape; they could send commands to Jagex's game servers in the form of packets filled with information such as the coordinates the bot wanted to walk towards. Packet bots no longer exist in RuneScape as Jagex took a swipe at the packet bots by encrypting and changing communications, resulting in one of the first massive bans. Cheating was pronounced dead, for the first time.
The gaming engine is the part of the macro that interacts with the game, and then analyses the responses. A software program running on the game-playing computer usually has the capability to generate mouse input (move, click, drag, etc.) and keyboard input (key down, key up). Analysing the response from the game can be done by capturing the entire game image (although some image processing might be required to obtain information about the game response). The gaming engine provides the basic mechanisms to play the game, but it requires task-specific knowledge to actually perform the macro operation. Some programs use colour recognition and click colours on the screen while others interface directly with the game.
Many websites claim to have an undetectable macro program that will not only earn your character quick gold but will make it appear as if it is a real person playing instead of a program. In addition to the risk of getting banned for such programs, downloading these programs can lead to keyloggers or other malicious programs getting into your computer. This most often happens when the program is downloaded from a private source usually claiming to be a cracked version of an expensive macro program. Due to the risk of being banned and having your account hijacked, it is strongly suggested that you do NOT use any third-party programs related to RuneScape botting. The high risk of being banned is enough to deter most players from using third-party botting software.
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