Builder Village Level 5 Layout

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Lane Stefano

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Aug 4, 2024, 7:10:31 PM8/4/24
to coyccursitys
Secondin the list is one more tricky base with excellent placement of defensive structures along with the traps.The best thing I love about this level 3 builder hall is the arrangement of walls and selectively placed traps.Making the builder hall centered surrounded by the defensive structure with unique placement of walls is a great way to defend against opponents attacks. Overall this is a great base having all round features.

The above design has builder hall base centered and which is protected by all the defenses. Openings into the design makes it harder because of the placement of traps which easily takes out. The best way to use is to keep all the stray buildings outside the walls and this village does that perfectly. As you can see two cannons, one double cannon, archer tower and tesla are protecting the builder hall .


These Bases are designed with the main intention of defending the enemy bases using crushers. thats why crusher is the main point of attraction in every base. the enemy troops should definitely go past the crusher to get more than two stars which are quite-hard.. it is only possible with the best attackers with best army composition.


The Bases have open compartments which are very easy for troops to get inside. but once the attacker takes down the defenses in particular compartment it moves to other compartment leaving builder hall which is a plus point for us that make our base anti 2 stars.


The initial version of the Builder Base was introduced in the May 2017 update and introduced a second village using a number of existing mechanics from the home base, but also introducing some new ones. In May 2023, the village received a major overhaul to address areas that the team felt could be improved.


The team wants to reinstate some of the strategy and tactical fun that exists in the earlier Builder Hall levels, but becomes overshadowed at the higher levels with a larger number of defenses and troops in each attack.


In order to restore the smaller, more strategic feel of the earlier Builder Hall levels, the Builder Hall layout is being split into two stages starting at Builder Hall 6. This results in players planning their attacks for a smaller number of defenses where each troop has an important role to play within the attack.


Once upgraded to Builder Hall 6, the second stage becomes available within your village. Defenses can be moved between the two stages, however there are limitations for each stage to prevent overloading one stage compared to the other. These limitations can be seen in game when editing your village layout.


Due to there being two stages, the map size is being reduced. To offer more creativity when designing defensive layouts, wall segments that were previously strips of 5 wall pieces are now able to be placed individually.


In Builder Base 1, loot was primarily acquired from the daily star bonus which required you to win 3 battles. This limited the amount of resources that you could get each day. The reward system for Builder Base 2 is being changed. The Star Bonus will still be available, but will require earning stars. The number of stars required for the daily bonus will vary between 7 and 12, depending on which League you are in. Once you have completed the Star Bonus for the day, you can continue to attack and receive resources from each attack and defenses, although it will be less than the amount awarded from completing the Star Bonus.


The usual method of awarding stars applies when attacking with one star for achieving 50% destruction, another star for destroying the Builder Hall and a third star for achieving 100% destruction. For Builder Halls 2-5, there is still only a single stage to attack, so it is possible to get a maximum of 3 stars during an attack. Once the second stage is available at Builder Hall 6, it is possible to get 3 stars from attacking the first stage and then another 3 stars from attacking the second stage.


The stars earnt from the first stage are Bronze Stars and the stars earnt from the second stage are Silver Stars. The total number of stars from an attack are applied to the Star Bonus, so if you earnt 3 Bronze Stars from the first stage and 2 Silver Stars from the second stage, this would count as 5 stars towards the Star Bonus.


Up to 40 trophies can be won from attacking and lost from being attacked. The amount of trophies you will gain/lose will depend on the number of stars gained and the destruction percentage. The table below shows how this is calculated:


The goal of this change is so that each troop deployed makes more of an impact in each battle. You will want to keep track of each troop during the battle to ensure you can get the most value from each of them. It will also be advantageous to try and keep each troop alive until the end of the battle so that it can be used in the second stage.


With there being less troops per game and less defenses per stage to attack them, the troops have been adjusted accordingly. This will mean if you are used to using a particular troop before Builder Base 2.0, it will be worth familiarising yourself with the new stats.


Builder Base troops have often had passive abilities, but now some of the troops are getting active abilities. This gives you more control over them in battle to help get three stars. Some of the active abilities are one time use and others can be used repeatedly/toggled between throughout the battle.


Previously when unlocking a new troop in the Builder Base, the troop would need to be upgraded from level 1 to potentially level 18 for it to be competitively viable for your Builder Hall level. This required a substantial resource and time investment before being able to make the best use of the troop. With Builder Base 2.0, troops will be automatically upgraded to this level. If you have already researched your troop higher than this level, it will remain at the higher level, however if your troop is below the unlock level, it will be automatically upgraded.


The Healing Hut can be constructed once you reach Builder Hall 6 and must be placed in the second stage. Once constructed, this building will heal your troops by a percentage of their total health when they travel to the second stage during an attack after you have got 3 stars on the first stage. Upgrading this building increases the percentage of health healed.


The Reinforcement Camp enables additional troops to be added to your army when you travel to the second stage. The first Reinforcement Camp is automatically constructed in the second stage when you upgrade to Builder Hall 6 and a second is available to be constructed once you reach Builder Hall 9. When you reach the second stage during an attack, for each Reinforcement Camp you have constructed, you can take an additional camp of troops into battle. As when scouting your target for the first stage, you can change which troop is in each Reinforcement Camp before deploying the first troop or hero in the second stage.


Only 1 hero can be taken into battle, although you can switch between which hero you use while scouting before the first troop is deployed, similar to how you can change your army composition. If your hero is knocked out in the first stage and you clear the stage to access the second stage, the other hero can be used in the second stage.


The Builder Base 2.0 rework introduced a new hero to the Builder Base, the Battle Copter. The Battle Copter is a flying unit and is available at Builder Hall 8. When initially constructed, the Battle Copter is level 15. This means that the max level of it will mirror the max level of the Battle Machine at each Builder Hall level.


Some changes have been made to O.T.T.O in the rework. O.T.T.O was previously unlocked at Builder Hall 9 once the various unlock tasks were completed and would enable the Master Builder to travel between the Builder Base and the Home Village to be either the 2nd or 6th builder. The Master Builder has now decided he prefers to stay in the Builder Base.


B.O.B is a new invention by the Master Builder. He can be unlocked at Builder Hall 9 by completing similar tasks to previously unlocked O.T.T.O. The tasks have been changed to be less specific than before, however it is a similar amount of time to complete the requirements:


The O.T.T.O Hut that previously existed in the Builder Base has now been renamed to B.O.B Control and is upgraded in the same manner as before. Once upgrade to level 5, B.O.B becomes available in the Home Village.


Similar to the Home Village version of the X-Bow, it has two modes to determine the type of troops it can target, however unlike the Home Village variant, it can be set to either ground targeting OR Air targeting mode. It can be upgraded up to level 5.


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Hello there, Chief,



In the constantly evolving realm of Clash of Clans, Builder Base 2.0 introduces fresh possibilities and trials for Builder Hall 10 players. To gain an edge in this competition, it's crucial to embrace base designs that are specifically built for this upgraded Builder Hall 10 base.






We're really proud of our top Builder Hall bases, and here's why: We're really good at it. Our team of experts who specialize in building bases for the Builder Hall have put in lots of time learning about how to defend it.



We know all the little details that make defense work well. We've taken our deep understanding of how the game works, done tons of testing, and learned from the best players out there.



All of this adds up to a collection of base designs that are way better than the rest. Each base layout is like a work of art in strategy, carefully planned to keep out attackers and protect your level 10 Builder Hall base.





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