Ultimate Cheat Menu The Forest

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Eric

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Aug 4, 2024, 11:43:57 PM8/4/24
to counvihindba
Werecon The Forest was one of the scariest games of 2018. Continuing the in the tradition of Silent Hill, a parent crashes a vehicle and loses their child in an unfamiliar land. This time the vehicle is a plane, and the creepy place is - you guessed it - a forest.

Eric LeBlanc's journey to find his son and keep himself alive makes for both gripping story and tense gameplay. But it can be pretty challenging. If you're put off by the difficulty (maybe the jump scares are enough) then fear not, we're here to help.


A couple of disclaimers before we dive in... First, if you're on the PlayStation you'll need to hook up a keyboard to input these codes. Secondly, these cheats can really mess up your game! We recommend only using them in a mess-about save.


Below is a searchable list of all 109 console commands from The Forest, these are commonly referred to as developer commands. All cheat codes in this table are from the latest version of the game on Steam (PC / Mac).


This command enables and disables Builder Mode. When Builder Mode is turned on, survival (health, etc), enemies are disabled, and build hack (Creative Mode) is enabled. Builder Mode is off by default.


This command enables and disables Cave Light Mode. When Cave Light Mode is enabled, caves are no longer dark and have full brightness (it is like daytime inside). Cave Light Mode is disabled by default (caves are dark).


This command enables and disables God Mode. With God Mode turned on, your character cannot take damage, and has the following stats: Unlimited Hydration, Unlimited Fullness, Unlimited Health, Unlimited Energy, Unlimited Stamina, Unlimited Armor, Unlimited Cold Armor and Unlimited Stealth. You are unable to die when in God Mode. God Mode is turned off by default.


This command builds every blueprint that has been placed in the game. Blueprints are commonly referred to as ghosts, as they are transparent outlines of buildings. No resources/materials are required to complete the blueprints.


This command enables and disables Item Hack. When Item Hack is enabled, your items will not be used up/run out and be essentially infinite. For example, if you consume food, it will not be removed, if you place some resources, they will be placed but the amount you have will remain the same, etc. Item Hack is disabled by default.


With survival turned off, the Fullness (hunger) and Hydration stats do not affect your character (your character instead always has 100% of both). This means your character does not need to eat or drink. Survival is turned on by default.


With this command turned on, your character is not affected by water and camera effects (blood, mud, paint, etc). Instead, you can walk through water like it is air. By default, this command is turned off.


This command enables and disables the rendering of terrain (the ground, hills, mountains, etc). By default, terrain rendering is turned on. With this setting turned off, you won't be able to see the floor/landscape (but you will still be able to walk on it).


This command can be used to override the time of day that the lighting in the game is set to (it doesn't actually change the time of day). You can set this to morning, noon, sunset, and night. If you were to set 'night' during the day, the world would look as if it were nighttime (even if the time wasn't) until you turn this setting off.


This command can be used to change the weather to the specified weather type (light, medium, heavy, cloud, or sunny). The weather you set is not permanent - it will change naturally at the next time the game would usually change the weather.


This command enables and disables active state labels. Active state labels show the current state of NPCs (animals, enemies, characters) as an overlay above their head (e.g. if they are sleeping). By default, this setting is turned off.


This is a Main Menu command - it should be typed when in the game's main menu (similar to 'developermodeon'), not into the developer console. Typing this into the main menu will enable Iron Forest mode, which makes buildings indestructible. Type ironforest into the main menu again to disable this mode.


This is a Main Menu command - it should be typed when in the game's main menu (similar to 'developermodeon'), not into the developer console. Typing this into the main menu will enable Meat Mode, which disables all cheats. Type meatmode into the main menu again to disable this mode.


This is a Main Menu command - it should be typed when in the game's main menu (similar to 'developermodeon'), not into the developer console. Typing this into the main menu will enable Raw Meat Mode, which makes it so that when you die your save is permanently deleted (so one death ends on your game). Type rawmeatmode into the main menu again to disable this mode.


This is a Main Menu command - it should be typed when in the game's main menu (similar to 'developermodeon'), not into the developer console. Typing this into the main menu will enable Regrow Mode, which makes it so that when your character sleeps, 10% of all cut down trees regrow fully. Type regrowmode into the main menu again to disable this mode.


This is a Main Menu command - it should be typed when in the game's main menu (similar to 'developermodeon'), not into the developer console. Typing this into the main menu will enable Vegetarian Mode, which makes it so that enemies only spawn at nighttime. Type vegetarianmode into the main menu again to disable this mode.


This is a Main Menu command - it should be typed when in the game's main menu (similar to 'developermodeon'), not into the developer console. Typing this into the main menu will reset all holes that have been made by the hole cutter or crane.


This command sets the scale (speed) that the game processes at. Numbers above 1 will make the game seem like it's in fast forward, numbers below 1 will make the game seem like it's in slow motion. The number you add after is a multiplier: 0.5 would half the normal speed, 1 would be normal speed, 2 would be two times as fast.


This command changes the scale of time (speed) for factors like day/night, your stats (hunger, etc) and the day number it is. Numbers above 1 will make time faster, numbers below 1 will make time slower. This does not change the speed that your character and NPCs process at, so you will still move at normal speed and NPCs will still act normal. Set to 1 for normal gametimescale.


This command enables and disables 'verbose' information for stew combos (recipes). When enabled, information about successful stew recipes will be printed to the console log. By default, this command is turned off.


This command enables and disables path finding for cannibals and mutants. Path finding allows enemies to walk around obstacles to reach their destination (usually you!). Without path finding, they will walk in a straight line towards their target (into walls, through water, etc). Path finding is enabled by default.


This command turns on and off the Log Hack. When the Log Hack is turned on, you have infinite logs. This means placing a log, or using a log, will not decrease the amount of logs that you have (you need at least one log for this to work obviously). This is turned off by default.


This command enables and disables 30 FPS physics. Usually (with this setting off), physics are processed at 60 FPS - with this command on, physics are processed are 30 FPS, which could improve performance.


Item Spawner - Integrates my CrucibleUI mod, a work in progress item spawner. It grabs its item definitions from the game's script manager, so it's automatically compatible with mods such as Hydrocraft!


Refactored ISUICheatMenu, mod now works with Debug Mode enabled & should solve issues with large mods.

Replaced Teleport & GPS with the Teleport Menu, which has POIs for every vanilla map & a (theoretically) infinite number of custom teleport locations.

Infinite Carryweight now persists.

Added a proper colour slider to vehicle options, should make changing colour a lot more intuitive.

Clarified how to use the Vehicle Selection tool.

Vehicle Selection Tool now notifies you upon successfully selecting a vehicle.

Rewrote Delete Mode.

Made Terraform Mode separate from Delete Mode.

Rearranged the Cheat Menu.

Fixed Cheat Menu not showing up in co-op servers. Will now show up for hosts & admins.

Fixed Instant Actions not working on Build 39.

Fixed zombies spawning naked.


Restored God Mode to the way it worked pre 2.8.

God Mode now disables the Zombie Dragdown Instakill sandbox option when enabled.

Fixed Instant Actions not applying to certain inventory transfers

Fixed No Boredom

Modified how HandleToggle() works, let me know if anything starts acting odd.

Increased the amount of health that Prevent Death adds when the health threshold is reached, from 200 to 2000.

Fixed the Lua Interpreter window not being correctly resized after closing the Import/Export window.


Added vehicle spawning under the Vehicles menu

Added Noclip

Fixed instakill melee not restoring values properly on weapon switch / unequip

Fixed god mode not protecting against apocalypse difficulty horde instakill

Fixed refill ammo and infinite ammo

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