Hi Stefan
The problem of latency exists on all my spaces. The latency time seems to depend on the number of blocks in the scene. This problem becomes embarrassing for me from about 200 blocks.
From 400 blocks this problem becomes very annoying.
From 500 blocks I can no longer really work effectively.
Examples:
- Test new GUI (with 256 blocks in scene 1)
- Cannon Ball game (with physical mode, 578 blocks currently in scene 1)
- Simulation of Ariane 5 (638 blocks currently in scene 1, under construction)
Thank you for your help.