New issue 428 by Florent....@mac.com: The sound stops working and will be
replaced by an intermittent tone (beep)
http://code.google.com/p/corsix-th/issues/detail?id=428
What steps will reproduce the problem?
1. Play a moment (~20mins/30mins)
What is the expected output? What do you see instead?
The game works correctly, but the sounds (and music) was replaced by an
intermittent tone like a beep
What version of CorsixTH are you using (e.g. "Beta 2", "SVN r123")?
Beta 3
What operating system / compile settings are you using?
Binary for OS X
What level was this on (e.g. "Demo level", "Full game level 12")?
At all levels, noticed at the first and second with different versions of
TH, (US and FR)
I noticed this issue only on a MacBook black 2Ghz, the sound works great on
a MacBook Pro Alu 2.8.
It may be your SDL or SDL_mixer are faulty, if you follow the latest/svn
build instructions these will be updated, plus it will check the fault
hasn't been fixed since beta 3.
Thanks. Now, I'm using the r958 and this is the same problem, but always on
the MacBook and not the MacBook Pro...
Using CorsixTH Beta 5 i still have the same issue on a MacBook Pro running
latest version of OSX.
Same issue here, using beta 5 on a 2008 unibody macbook pro.
I have a similar problem, beta 5 on 2008 MB Pro, the game runs for a while
until the sound disappears without apparent cause.
However, there is no continuous beep, it sounds rather like the volume
setting is increased on the software side to absurd values (a
crunching/clicking sound for a short time (like "blowing the speakers"),
then silence).
This volume setting is active even for the OS level, and cannot be lowered
again (changing the volume results in more clicking sounds, and it clicks
even on the lowest setting) until the system is rebooted. The complete
sound of the system is stopped, iTunes etc. stay mute afterwards.
Interestingly, it occasionally helps to save the game to restore the sound
for the rest of the OS (such as iTunes runs in background again), but the
ingame sound remains dead.
Same issue - Loud beeping noise, sounds like the speakers are going to
break. Sometimes it sounds gritty, other times it's just a short loud beep.
MBP 2010. Running Beta 6.
Same issue, beta 7, 10.6.8, macbook unibody late 2008.
Same Problem here. Beta 8, 10.7.1, macbook pro late 2006.
Same Problem here. Beta 8, 10.7.1, macbook pro late 2006. Loud beep
(doesn't matter how loud the sound is actually set) for about a second.
sound then returns back to normal. was really creepy the first time it
happened.
Same problem here, Beta 8, OS X 10.7.1, MacBookPro3,1.
I have the same issues with my two Macbook Pros. Both is running an updated
Lion (10.7.2) and have SDL and SDL_mixer installed from homebrew. It does
indeed sound like the speakers breaking or something, and scared me the
first time :)
Comment #13 on issue 428 by edvin.li...@gmail.com: The sound stops working
and will be replaced by an intermittent tone (beep)
http://code.google.com/p/corsix-th/issues/detail?id=428
Hmm, we would need a developer using Mac regularly to try to find the cause
of this.
Issue 914 has been merged into this issue.