Thanks Lego.
That's what I thought - the patch I wrote was just meant to be more
restricted in case it had been set to 20 for some future reason (and
because I hadn't bothered to follow up is isTilePartOfNearbyObject at
that time. I see it's always explicitly set to 10). I've attached a
new patch to the ticket based on this conversation.
Stephen E. Baker
P.S. When map sizes become variable we'll have to ensure they stay <=
2^15 x 2^15