Omnisphere 2 Sounds

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Courtland Boland

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Aug 5, 2024, 8:41:45 AM8/5/24
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Omnispheresounds that have been shared using the Sharing feature are conveniently collected into a single .omnisphere file. Files with the extension .omnipshere can be added to your library in a single operation.

NOTE: This method allows you to share only one type of sound of a time (Multis, Patches, or User Soundsources), depending on which browser you are working from. That said, if a Patch or Multi you are sharing employs User Soundsources, those will be included as part of the .omnisphere package.


The Favorites feature in Omnisphere provides a familiar and convenient way of rating and organizing sounds in the library. You identify Favorites by applying Ratings to Multis, Patches, and Soundsources. You can also sort sounds in the Browser by Ratings, bringing your favorite sounds to the top of the Browser list.


Remember you will need to define an expression map appropriate to your omnsiphere instrument if you want dynamics etc to playback. (IIRC you can also swap between different presets in your omnisphere instance using program changes)


Thank you. This is so helpful. I am also confused about how to name the player I pick so that it will show up in PLAY mode without already being assigned to a Halion instrument. Maybe these two suggestions will take care of that problem. Thanks again.


NOTE: You can share User Soundsources by themselves, without Patches or Multis, but if a Patch or Multi you are sharing employs User Soundsources, those will automatically be included as part of the .omnisphere package. If they contain Sonic Extension Soundsources, wavetables, or effects, the recipient must own the corresponding Sonic Extension.


You can send the .omnisphere file to other Omnisphere users and they can select Install .omnisphere from the Utility Menu to import the shared package or simply drop the file anywhere on the Omnisphere interface.


In AUM you can build literally the same soundscapes as in Omnisphere... using multiple synths/fx processing and there can be interaction between layers via midi control.

But: you have to set up all by yourself, while in Omnisphere you can browse a ton of presets


The biggest challenge IMHO is the samples included in Omnisphere. We have great wavetable and subtractive synths but no available iOS ROMpler, be it SampleTank, Pure Synth or the GarageBand/Cubasis/Auria/Ns2 etc. factory samples comes close to what Omnisphere offers.

Probably easier to sample your favorite Omnisphere presets into SF2 or EXS24 programs.


@rs2000 said:

The biggest challenge IMHO is the samples included in Omnisphere. We have great wavetable and subtractive synths but no available iOS ROMpler, be it SampleTank, Pure Synth or the GarageBand/Cubasis/Auria/Ns2 etc. factory samples comes close to what Omnisphere offers.

Probably easier to sample your favorite Omnisphere presets into SF2 or EXS24 programs.


@auxmux said:

Pure Synth Platinum 2 and D1 are the closest thing to rompler synths on iOS. They like Omnisphere are inspired by Roland's D50 and JV/XV line of synths, which Eric Pershing also worked on.


A few years ago, I read an interview with Eric Persing where he bemoaned that so many people that use it, don't realize that it isn't a ROMpler. I think most people (even pros) get a synth and basically press buttons and turn knobs with little interest in what the buttons and knobs do or what a synth's architecture is.


Taking a look at architecture of Omnisphere and JV2080, they are very similar. Rompler isn't used negatively here, but by definition a synth with oscillators that are samples is a rompler. That term has been used by purists that way but yes both are great synths.


I get what he said but bemoaning that many synth users are preset junkies is like criticizing that not everybody has the time, patience and interest to learn how to program a synth.

I prefer creating my own presets over scrolling through endless lists but I can perfectly understand everybody who doesn't. And even I prefer to start from a preset that sounds similar to where I want to go, unless the synth has a huge preset chaos.

Omnisphere has a great preset organization with categories / tags so even with 1000s of presets, it's quite possible to find what I'm looking for.


Each pad, pluck, guitar, bell and bass have been extensively programmed to bring out the best of each soundsource. Modwheel sets each sound into new directions- from wonderful filter sweeps and radio delays- to tempo sync pulses and atmospheric textures. Etherium brings exciting and inspiring new sounds to your toolkit.


This bundle has sounds completely unique in comparison to the other packs offered on TWS. They have a spacey, distant texture that is perfect for very specific usages. These sounds would be perfect for those creating music for film or designing new pad textures to use in worship music. The pluck and guitar patches alone may be worth the money, with beautiful reverb and delays placed underneath the samples to create a massive sound. If you are a keyboardist looking to start expanding your sound library from the typical warm pad, this bundle may be for you!


A new incarnation of our Baltic Shimmers library which now shines in Spectrasonics Omnishpere synthesizer. This library contains 1.5 Gb of original samples, which were inspired by the sea. There are 144 Omnisphere patches based on organic sounds: sea, birds, acoustic and electric musical instruments. All 144 sound sources are available inside Omnisphere to be used, repurposed and become a foundation of even more original sounds made by You. These sounds were designed to be used in film or game underscore, but they can find their way into almost any genre.


We recorded very long organic textures, irregular electric cello tremolos, ukulele tremolos or glockenspiel random notes, to name a few. We processed all sounds and often combine them with sea waves or seagulls, to get original, moving and evolving sounds. We crafted every single sample carefully using creative effects and outboard. It was long process since we processed and curated hours of recordings just to select the best sounding textures and place them in Baltic Shimmers collection.


Most of our samples went through tape and after slowing down, were recorded again digitally. This process added truly organic feel and imperfection to our sounds. You get most of Baltic Shimmers by playing very long notes. Most of samples are very long and in combination with clever modulation onboard you may play single note for few minutes and it will constantly evolve. Some movements are very subtle while others can turn from even and static to detuned, wobbly and randomly changing timbre.


Baltic Shimmers Omnisphere Edition comes with 144 patches and 144 sound sources. Library has 3 types of sounds: Shimmers, Pads and Drones. All sounds come from original Baltic Shimmers sample library and were edited and looped for ease of use in Omnisphere ecosystem.

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