I followed this procedure to compile and build kernel module v4l2loopback.ko
# modinfo v4l2loopback
filename: /lib/modules/4.0.5/extra/v4l2loopback.ko
license: GPL
author: Vasily Levin, IOhannes m zmoelnig <
zmoe...@iem.at>,Stefan Diewald,Anton Novikovet al.
description: V4L2 loopback video device
depends: videodev
vermagic: 4.0.5 SMP mod_unload
parm: debug:debugging level (higher values == more verbose) (int)
parm: max_buffers:how many buffers should be allocated (int)
parm: max_openers:how many users can open loopback device (int)
parm: devices:how many devices should be created (int)
parm: video_nr:video device numbers (-1=auto, 0=/dev/video0, etc.) (array of int)
parm: card_label:card labels for every device (array of charp)
parm: exclusive_caps:whether to announce OUTPUT/CAPTURE capabilities exclusively or not (array of bool)
parm: max_width:maximum frame width (int)
parm: max_height:maximum frame height (int)
Please advise if someone have come across or What is the process to compile kernel modules for CoreOS and How / when to load them?