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Network Rendering problems

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Maxim Kovalenko

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Jun 6, 2004, 4:41:52 AM6/6/04
to corel.graphic_apps.bryce

I am currently using Bryce 5 and the attendendent copy of Lightning to
try and render an image across a home network. I am using a 3.06 P4 HP
laptop(XP Pro) as the manager and a 2.6 ghz Dell desktop(XP Home) as a
client computer. I am routing these pcs through a linksys wrtg router
with the firewalls on both computers disabled (Sygate Pro, and Neowatch
respectively. I am able to ping each computer in my network and see it,
but I cannot get Lightning to receive any data from the manager
computer. The manager also keeps saying that my client computer is
unreachable...even though I can ping it through every way imaginable.

Does anybody have any clues as to what is going on? I would really like
to set up a mini render farm someday to put together some artwork...and
this is one hell of a stumbling block.

Thanks for your help in advance...

J Warren

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Sep 11, 2004, 10:13:49 AM9/11/04
to corel.graphic_apps.bryce

In article <40c2c54e_1@cnews>, ero...@earthlink.net says...
>

>
> Does anybody have any clues as to what is going on? I would really like
> to set up a mini render farm someday to put together some artwork...and
> this is one hell of a stumbling block.
>

I had the same problem until I upgraded both Bryce and Lightning to
5.0.1. Now I have four machines happily cranking out pixels.

Two of the four machines in my network are wireless (11Mb/s). I found
that using tiling actually was slower than letting Bryce parcel out
whole frames to each machine because of network performance. If your
machines are hard-wired tiling is probably the way to go, especially if
they run at different speeds are are loaded by other apps.

Jason

Peter Hayes

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Sep 11, 2004, 11:42:42 AM9/11/04
to
J Warren <nob...@invalid.urp> wrote:

I found tiling even on a 100Mb/s network was slower than doling out
frames. Substantially slower and the networking overheads become more
significant the better the machines.

--

Peter

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