Its something to do with the Advanced Threat Defense. Disabling it seems to be the only way to get FH5 to run properly. It's really something that Bitdefender needs to look into and resolve. It's the same for both the MS/Xbox and Steam versions of the game.
disabled antivirus, disabled advanced threat defense, added forzahorizon5.exe as exception in advanced threat defense. the game runs till the loading screen where we press enter and select continue, then crashes. even updated bitdefender to latest version
I have been in contact with Bitdefender on the issue as well. They fixed it & it worked for a little bit then another update to Bitdefender. I have found by completely wiping my computer & downloading everything besides Bitdefender the game runs with no issues what so ever. Right after installing Bitdefender the game crashes. Something on your side Bitdefender is crashing the game.
We've been testing the compatibility and we did not run in the above issues. Also, from what I can see on Windows Central, the game has a lot of incompatibilities both with antivirus solutions , but also other applications.
So. I think I have found a good workaround where you don't have to disable the AV or firewall at all. As long as one can get the path of ForzaHorizon5.exe (even if Xbox app/windows store versions) path copy-pasted in Advanced Threat Defense exceptions directory finder the Advanced Threat defence will consider it as an exception even if u cant access those folders in file explorer.
So all someone needs to find is the specific directory path of the ForzaHorizon5.exe and paste it over here. And we can just change the drive letter of that path, copy-paste it in our ADT exceptions text box and voila. Job done!
There are a few ways of gaining access to the WindowsApps folder on the internet by granting yourself all the permissions. I would do it myself but I am not going to be able to access my PC for a couple of days as I am out of town. But that is what I did to get it working.
For me it was c:\Program Files\WindowsApps\Microsoft.624F8B84B80_3.410.860.0_x64__8wekyb3d8bbwe\ForzaHorizon5.exe but this also resolves to \\?\globalroot\device\harddiskvolume15\forzahorizon5.exe when I try to add as an exception in threat defender .
I keep having "Low Streaming Bandwith" issues even though I can launch the game I am usually on a black screen for 10 minutes until I go onto the starting screen where I can continue to the game. Also, when I'm in game it's extremely laggy and nothing will load in especially the map.
1/2/22 Purchased Forza 5 for my grandson for Christmas and a copy for myself to play it together as we live quit away from each other I have him on my Bitdefender 10 PC account. I have a Intel 8700 with a a 1080ti 32gb ram Windows 10 he has a AMD 7 3700X and a AMD 5700XT and 16gb ram Windows 10 both PC's have all the latest up dates installed.
I installed Forza 5 on my Intel PC and had NO ISSUES worked great. My Grandson could not get it to load on his AMD PC after ariving for the holidays I spent 3 days trying everything I could find to get pass the Forza 5 warning screen on his AMD system with no luck. The only way we could get past the warning scree was to completely uninstall Bitdefender. Both PC's are set very similar why it works on mine and not on his AMD is beyond me.
While Microsoft's latest console may not have a lot of brand new games to its name, it does greatly improve some older titles. One such title is the open-world racer Forza Horizon 4 from Playground Games. It was always one of the prettiest games around, but now that it has been optimized for the Xbox Series X, it might be the best-looking racing game ever.
With its buckets of power and solid-state drive (SSD), the Series X has given many developers the opportunity to improve their games. Whether it be in the form of FPS boosts or near-instant load times, older games are getting a rework in a way we have never seen before. Even so, Forza Horizon 4 is in a league of its own.
The headline feature of all the new consoles is their ultra-fast SSDs. In the Series X and S there is a WD SN530 NVMe SSD accessing data at a rate of 2.4gb/s. For comparison, that's about 40 times faster than the Xbox One's hard drive. This hardware comes combined with technology known as Xbox Velocity Architecture to allow games to boot-up at blistering speeds.
Forza Horizon 4 obviously makes the most of this. Loading into the game from the main menu takes around 20 seconds, where it used to take roughly one minute. Loading a race takes about half the time too, around 10 seconds. Most notable is when you change your car in the open world: this takes a handful of seconds, so few it's hard to count. It just makes the overall experience much smoother and lets the player get to racing as soon as possible.
Another benefit of the SSD is the responsiveness of the game overall. On the Xbox One line of consoles, there was a noticeable delay before the menu would open when hitting the pause button. It was never huge, but it was definitely there. Now the menu loads up instantly, making a quick look at the map a much nicer prospect.
This speed extends all over the menus, adding responsiveness that was never there before. Flicking LB and RB to go across to different tabs happens instantly, and opening up the garage full of hundreds of cars is much less laborious. All these little quality of life improvements add up to make a significant difference to the overall user experience.
Under the banner of Xbox Velocity Architecture, the Series X and S can make use of their SSD to reopen the game straight back to where the player left it, even if they open another game. It's unclear how many games the player can do this with, but most reports say it is between four and seven.
What this means for a game like Forza Horizon 4 is that it is easier than ever just to hop in for one quick race. Tired of running around the golden-brown of Assassin's Creed Valhalla? Just take a quick pitstop in Forza Horizon 4. The player only has to wait around ten seconds before they are back exactly where they left the game. It is a magical feature.
The headline improvement for the Series X and S optimized version of Forza Horizon 4 is the frame-rate. On the Xbox One line of consoles, the game ran at 30fps unless it was in performance mode on a One X. This downgraded the resolution greatly, however, making it a notable sacrifice.
No such sacrifice is needed here, and it feels like the game is being seen how it ought to be seen. Any racing game needs to hit that 60fps mark to reach the fluidity and speed that it is trying to mirror. Going from 30fps on the Xbox One to 60fps on the Xbox Series X is a genuinely game-changing improvement.
There are a handful of other improvements here and there too, making use of the added power to improve the quality of in-game assets. Not only is there a resolution bump, but in-game textures are improved as well, making everything more vibrant and believable.
These improvements stretch all the way to the quality of the car models. For an open-world game where the player never gets out of the car and spends all their time racing against other cars, this is a significant improvement. Whether it's a Ford Anglia or a Peel Trident, all of the cars look gorgeous.
The second headline feature of the new consoles is a true 4k resolution, something only offered by the Xbox One X previously. The Series X allows games to run at true 4k at 60fps, making the whole world of Forza much crisper. This isn't offered by the Series S, however, as that console only outputs at 1440p.
This increase in resolution is incredibly beneficial for an open-world game where the player is looking off into the distance, especially when looking for a Barn Find. The ability to see obstacles from further away is genuinely helpful in gameplay, but other simple things, like seeing the sun cresting over the horizon, illuminating the many trees and rolling hills of this UK, become all the more magical.
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