I used to be able to capture a video of my desktop in Windows 7 in an older version of VLC media player. But they've recently changed the UI, and I can't seem to work out now how to record my desktop in the latest version of VLC media player 1.1.7.
If you are really looking for a screencast, then why do you need VLC? You can always go for software such as screen-capture-recorder-to-video-windows-free and virtual-audio-capture-grabber-device which are free and open source. If you want to see how it works before trying it out, you can visit this tutorial.
The basic logic behind these is that they use ffmpeg2 which in turn uses 'screen-capture-recorder-to-video-windows-free' for its video input and 'virtual-audio-capture-grabber-device which are free' for its audio input. Both of these are configurable. The tutorial shows how smooth the recording goes. These software also provide a UI (developed in Java) for changing settings as suited to the user.
As the world has been pushed to embrace remote working and new technologies compulsorily, it is expected that there will be an increase in the use of screen-recorded videos to share knowledge across multiple platforms. And in a world that is constantly evolving, it is essential to find better ways to achieve our desired result seamlessly.
Game Bar is a tool in Windows 10 that enables gamers to record their screen and share their gameplay online. It is, however, not a tool everyone uses on their computer, especially since it tends to malfunction during an update. Here are the pros and cons:
On the other hand, Screencastify is a Chrome extension that allows you to record, edit, and share videos of your screen to your desired audience. But like several other record screen tools, screencastify has to be downloaded and installed before it can be used.
CALIPIO is, however, arguably the best screen recorder as it can fill the gaps better than other tools in the screen-sharing market. It can be used easily without installation or registration. You can access the web-based tool from any device, at any time, and anywhere!
And to top it all off, CALIPIO is free and uses end-to-end encryption. This end-to-end encryption ensures data integrity and protection. Your data as a user is protected without limiting your experience while engaging with the CALIPIO screen recorder.
When you have selected your option, start recording by clicking on the record button. When you click on the record button, the tool allows you to choose whether it is your screen, application window, or browser tab, that you wish to record and share with your audience.
With this innovative easy-to-use screen recorder, recording for educational and documentation purposes just got simpler. According to CALIPIO CEO, Daniel Modler, the goal was to create a user-friendly tool that simplifies the act of recording, storing, and video sharing. And they achieved that with this amazing tool.
While several screen recording tools can be used creatively to enhance educational training objectives, business productivity as well as general performance, CALIPIO outranks them in the area of simplicity.
CALIPIO allows teachers and tutors to engage their students and remote learners with prerecorded instructions, video tutorials, and so on. And as individuals, businesses, and public institutions continue to adjust with the remote working model due to the Covid-19 pandemic, CALIPIO makes bringing a team of remote individuals together a lot easier.
I recorded a 2 hour long screencast. Hit ESC to save it. The saving bar went to 100% and stayed there, never getting to the next screen to allow me to export the video or import into Storyline. Waited overnight and Storyline was the same when I came back - still at 100% saving. Hit ESC again and the saving percentage bar disappeared and Storyline is back to the default opening screen. Waited 30 mins and still no screen allowing me to export the video or import into Storyline. Lost a very important video and no temp file to be found in the AppData folder. Very frustrating.
I'm really sorry to hear you lost your screen recording, especially since it sounds like it took you a bit of time to record. The Storyline screencasts can record up to 2 hours, but it's important to keep in mind, that the longer the screen recording the more memory it uses, and the potential for other things to run slower. It sounds like this longer screencast may have been taxing on your system, and caused a crash or it to not save at all?
I am currently having the same issue, I finished a recording and stuck on the 'saving 100%', is there anything that can be done, pre-emptively, to stop the recording be lost? All my software is up to date.
It is such a waste of time going through the effort, only for it to disappear. It gets to the point where it asks what you want to do with the recording, but when it processes the slides (you see it going through all of them), it just closes.
So my issue is, where does the recording get saved? And if I have a video from Teams, how do I create the simulation? It would appear that none of these are options but I have seen many threads where people bring it up so not sure why this has not been rectified.
Being a stubborn person I searched high and low for a solution to this problem and I finally found a method that works best for me. This method of screencasting your DAW on Windows is also free. Actually, there are few ways you can screencast your DAW on Windows, so let me explain.
This method requires you to download a plugin called Voxengo Recorder. The plugin is free. What the plugin does is it will record anything that goes through your DAW output. Leave the plugin recording and anything you play on your DAW while you screencast will be recorded by the plugin. The plugin will output a wav file to a chosen folder on your computer.
This method of recording my DAW however felt a little tedious to me. So I opted for something else. And by the way, Voxengo Recorder is a 32-bit plugin that will only work on 32-bit DAW. I found the plugin to have complications when running it in Cubase 64-bit. A 64-bit wav recorder plugin that I found worked on my 64-bit DAW is the MRecorder by Melda Production.
Next, you want to set the routings in Voice Meeter. In hardware input 1, you can have your microphone input here. I had my microphone plugged into input 1 on my audio interface. Then in Voicemeeter app, select the microphone as your input.
Great tutorial. Thanks ?
I use this app in another way. I connect Cubase to Voicemeeter and send it to Skype for online collaboration. It works pretty good, but one huge problem is that I cant share my sound coming from hardware instruments being monitored in Cubase. I need to record my hardware first and then share the playback from audio files which is a huge setback.
I have not been working with DLL projects much in the past and never with 64 bit DLLs, but usually one had to debug the DLL project, set the host application to use in the Run -> Parameters dialog, set a breakpoint in the DLL funtion of interest, and then just run. Do the required actions in the host to end up in the DLL at the breakpoint.
If you end up in the CPU view this means that the debugger cannot find the debug information for the code you stepped into. Make sure you build the DLL with debug information. 64-bit apps are debugged in a kind of remote debugger session since the IDE is a 32 bit process. So make sure you have enabled "include remote debug symbols" in the linker options.
Yes, I'm hoping that someone with some influence will be able to raise this with them. With the new focus on "Win32" dev by Microsoft, this is in Delphi's interest to work with us all on getting this right. We're all developers, we know what it is like to debug strange issues. It is that they ignore these issues while pushing new features that frustrates me.
If you end up in the CPU view this means that the debugger cannot find the debug information for the code you stepped into. Make sure you build the DLL with debug information. 64-bit apps are debugged in a kind of remote debugger session since the IDE is a 32 bit process. So make sure you have enabled "include remote debug symbols" in the linker options.
Thanks for the suggestions. It is set "correctly" to my understanding and has never been an issue in all Delphi versions before 10.2 (granted that we changed our 5 million line project to 64bit in 10.2 so before that it was 32bit). The sample program I used in the video is unchanged between 10.2 and 11. My hope would be that if I could debug in 10.2 then I should be able to in 11 without needing to change settings.
Personally, I think it's time that they made Delphi a 64-bit program, written in Delphi! I remember in Delphi 1 Borland marketed that they wrote Delphi in Delphi (chicken and the egg comes to mind). I wish they would do the same now and then they would see what we are dealing with. Still, the small sample app shows this issue so well, I just wish they would engage with us on this so that we can use D11 and Delphi keeps getting better.
I love Delphi but I still feel that their communication with us on issues like this is appalling. They should welcome engagement from their users. We all want Delphi to be the best development platform in the world so we can get on with our work and they have an even better product. I feel that as a user of Delphi for over 26 years counts for nothing with them and I write this in the hope that someone internal sees it and it sparks an internal discussion on how they engage with us.
Added an issue to our repo Installation issue: "destination $windows_folder_startup resolved to an empty value" Issue #118 arduino/arduino-create-agent GitHub, seems that another user have the same problem: Problems with Installation for multiple users - Web Editor - Arduino Forum
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