I've tried a few of the methods listed by other answers on this page, and I've tried them on both Ubuntu 20 and MacOS Mojave (my machine is a dual-booted abomination). On both systems I found that using the -X flag with ssh and then eog works, but is a bit slow and clunky. X-forwarding can be fine if you're browsing through small directories, but can become completely unusable if the directory you're working in has large amounts of data.
Most of the high-rating answers require X11 forwarding or sftp, while I found a pure terminal method with Kitty and ranger. I used Mac OS as my desktop and Ubuntu 18.04 as a server. Just install ranger on Ubuntu and Kitty on MacOS, and these two are the only requirements. The installation and usage are as follows:
Download File ►►► https://t.co/4v1Qwnd96y
Alex, I did the same thing as you suggested. The Mux is in solo mode and SOP jumpers are in DCA mode. It still doesn't connect through SPI. My system just froze. I have no logs printing on my shell as well. I assume that is because the FTDI is switch isnt in the right position. I have attached three pictures of my setup along with.
I've done iOS development for several years now and decided to branch out into Android development. I found that most of the time it is entirely to do with screen resolution (also mipmap is NOT for drawable images as mentioned before). None of these answers fixed my issues, I had to setup the standard resolution directories of drawable-hdpi, drawable-mdpi, drawable-xhdpi, drawable-xxhdpi, and drawable-xxxhdpi. These are all of the directories your emulator or devices will look at when searching for the correct resolution for the device setup. If you put your image in drawable alone, this could cause these folders to be overlooked by the device and that's when you get a high-resolution image being non-visible or crashing the app from memory errors. Be sure to check the dimensions of your image and make sure that you import it under the correct drawable directories to ensure the device scales the image accordingly.
icm/conn_timeout is used to set the timeout when setting up the connection. If the timeout is exceeded, an error page is generally displayed with the information "404 Resource not found" "Partner not reached".
When you set the keepalive timeout, this does not normally lead to timeout errors. You should set the keepalive timeout high enough that the connection does not have to be reestablished for requests that are sent within a short time of each other, but low enough that the number of unused open TCP/IP connections is not unnecessarily high. Exceeding the Keepalive timeout should never cause an error.
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