I have already seen this question.But that's for Mac OS. I am using windows. Every time I create a new project or try to build/rebuild the project it freezes!! I have installed the latest version(9/10/2016). But things are getting worse. I want to completely remove it and install it as if I would be installing it for the first time. Any help be Appreciated.
The first step is to run the uninstaller. Open the Control Panel and under Programs, select Uninstall a Program. After that, click on "Android Studio" and press Uninstall. If you have multiple versions, uninstall them as well.
To delete any remains of Android Studio setting files, in File Explorer, go to your user folder (%USERPROFILE%), and delete .android, .AndroidStudio and any analogous directories with versions on the end, i.e. .AndroidStudio1.2, as well as .gradle and .m2 if they exist.
In 2021, If you are looking for uninstall.exe, the latest Android studio version doesn't come with an uninstaller. Download an older version of the Android studio from the Android studio download archive official LINK; you can download Android Studio 4.1.1.
Note that AppData folder is hidden by default, to make visible it go to view tab and check hidden items in windows8 and10 ( in windows7 Select Folder Options, then select the View tab. Under Advanced settings, select Show hidden files, folders, and drives, and then select OK.
Copy (do not cut) and Paste the uninstall.exe from the installed Android Studio folder in your original Android Studio folder. Now, run the uninstall.exe which you just pasted, this will start the uninstall process for your original Android Studio.
Complementary to the 1st and 2nd upvoted answers, also take a look if anything like Android Studio folder remains at C:\ProgramData\Microsoft\Windows\Start Menu\Programs\ to avoid wrong references in future installations.
latest Android Studio in 2022, Marchhas an uninstall.exe in the root directory.For me uninstalling from "Windows Remove Programms View" didn't work, failing with error popup.But going to the installation directory and just executing uninstall.exe just works perfectly.
You can build apps for Android, iOS, and Windows devices by using Visual Studio. As you design your app, use tools in Visual Studio to easily add connected services such as Microsoft 365, Azure App Service, and Application Insights.
If you want to build a game or immersive graphical app, install Visual Studio Tools for Unity (VSTU) and enjoy all of the powerful productivity features of Visual Studio with Unity, the popular cross-platform game/graphics engine and development environment for apps that run on iOS, Android, Windows, and other platforms.
If you already have Visual Studio installed, rerun the Visual Studio Installer and select the same Mobile Development with .NET option for Xamarin (as shown earlier).
Xamarin exposes the native functionality of Android, iOS, and Windows as .NET classes and methods. Your apps have full access to native APIs and native controls, and they're as responsive as apps written in the native platform languages.
After you create a project, you'll use all of the productivity features of Visual Studio. For example, you'll use a designer to create your pages, and use IntelliSense to explore the native APIs of the mobile platforms. When you're ready to run your app and see how it looks, you can use the Android SDK emulator and run Windows apps natively. You can also use tethered Android and Windows devices directly. For iOS projects, connect to a networked Mac and start the iOS emulator from Visual Studio, or connect to a tethered device.
Depending on the complexity of your apps design, you might consider building it by using Xamarin.Forms templates in the Mobile Apps group of project templates. Xamarin.Forms is a UI toolkit that lets you create a single interface that you can share across Android, iOS, and Windows. When you compile a Xamarin.Forms solution, you'll get an Android app, an iOS app, and a Windows app. For more information, see learn about mobile development with Xamarin and the Xamarin.Forms documentation.
If you're not using Xamarin.Forms and choose to design for each platform individually, you can share most of your non-UI code between platform projects (Android, iOS, and Windows). This includes any business logic, cloud integration, database access, or any other code that targets the .NET Framework. The only code that you can't share is code that targets a specific platform.
You can share your code by using a shared project, a Portable Class Library project, or both. You might find that some code fits best in a shared project, and some code makes more sense inside a Portable Class Library project.
If you want to create a single app that targets the full breadth of Windows 10 devices, create a universal Windows app. You'll design the app by using a single project and your pages will render properly no matter what device is used to view them.
Start with a Universal Windows Platform (UWP) app project template. Design your pages visually, and then open them in a preview window to see how they appear for various types of devices. If you don't like how a page appears on a device, you can optimize the page to better fit the screen size, resolution, or various orientations such as landscape or portrait mode. You can do all of that by using intuitive tool windows and easily accessible menu options in Visual Studio. When you're ready to run your app, and step through your code, you'll find all of the device emulators and simulators for different types of devices together in one dropdown list that is located on the Standard toolbar.
First, install Visual Studio and the Mobile Development with C++ workload. Then, you can build a native activity application for Android, or an app that targets Windows or iOS. You can target Android, iOS, and Windows in the same solution if you want, and then share code between them by using a cross-platform static or dynamic shared library.
If you need to build an app for Android that requires any sort of advanced graphics manipulation, such as a game, you can use C++ to do it. Start with the Native Activity Application (Android) project. This project has full support for the Clang toolchain.
You can also build an app that targets the full breadth of Windows 10 devices by using C++ and a Universal Windows Platform (UWP) app project template. Read more about this in the Target Windows 10 devices section that appears earlier in this article.
You can consume that library in a Windows, iOS, or Android project, like the ones described earlier in this article. You can also consume it in an app that you build by using Xamarin, Java, or any language that lets you invoke functions in an unmanaged DLL.
As you write code in these libraries, you can use IntelliSense to explore the native APIs of the Android and Windows platforms. These library projects are fully integrated with the Visual Studio debugger so you can set breakpoints. Step through code, and find and fix issues by using all of the advanced features of the debugger.
Visual Studio Tools for Unity (VSTU) is a free extension for Visual Studio that integrates Visual Studio's powerful code editing, productivity, and debugging tools with Unity, the popular cross-platform gaming/graphics engine and development environment for immersive apps that target Windows, iOS, Android, and other platforms including the web.
With Visual Studio Tools for Unity (VSTU), you can use Visual Studio to write game and editor scripts in C# and then use its powerful debugger to find and fix errors. The latest release of VSTU brings support for Unity 2019.4 and includes syntax coloring for Unity's ShaderLab shader language, better synchronization with Unity, richer debugging, and improved code generation for the MonoBehavior wizard. VSTU also brings your Unity project files, console messages, and the ability to start your game into Visual Studio so you can spend less time switching to and from the Unity Editor while writing code.
Create and save complete multi-track music projects on your Windows Phone, Tablet or PC. Record, sequence, edit, mix and render complete songs.WANT AN UNLIMITED FREE TRIAL?Install FL Studio 12 (exe version) for Windows computers and then load the FL Studio Mobile Plugin inside FL Studio. The plugin is almost identical to the App (sold here), and works inside FL Studio for the Desktop. Get the FL Studio full Windows version here: -line.com/downloads/flstudiodownload.htmlFEATURE HIGHLIGHTS- High quality synthesizers, sampler, drum kits & sliced-loop beats- Step sequencer for fast percussion programming - Configurable virtual piano-keyboard & Drumpads- MIDI controller support. Play instruments and link to knobs/sliders- MIDI import/export - Audio recording (with monitoring), track-length stem/wav import- Browse sample and presets with pitchable-preview - Pan, volume, release and attack time configurable per instrument- High quality audio engine (input/output latency depends on your device)- Mixer: Per-track mute, solo, effect bus, pan and volume adjustment- Effects include: Auto Ducker, Chorus, Compressor, Limiter, Distortion, Parametric Equalizer, Graphic Equalizer, Flanger, Reverb, High-Pass/Low-Pass/Band-Pass/Formant (Vox) Filters, Delays and Phaser to enhance your mix- Piano roll editor to enter notes & chords or to edit recorded performances - Intuitive screen layout configurable to work with all screen resolutions and sizes.- Save and load your songs, import/export to WAV, MP3 & MIDI- Share your songs via Sync to other Mobile 3 devices / installations- Load your projects in the FL STUDIO* FREE Plugin Version of this App# and take them to the next level! - Wirelessly share project data with other FL Studio Mobile Android, iOS and Windows App instances. MANUAL / SUPPORT / TRAINING / VIDEOS -line.com/redirect/flstudiomobile_help -line.com/redirect/flstudiomobile_videosPlease help us to help you! Register FL Studio Mobile (the App will pop-up a link) and visit the support forum to report bugs/problems: -line.com/redirect/flmobile_forum NOTES* "FL Studio" desktop PC version (sold separately) is installed, on average, over 30,000 times each DAY making it one of the world's most popular and exciting music production systems. You can download the demo version of the FL Studio Desktop PC version and use the FL plugin version of FL Studio Mobile.# FL Studio Mobile is available on Windows, Android and iOS (sold separately).
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