On Aug 21, 11:58 pm, Birdie <
birdie.newb...@gmail.com> wrote:
> One thought, expressed by my partner in education, Maxie Schneider, is
> that the people who learn in Second Life are the educators -- the
> students are just transient, waiting to get back to World of Warcraft
> or something with great graphics and lots of action.
From what I hear elsewhere, there's some truth to this, but I'd avoid
making sweeping generalizations. But for those students, try stepping
in their shoes as young people (or of any age)-- what exactly is in
Second Life that they might use their free time and energy to do? My
hunch is this is yet to emerge, if it will at all. If this is a larger
true generalization, then its on us (if it is important to have
students be less "transient") to make those experiences eye opening,
compelling, and nit just an "assignment".
It's still all very new- on the trajectory of the way the web evolved,
it feels like, oh, March of 1995.
looking forward to lots of banter,
alan / cdb