ClickShow list) in the leftmost icon. Under "user diagnistic reports" you will find it. Put the first 100 lines here (the crash log is reversed). The DAZ log didnt say anyting so I suspect an Iray crash.
The weird thing is when I switch to "NVIDIA Web Driver" it does recognize the GPU but the (spot)render crashes are back. With the exact same crash report as posted two comments above (but on a different thread).
The default driver usually is way to old for Cuda, and what you experience is probably a driver releated crash.
I always wait on OS X upgrades until I know nVidia has released a working driver. I had severe crashing some months back until they fixed it. Welcome to the world of Driver Hell.
And I've just talked to NVIDIA as well, who simply blew me off saying the Titan X is not supported on Mac. So how come so many people buy them together? And why was it working "fine" in 10.11.3; and no longer on 10.11.4? I call BS.
I decided I wanted an easy way to have all the shoes in my G2F -> Clothing section findable, so I made a subfolder called Shoes in the G2F area of the content library and started copying the duf and png's into it. Then it occured to me, there might be a better way of doing this, rather than having mutliple copies of the files on the hardrive (though they're small). Would aliases work in this? Is this just a dumb way to do it and I should seek some nartive to Daz solution?
Hi, I'm wondering whether anyone can help me figure out how to install web-based content into Daz 3D on a Mac. I've been following a tutorial called "Water Shader Tutorial for Daz Studio Iray" by Shibashake, and she explains how to create the look of water by starting out with a plane primitive. (That part I can handle :-) Once she loads a plane, she adds waves by adding in a "water normal map". I searched online and found dozens of normal water map images, but I haven't a clue how to go about loading them into the surfaces tab of my Daz program. Many thanks in advance if anyone has a moment & wouldn't mind helping me out!
I'm wondering if anyone can help me with the procedure for installing web-based content into Daz 3D. I've been trying to create the look of water by following the "Water Shader Tutorial for Daz Studio Iray" by Shibashake. She begins by creating a plane primitive and adding a water shader to it (that part I can manage :-). To add waves on the surface, she loads a "water normal map" into the "normal map" parameter of the plane. I searched online for "water normal maps" as she suggests, and found dozens of them. The challenge is that I haven't a clue how to load one into the surfaces tab of Daz 3D Studio. I tried dragging one from my desktop into Daz, but that didn't work; I'm sure there's a method I haven't found yet in my readings. Thanks in advance if anyone knows and wouldn't mind explaining what the procedure is!
Installers wont run
Q: I download installers with content from the DAZ store, but when I have unzipped them they will not run, why?
A: Most likely you are using a not so intelligent third party unzipper and not the built in unarchiver. Many third party unzippers do not only unzip the zip-file containing the installer, but also unzips the installers payload which ruins the installer.
DAZ Studio just keeps crashing
Q: DAZ Studio 4 or 4.5 constantly crashes on Mac OS X, specially when I click in smart content or in the content browser. How can I make it stop doing that?
A: Those crashes are caused by a bug in the CMS connection API. You ca see of you have those crashes if you see the word Valentina or fbl:: in the crashreport/crashdump. The best solution to keep those crashes at bay is to use the Content DB Maintenance panel (found in the menu for the content tab. Check the Mark all content as seen, Condense Database and Process Metadata queue. Do this when you have added more content. If you make this a habit until the problem is solved, you will see much less crashes.
Update: This was fixed in DAZ Studio 4.5.2.40, no need for this any more if you run that version or newer.
I was trying dragging items into the genx window, and it worked the first time...then when I try it, the green + vanishes and instead I'm just drawing a selection box around the items in the content library.
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