20th International Conference on Persuasive Technology (PERSUASIVE 2025) : Last Mile for Additonal Contributions

6 views
Skip to first unread message

George Angelos Papadopoulos

unread,
Feb 21, 2025, 8:12:04 AMFeb 21
to Computational Sociology

*** Last Mile for Additional Contributions  ***


20th International Conference on Persuasive Technology (PERSUASIVE 2025)


May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus


https://2025.persuasivetech.org


(*** Proceedings to be published by Springer in CCIS ***)

(*** Submission Deadline: March 1, 2025 (firm!) ***)



In a world in which technology is increasingly present in people’s lives, and changing human

behavior and attitudes is often the key to solving many societal and personal problems,

studying how technology might be used to influence humans (in their behavior, attitudes and

information processing), is paramount.


Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,

development and evaluation of interactive technologies aimed at influencing people’s attitudes

and/or behaviors through persuasion, but not through coercion or deception. The research 

community aims at enriching people’s lives in various domains such as health and sustainability

by supporting people in setting and achieving their own goals, thus helping them change their 

behavior.


The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina. 

The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven, 

Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago, 

Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers 

and practitioners from industry and academia working with various topics of persuasive 

technology.



SCOPE


The scope of the conference includes (but is not limited to) the following topics:

Persuasive systems’ design

Behavior change support systems

Interaction with persuasive systems, interfaces, visualization

Interactive agents in persuasive systems

(Generative) AI for persuasive technology

Tailored and personalized persuasion

Gamification for persuasion

Evaluation and validation of persuasive applications

Fitting methods for development, evaluation and implementation of persuasive systems

Optimizing engagement with persuasive systems

Software architectures and technical infrastructures for persuasive systems

Smart environments, e.g. IoT, and persuasion

Digital Marketing, eCommerce, eTourism and SMART ecosystems

Motivational, cognitive and perceptual factors in persuasive technology

Application domains for persuasive technologies such as safety, healthy living, sustainable 

behaviors, learning and training, marketing and commerce, work environments, organizations

Positive technology

Humanizing and/or dehumanizing effects of persuasive technology

Values and ethics in persuasive technology

Privacy, perceived security and trust in persuasive technology

Resilience and counter-persuasion

Detecting persuasive strategies in social media posts

Encouraging adherence to safety measures in pandemic situations


Questions that we hope to be addressed include, but are not limited to: 

How to recognize and demonstrate the real life effects of persuasive technology on people’s

attitudes and behaviours?

How to conduct studies that not just show their effectiveness but are also able to explain in

more detail why a design or intervention works?

How to design an evaluation study so that it yields insights that are applicable to other

designs or interventions?

How theoretical insight can help improve application and/or intervention planning and design?

How can design and intervention studies improve theory?



SUBMISSION TYPES


All accepted papers in the different categories of additional contributions will appear in

the adjunct conference proceedings volume to be published by Springer in the CCIS series

(https://www.springer.com/series/7899).


All papers must be formatted using the Springer conference proceedings template

(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-guidelines).

The length of the paper is specified below for each different category of contribution.


Workshop Papers

The following workshops will have their accepted papers published in CCIS by Springer:


• 1st International Workshop on Upholding Ethical Designs (iWOULD)

https://iwould2025.wordpress.com


• Persuasion and AI Disclosure: Building Trust in Synthetic Media

https://aunmedia.org/AIDisclosure/


The workshop papers should be 12 pages in length (excluding references).


Extended Abstracts

They showcase the results of already conducted and unpublished studies where authors do not

wish to publish them as regular papers in the conference proceedings but rather present them

at the conference for discussions that can shape the final version (that may be submitted

elsewhere later). The studies will also be devoted a time slot for oral presentation in a special

session. Extended abstracts must be 4 to 6 pages in Springer CCIS format (including

references). Accepted abstracts will be included in the adjunct Springer CCIS proceedings, 

unless the authors wish to opt out. Selected papers in this category, based on their quality,

level of timeliness, relevance and completion, will also be invited for submission to

Behaviour & Information Technology journal.


Late Breaking Results (LBR)

The papers in this category cover new research in any topic that regular paper submissions

cover and are expected to present new and emerging results. Authors should submit a 12

pages paper (excluding references) in Springer CCIS format. Accepted papers will be included

in the adjunct Springer CCIS proceedings.


Poster Presentations

This format is suitable for descriptions of smaller studies, project outlines, literature reviews or

work-in-progress. Authors should submit a 4-page paper in Springer CCIS format. Accepted 

posters will be included in the adjunct Springer CCIS proceedings. Posters will be displayed and

presented during a dedicated session of the conference.


Demonstrations and Artefacts

The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and

exchange of ideas among researchers and practitioners from academia and industry by 

demonstrating or presenting hardware and software products or artefacts, including those in 

virtual settings (e.g., simulation systems, VR, and games), that range from early research 

prototypes to mature production-ready systems. The contribution should be the result of 

original, innovative work, including solving novel technical or research problems, and/or 

creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be

presented live during the conference and will be included as a 4-pages paper in Springer CCIS format in the adjunct Springer CCIS proceedings.


Doctoral Consortium Papers

The Doctoral Consortium is a special session of the conference where PhD students can receive

advice in a constructive atmosphere. Students present and discuss their research with other PhD

students and a panel of established researchers in the area of persuasive technology. Students

interested in participating in the Doctoral Consortium should submit a 12 pages proposal

(including references) in Springer CCIS format describing their research question, its position

with respect to the state of the art, their research plans and methodology, ideas, and results 

achieved so far. Accepted papers will be included in the adjunct Springer CCIS proceedings

unless opted out by the student.



IMPORTANT DATES


Submission deadline: March 1, 2025 (AoE)

Decision notification: March 15, 2025 

Camera ready: March 28, 2025 

Author registration deadline: March 28, 2025 

Early bird registration: April 5, 2025



SUBMISSION INSTRUCTIONS


The submission link is:  https://easychair.org/conferences/?conf=persuasive2025 (choose the

appropriate category or workshop).



ORGANISATION


General Chairs

• Evangelos Karapanos, Cyprus University of Technology, Cyprus

• George A. Papadopoulos, University of Cyprus, Cyprus


Program Chairs

• Raian Ali, HBKU, Qatar

• Khin Than Win, University of Wollongong, Australia


Demo, Poster and Artefacts

• Ruben Hgouveia, Universidade de Lisboa, Portugal

• Hanne Spelt, Philips, Netherlands


Workshops and Tutorial Chairs

• Rhodora Abadia, University of South Australia, Australia

• Kaoru Sumi, Future University of Hakodate, Japan 

• Wenzhen Xu, Hitotsubashi University, Japan


Late Breaking Results (LBR) Chairs

• Areej B. Babiker, Hamad Bin Khalifa University, Qatar

• Jaap Harn, Eindhoven University of Technology, Netherlands

• Isaac Wiafe, University of Ghana, Ghana


Doctoral Consortium Chairs

• Jaap Harn, Eindhoven University of Technology, Netherlands

• Sriram Iyengar, University of of Arizona, USA

• Roberto Legaspi, KDDI, Japan

• Shahla Meedya, Australian Catholic University, Australia 


Proceedings Chairs

• Elena Vlahu-Gjorgievska, University of Wollongong, Australia

• Kiemute Oyibo, University of York, Canada


Society for Persuasion and Technology Steering Committee

• Raian Ali – Chair

Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar

• Luca Chittaro – General Member

Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science, 

and Physics, University of Udine, Italy

• Roberto Legaspi – General Member
Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc., 

Japan

• Harri Oinas-Kukkonen – General Member
Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland

• Kiemute Oyibo – General Member
Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering

and Computer Science, York University, Canada

• Khin Than Win – Secretary
Professor at the University of Wollongong, Australia



Reply all
Reply to author
Forward
0 new messages