Call for Papers: AIIDE 2024

13 views
Skip to first unread message

AIIDE 2024

unread,
Jun 19, 2024, 4:02:16 AM (14 days ago) Jun 19
to Computational Creativity Forum

# Call for the Artificial Intelligence and Interactive Digital Entertainment (AIIDE-24)


AIIDE-24 welcomes submissions that touch the vast field of Artificial Intelligence and Interactive Digital Entertainment. We are particularly interested in novel contributions and applications, as well as developments in established problems in the field.


## Topic Areas


This is a non-comprehensive list of topics of interest to AIIDE:


  • AI in Games for Entertainment

  • AI for Education and Educational Games

  • Serious Games/Games for Change

  • Intelligent Training and Intelligent Tutoring Systems

  • AI-Enabled Authoring Tools

  • AI for Design and Production

  • Mixed Initiative Tools

  • Procedural Content Generation

  • Believable Virtual Agents

  • AI for Interactive Narratives/Experience Management

  • Computational Models of Narrative

  • AI for Level Design

  • Player Modeling and Analytics

  • Procedural Animation and Expressive Motion

  • Intelligent Cinematography

  • Computational Creativity

  • AI in Artistic Performance

  • Evaluation Methodologies and User Studies

  • Culturally-Situated Entertainment AI

  • Machine Learning and Reinforcement Learning in Games

  • Multi-Agent Systems in Games

  • Natural Language Processing in Games

  • Robots in Entertainment

  • Interactive Installations

  • Crowd-Sourcing and Citizen Science

  • AI in Virtual and Mixed Realities

  • Ethics of AI and Entertainment

  • Heuristic Search and Planning

  • Pathfinding and Path Planning


## Important Dates


All deadlines are 11:59 PM anywhere in the world (UTC-12).


Peer-Reviewed Abstract Deadline: June 26, 2024


Peer-Reviewed Full Submission Deadline: July 3, 2024


Paper Reviews Released: August 2, 2024


Author Response Period: August 3 - August 9, 2024


Final Notification: August 23, 2024


Publication-ready (Camera-ready) Deadline: September 6, 2024


## Submission details


We encourage the submission of papers that describe AI research results that establish new entertainment AI challenges, make advances on existing problems, enable new forms of interactive digital entertainment, and/or use AI to improve the game design and development process.  Papers are held to the highest standards of academic rigor. In general:


  • Results should be validated in a prototype or test-bed system (e.g., game, robot, generative algorithm), but need not be tested in a commercial environment.

  • The contribution of the paper should be clearly articulated, usually in the introduction.

  • The title and claims made in the paper should match the evaluation carried out and the results obtained. Overly broad titles are discouraged.

  • The paper should demonstrate knowledge of related systems and other approaches to solving similar problems, usually in a Related Work section.


### Format


Papers should be formatted in AAAI two-column, camera-ready style. The AAAI Press Author Kit provides instructions for writing papers using both LaTeX and Microsoft Word.


Unlike prior years, authors are allotted 9 pages of content, with no limit on the number of pages for references. Thus, authors are encouraged to submit a paper of length proportional to its contribution. The length of typical submissions is expected to be approximately 6-7 pages of primary content (including figures and tables but excluding references), with 1-2 pages of appendix content. Note, reviewers may, but are not required to, read the appendices, and therefore the paper’s central thesis should be understandable without them.


Submissions longer than 9 pages will be considered for desk rejection. Papers whose lengths are incommensurate with their contributions will be rejected.



Submissions will be peer reviewed. Abstracts and other submitted materials will be judged on technical merit, accessibility to developers and researchers, originality, presentation, impact, and significance. Submissions do not need to score well in all of these categories.


Submissions details will be announced on our website once set up.


### Organizing Committee


Rogelio Cardona-Rivera, Assistant Professor, University of Utah

General Chair


Seth Cooper, Associate Professor, Northeastern University

Program Chair

Reply all
Reply to author
Forward
0 new messages