Mobile computing refers to the set of IT technologies, products, services and operational strategies and procedures that enable end users to access computation, information and related resources and capabilities while mobile. Mobile most commonly refers to access in motion, where the user is not restricted to a given geographic location.
Desktop computers offer more hardware configuration capabilities and computational performance. However, the majority of end users prefer mobile devices. The key advantage of mobile computing is convenience, where users have access to information and computational resources anytime and anywhere.
Generally, a mobile computing system involves a mobile device, such as a laptop computer, tablet or smartphone, and a wireless network connection based on Wi-Fi or cellular wireless technology, such as 5G. Mobile devices typically can store data locally, and access to that data doesn't require a network connection.
Mobile computers typically accommodate access to both wireless and wired technology. Access to shared network resources, including Mobile cloud-based resources, is essential given the collaborative nature of work today. Integrated, rechargeable batteries power mobile devices, and most can run on an alternating current (AC) power source when used from a fixed location.
In addition to laptops, tablets and smartphones, there are many mobile computing devices for vertical and specialized applications. These include devices for medical, surveillance, security, and telemetry and control uses.
Device selection is based on the application. For example, laptops are better suited for content creation, and tablets are often preferred for content consumption. Smartphones function as pocket-size computers and communication devices, but they have small screen sizes and screen-based keyboards.
Mobile computing is used in most facets of life both in business and by consumers. It enables users to be untethered from a power source for periods of time. This is advantageous for traveling workers who want to stay connected to their work while on the move. It's also useful for remote workers who may not have all the connectivity and power options they have in an office setting.
Mobile devices and apps can collect user data in various environments and contexts. Fitbits and smartwatches are examples of wearable technology that collect user data in novel contexts, including fitness and health settings.
Mobile computing also makes the internet of things (IoT) possible. The nontraditional computers, sensors and other devices that make up IoT are able to connect and communicate without direct human intervention.
Most microprocessor vendors offer mobile versions of their products. These products consume less power and are physically smaller than their desktop counterparts. Consequentially, they often don't perform as well as the desktop products. However, this is not an issue for most mobile applications because a range of products at various price points are available that address most application demands.
Today's Wi-Fi and 5G networks offer ultra-low latency throughput that supports most mobile applications. Unlimited cellular data plans make data costs manageable, offering good availability, reliability, throughput and bandwidth.
Color graphics displays are universal on mobile devices, and touch is the primary user interface. These displays consume a lot of battery power, which is why product engineers continue to improve backlighting for LCD screens and OLED displays.
In the early 1970s, mainframe computing sometimes provided remote access using a modem-based dial-up connection, typically at 300 to 1,200 bits per second (bps). Users worked teletype or cathode ray tube (CRT) terminals. Mobile terminals appeared during this era as well. These portable devices were larger, heavier and more expensive than today's mobile computers, and network speeds were slow.
The development of the first mobile computers in the late 1970s were on sewing machine-size PCs, such as the Osborne 1 and the Compaq Portable. These were based on early OSes, such as CP/M and MS-DOS. They used floppy disks, small monochrome CRT displays and, when available, plug-in (RJ-11) modems of up to 2,400 bps. These nomadic devices still required AC power, but they enabled portable computing.
Early laptop computers, such as the GRiD Systems Compass Computer 1101, also required AC power and were large, heavy and expensive. Laptops became popular in the 1990s as technology improved and design became more portable, especially as the smaller notebook form factor evolved. Add-on and internal Wi-Fi links, reliable battery power and contemporary OSes, such as Microsoft Windows, MacOS and Linux improved displays and reduced prices.
Personal digital assistants (PDAs), which first appeared in the early 1990s, were an outgrowth of personal organizer devices. These were designed to store and retrieve information needed for personal productivity, such as calendars and phone directories.
The first commercial mobile phone appeared in 1983. Phones gained popularity as they became more portable and networks became more ubiquitous. The addition of cellular voice, data and Wi-Fi led to the smartphone. Blackberry introduced the first smartphone in 2002, and the Apple iPhone's launch in 2007 opened the floodgates of user demand. Improvements in hardware components led to the development of mobile OSes; Apple iOS was introduced in 2007 and Android in 2008.
The tablet PC, featuring touchscreen and pen interfaces, is rooted in popular industrial and commercial applications of the 1980s. Apple released the first iPad in 2010. It introduced many consumers to this form factor, and both iOS and Android models remain popular today. Contemporary tablets are essentially smartphones in large form factors that offer larger displays. Many tablet models do not include cellular communication but do connect to Wi-Fi.
Today, mobile computing architecture is increasingly cloud-centric, with web and cloud-based access essential for many applications. Key cloud computing services include software distribution, device management, data storage and sharing, and access to shared applications.
Mobile computing is expected to play an increasingly important role in people's lives as the use of edge computing, IoT and 5G technologies expands. Mobile computing and distributed computing complement each other, and information systems will become increasingly reliant on both.
Many commercial and government field forces deploy a rugged portable computer with their fleet of vehicles. This requires the units to be anchored to the vehicle for driver safety, device security, and ergonomics. Rugged computers are rated for severe vibration associated with large service vehicles and off-road driving and the harsh environmental conditions of constant professional use such as in emergency medical services, fire, and public safety.
More and more users and businesses use smartphones as a means of planning and organizing their work and private life. Within companies, these technologies are causing profound changes in the organization of information systems and therefore they have become the source of new risks. Indeed, smartphones collect and compile an increasing amount of sensitive information to which access must be controlled to protect the privacy of the user and the intellectual property of the company.
All smartphones are preferred targets of attacks. These attacks exploit weaknesses related to smartphones that can come from means of wireless telecommunication like WiFi networks and GSM. There are also attacks that exploit software vulnerabilities from both the web browser and operating system. Finally, there are forms of malicious software that rely on the weak knowledge of average users.
Different security counter-measures are being developed and applied to smartphones, from security in different layers of software to the dissemination of information to end-users. There are good practices to be observed at all levels, from design to use, through the development of operating systems, software layers, and downloadable apps.
Boundaries that separate these categories are blurry at times. For example, the OQO UMPC is also a PDA-sized tablet PC; the Apple eMate had the clamshell form factor of a laptop but ran PDA software. The HP Omnibook line of laptops included some devices small enough to be called ultra mobile PCs. The hardware of the Nokia 770 internet tablet is essentially the same as that of a PDA such as the Zaurus 6000; the only reason it's not called a PDA is that it does not have PIM software. On the other hand, both the 770 and the Zaurus can run some desktop Linux software, usually with modifications.
Wireless data connections used in mobile computing take three general forms.[11] Cellular data service uses technologies GSM, CDMA or GPRS, 3G networks such as W-CDMA, EDGE or CDMA2000.[12][13] and more recently 4G and 5G networks. These networks are usually available within range of commercial cell towers. Wi-Fi connections offer higher performance,[14] may be either on a private business network or accessed through public hotspots, and have a typical range of 100 feet indoors and up to 1000 feet outdoors.[15] Satellite Internet access covers areas where cellular and Wi-Fi are not available[16] and may be set up anywhere the user has a line of sight to the satellite's location,[17] which for satellites in geostationary orbit means having an unobstructed view of the southern sky.[11] Some enterprise deployments combine networks from multiple cellular networks or use a mix of cellular, Wi-Fi and satellite.[18] When using a mix of networks, a mobile virtual private network (mobile VPN) not only handles the security concerns, but also performs the multiple network logins automatically and keeps the application connections alive to prevent crashes or data loss during network transitions or coverage loss.[19][20]
The Rensselaer Mobile Computing Program (MCP) partners with top manufacturers to fully support students' computing needs and help enable and ensure academic success. Our partnership with suppliers also allows the Program to offer each laptop package at an extremely competitive price.
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