Notations using "..." are somewhat ambiguous; eg, is
sqrt(2) == 1.414...
supposed to indicate that "4" recurs, or "14" does, or that this is merely the
start of a somewhat random sequence of digits? /We/ know it's the third, but
a learner might well not. Likewise with "e == 2.718281828...", which briefly
looks very repetitive. Further, "pi == 3.1416..." is correct to 4dp but wrong
if regarded as indicating the start of the string "3.1415926535897...". For
recurring decimals, I prefer a notation such as "1/3 == 0.(3)". Textbooks
[used to] use the notation with dots over the recurring part, but that's
harder to do in Ascii.
Once you have a suitable notation, you can start playing games with
the strings, as opposed to the numbers they represent. This is amenable to
exploration by students, both as a programming exercise and as an exercise
in alternative number systems. Further details if anyone expresses interest
[but see also
http://www.cuboid.me.uk/anw/Research/Hack
(about the game "Hackenstrings") -- it's rather old, and looks better on a
typical 'phone or tablet than on a typical PC screen as the pebbles are too
big at some resolutions, sorry].
--
Andy Walker, Nottingham.
Andy's music pages:
www.cuboid.me.uk/andy/Music
Composer of the day:
www.cuboid.me.uk/andy/Music/Composers/Haydn