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BTW - "Pennies And Prizes" and "Quest Of The King" are the
original data which are packaged with the command module. A while
back, while searching for new collectibles, I happened upon a
company selling "other" Tunnels Of Doom data entitled, "Doom Games I",
"Doom Games II", "Doom Games III", and "Doom Games IV". I bought
each package at 9.95 a piece. They're real cool! Apparently, these
sequels were created with the Tunnels Of Doom Editor which I also
bought from the same company but has since lost it. SHUCKS!!!!
Does anyone still have this TOD Editor?
Mit
>sequels were created with the Tunnels Of Doom Editor which I also
>bought from the same company but has since lost it. SHUCKS!!!!
>Does anyone still have this TOD Editor?
I have it somewhere. One day, I'm goinna move all my floopies to my
V9t9 emulator. :-) That's gonna take more time than the 50 carts I
moved over.
Jon
In article <35220a7f...@news.hub.ofthe.net>,
babymit(REMOVE_TO_EMIA)@hub.ofthe.net wrote:
>
> If you're a classic games freak like I am then I don't
> think you should settle for anything other than the REAL THING.
> Don't mess with those simulators. I can send you the TOD
> data on cassette or disk if you still want it. Also, you might wish
> to contact Joy Electronics at 800-527-7438. They sell
> new-in-box Tunnels Of Doom packages for 1.95. The packages
> come with a TOD Command Module and the data come on either
> cassette or disk - your choice.
>
> BTW - "Pennies And Prizes" and "Quest Of The King" are the
> original data which are packaged with the command module. A while
> back, while searching for new collectibles, I happened upon a
> company selling "other" Tunnels Of Doom data entitled, "Doom Games I",
> "Doom Games II", "Doom Games III", and "Doom Games IV". I bought
> each package at 9.95 a piece. They're real cool! Apparently, these
> sequels were created with the Tunnels Of Doom Editor which I also
> bought from the same company but has since lost it. SHUCKS!!!!
> Does anyone still have this TOD Editor?
>
I have an old copy of the Texcomp Adventure Editor. It was quite a
chore getting a complete adventure operational, but I once did a demo of
the editor for my user group by writing a simple 8 or 10 room
adventure. I started a larger project but time got tight and the whole
thing was shelved.
It was fun, though.