What was the slowest SGI you ever used?
For me it was a Personal Iris. We had several of these laying around and
I fixed them up just to learn a little more about IRIX 5.3. They ended
up being named sloth, slug, and grub. We had the tan pre-Trinitron monitors
on them, and the full-height hard disks. I don't remember whatever became
of these machines, but when I was there they were never anything more than
something to play with.
I also used an Indigo R3300 33 MHz, and set it up at what would have been
the reception's desk if we had a receptionist. I still have a R4400 150 MHz
Indigo with what would be XS24 graphics if I had a z-buffer card (I think
that's right anyway). I put a 7200 RPM 9 GB hard disk in it (which cost
$354.85 in 2000), and the system worked perfectly until the time of day clock
battery went bad. I'll have to replace that one day...
He said that there's nothing Silicon Graphics has that you won't be able to
do on a $99 application on a PC two years from now.
-- SGI's Tom Jermoluk, quoting Intel CEO Andy Grove
>In a continuing bold--and still no doubt eventually doom to fail--attempt to
>have some activity on this group again, I ask the following question:
I don't think this group can be revived. Its not suffering from
lurkers, but from a lack of subscribers. Most SGI fans are over on
nekochan.net these days, or on other more active venues like the
rescue or cctalk mailing lists.
>What was the slowest SGI you ever used?
Must have been a PI in 1988 for me. I don't recall the specific
model, but it was either 25 or 33 MHz.
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
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