I wonder if anybody has ever get the OpenGL profiler to work.
For me it is absolutly slow (on my G4 iMac) and I can't find the
information that I really need > "how much video ram is left when my
app is at a special position."
is there any tutorial available to use the OpenGL profiler on OS X or
is there perhaps a better tool available somewhere?
thanks for any hint
Andy
Mark Szymczyk
Author, Xcode Tools Sensei
<http://www.meandmark.com>