Well gwarsh, with a couple good video boards (Voodoo5 and Ultimate Rez,
does Quake3 Arena with 5-6 players okay), and clockin' at 421 MHz
according to Norton, hahaha, sure like to see it "die tryin'" at least. I
mean, if it would at least make the effort on a 233 G3, say, no...?
Hmmmm... alt.magic maybe...? Used to get these on a IIfx that ran "040
required" games just fine, back in "the good old days." Thought that stuff
was history.
Drinkin' upstream from the "rules are rules" types, yep.
SG
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It's possible the game is compiled with G3 optimizations which aren't
supported on earlier PowerPC chips.
--
____ |\/| Brian Kendig
\ /\ / ..__. brian at enchanter net You are in a maze of twisty
\/ \__\ _/ http://www.enchanter.net/ little passages, all alike.
\__ __ \_ Be insatiably curious.
\____\___\ Ask "why" a lot.
> Refuses to run, on my 9600/350, just bails with a "Not a G3" message and
> that's that.
Ask the man which compiled it.
Maybe he can send you an unsupported compilation for PPC 604.
PS: In Codewarrior you can choose between optimization for PPC, PPC 601,
PPC 603, PPC 604, G3 and G4.
Mfg
Christian
--
Diese Teile haben 1 GHz und sind kompatibel (wozu auch immer). Der Rest
zählt nicht. Warum auch? Eine Massenhysterie muß weder ergonomisch, noch
komfortabel sein.
Birger Bremke in de.comp.sys.mac.misc
> > Refuses to run, on my 9600/350, just bails with a "Not a G3" message and
> > that's that.
>
> It's possible the game is compiled with G3 optimizations which aren't
> supported on earlier PowerPC chips.
One of the problems we had during beta was with older 3rd party
accelerator cards reporting the wrong clock speed and screwing up the
timer calculations, so we had to make it G3 and up. It's right there on
the box, so this shouldn't catch anyone by surprise.
--
Brad Oliver
bra...@pobox.com.AM_SPAY
:In article <2IGp8.5424$T_.1...@iad-read.news.verio.net>,
Weird... I have a 7300 upgraded to a G3/400 and i got no message. Does
Brian want to install this on a 9600 that does not have a card at all?
That thing about the old 68030 vs 68040 is not prevailent on G3s and the
604s. The powerPC chips I believe are much different from generation to
generation than the 68ks. So Brian I wouldn't suggest trying this and
I'm not sure for that same reason that any such installer work around
exists.
-----------------------------------------------------
The only true good in the world is knowledge,
and the only true evil is ignorance.
--Adrian Turkington
e-mail: hell...@pil.net
homepage: http://www.pil.net/~hellfire
Your attribution is off by one. I merely posted a suggestion; it was Steve
George who posted the original question.
>In comp.sys.mac.games.misc Steve George <stge...@nospamamug.org> wrote:
>> Refuses to run, on my 9600/350, just bails with a "Not a G3" message and
>> that's that.
>
>It's possible the game is compiled with G3 optimizations which aren't
>supported on earlier PowerPC chips.
You mean something requiring the backside cache..? Are you aware of any
other difference, between the "Kansas" motherboard 9600/350 and the early
G3's...? Well, if you look at Apple's information, mine was rated at 100
MHz sys bus (the 9600/200 series was rated at 50), what were the early
G3's, 66..?
I did mention running up to 5-6 OTHER (AI) players "okay" (read:
comfortably, video-speaking) on Q3A, with the Voodoo5 board, didn't I...?
Well, is there something in Civ3 that compares with that, for realtime
video formulation demands..?
I could cut back to thousands of colors, or even reduce resolution on my
21" Sony, if I had to....
Anyway, I had that time and again on an 030 IIfx in the early 90's, where
so many people "who wouldn't know a memory bus from a steet taxi" (I like
to say) just KNEW you "had" to have an 040 to run their game. Oh yeah. The
ones that tried anyway, or, a workaround was found, ran fine.
Norton (Sys Info) clocks me at 421 MHz. "SpeedX" rates me at 664 MIPS on
integer instructions, 338 with floating point included.
Wonder what a G3/300 with a 66 MHz sys bus might score....
Happens Mathematica rated this as "the fastest floating point machine in
the world" long after the G3's came out, actually. The Altivec is what
later took that crown.
I'd just like to give it a try, y'know..? ;]
Steve G
>Steve George <stge...@NOSPAMamug.org> wrote:
>
>> Refuses to run, on my 9600/350, just bails with a "Not a G3" message and
>> that's that.
>
>Ask the man which compiled it.
>
>Maybe he can send you an unsupported compilation for PPC 604.
>
>PS: In Codewarrior you can choose between optimization for PPC, PPC 601,
>PPC 603, PPC 604, G3 and G4.
>
>Mfg
>Christian
The MacSoft "tech" started asking me about extension conflicts and which
version of OpenGL I was running, etc. Never saw a video (or extn) problem
that bailed on machine type assertions, myself.
Anyway, from my "studies" back when I first got it, the "604ev" on the
"Kansas" board here was the last predecessor of the G3 classification, and
was said to have the exact same instruction set, differing only in the
(then new) backside cache design.
So, I imagine it would run the code okay, no...?
Hardware configs do differ, yes. Remember, this is the one with the 6 PCI
and 12 memory slots, etc. It came with a 128-bit Twin Turbo video board
(which I've improved on since, heh heh), while the early G3's shipped with
64-bit ATI "Rage" onboard, didn't they...?
>That thing about the old 68030 vs 68040 is not prevailent on G3s and the
>604s. The powerPC chips I believe are much different from generation to
>generation than the 68ks. So Brian I wouldn't suggest trying this and
>I'm not sure for that same reason that any such installer work around
>exists.
Whoops! I'm the guy. Maybe it's different when you have one, or, maybe
it's just different for me. The PPC was an IBM design, and I saved all
sorts of docs pertaining when I got my 9600/350. And, the G3 was also the
"PPC 750" series (a 740 had no cache).
Generally speaking, the Spec95 peak and base performance measures
published at the time, integer and floating point, showed a 350MHz 604e
running very close alongside a 300 MHz 750, with int/fl measures of 15.3
(higher), 9.9 for the former, compared with 14.8, 11.4 for the latter,
int/fl respectively. Of course, other factors like the sys (memory) bus
speed affect these, and happens the 750 was at 100 MHz while the 604e was
at 87 MHz in the group I have results for. Mainly, the (backside) cache's
where at 50% processor speed in those machines, and that probably brought
the 750's up (considering the comparative clock speeds).
I also know as a ML (ASM/Machine Language) programmer in earlier days, we
carried binary arithmetic up to "arbitrary" precisions, one might say, and
wouldn't imagine using "goofy" floating point instructions, FWIW. Of
course, they were slow, too, back then. :]`~~
Dunno, but the whole situation seems pretty (damned) ridiculous to me.
Why not just let me WATCH it "die trying," in this case...??? Someone
"afraid" it won't..????(!)
> Refuses to run, on my 9600/350, just bails with a "Not a G3" message and
> that's that.
>
> Well gwarsh, with a couple good video boards (Voodoo5 and Ultimate Rez,
> does Quake3 Arena with 5-6 players okay), and clockin' at 421 MHz
> according to Norton, hahaha, sure like to see it "die tryin'" at least. I
> mean, if it would at least make the effort on a 233 G3, say, no...?
>
> Hmmmm... alt.magic maybe...? Used to get these on a IIfx that ran "040
> required" games just fine, back in "the good old days." Thought that stuff
> was history.
>
> Drinkin' upstream from the "rules are rules" types, yep.
>
> SG
>
I'm not sure how much help this will be, but I remember reading in Macaddict
a while back about a shareware/freeware hack that will fool programs into
thinking you have a different processor than you have. Unfortunately, my
memory fails me as to its name, and I'm way to lazy to dig through two years
of macaddicts, but with a bit of work on versiontracker I bet you could dig
it up. I doubt it is X compatable, meaning you'd have to run civ in 9.
Daniel
Hey, thanks. Got tangled up in some other things for a bit, but checked
in, and saw this. Will go look for it.
BTW, have you ever tried TA (Total Annihilation) for the Mac..? That's one
of the "other things" that tied me up, some all-nighters with that one,
more than a few, hahaha!! So, with wondrous admiration for the internet, I
later zing in a game update and a pack of units, seems great, and then it
starts bombing me out in the middle of a hard-fought-and-set-up game.
Can't save every minute, this IS "annihilation," dang.
Oh well, I guess as long as you don't find a hand in your salad between
bouts, huh..?
Crazy world.
But again, thanks for the tip, looks like a good one. Seemed that sort of
thing should be around, sure used to be in the Mac Kingdom.
Try this:
"Wish I wereŠ"(33KB)
<http://www.macintouch.com/files/wish.hqx>
Eric,