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Can Quake 2 be kludged to run Kingpin: LOC on a Mac?

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Thorin

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Feb 17, 2003, 6:38:42 PM2/17/03
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This is a little off the beaten path, I admit, but I’m hoping someone out there is clever enough to help me:

 

I wanna’ run a dedicated Kingpin server off my wife’s iMac. I know it was never ported to Mac (commercially, anyway), but I have Quake 2 on that machine already, and since the Kingpin engine is a souped-up variant of Q2’s, I’m hoping there might be some way to kludge it (maybe using KP’s pak files)…?

 

If it can’t be done without porting the Kingpin EXE to Mac, is there any chance someone programming-savvy would be willing to consider the task? I couldn’t offer anything but gratitude (and VIP status on the KP server, of course), but I doubt I’m the only one who’d appreciate and use it. I’m not a programmer, but I suspect a lot of the code could be copied from Q2, too (since we’re not talking about a client – just a down-and-dirty, functioning dedicated server).

 

All constructive replies would be appreciated.

Josh Brandt

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Feb 19, 2003, 11:06:45 AM2/19/03
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In article <6oe4a.2949$3T7.34...@newssvr10.news.prodigy.com>,
Thorin <thorin_0a...@hotmail.com> wrote:

>I wanna' run a dedicated Kingpin server off my wife's iMac. I know it
>was never ported to Mac (commercially, anyway), but I have Quake 2 on
>that machine already, and since the Kingpin engine is a souped-up
>variant of Q2's, I'm hoping there might be some way to kludge it (maybe

>using KP's pak files).?

Probably not, no, since Q2 used compiled libraries and native code rather
than scripts or virtual machine code running inside the game engine.

>If it can't be done without porting the Kingpin EXE to Mac, is there any
>chance someone programming-savvy would be willing to consider the task?
>I couldn't offer anything but gratitude (and VIP status on the KP
>server, of course), but I doubt I'm the only one who'd appreciate and
>use it. I'm not a programmer, but I suspect a lot of the code could be

>copied from Q2, too (since we're not talking about a client - just a
>down-and-dirty, functioning dedicated server).

Heh. Not likely. That's not exactly a trivial task.

Josh


--
J. Brandt / m...@solipsism.net / mu...@sidehack.gweep.net

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