Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Grizzly final schpiel

1 view
Skip to first unread message

Adam Tad Winiecki

unread,
Feb 17, 1995, 4:20:58 AM2/17/95
to

Well, here I go again. In case anyone overlooked my messages,
I've released a game called Grizzly, which is on Sumex in the
recent folder, and should be appearing on all of the archives
... should have appeared, actually. Grizzly is a game similar
to Street Fighter II. Anyone with an '030 running at 25 mhz
or faster should check it out. Runs like a Ferrari on my
PowerMac.. .(oh by the way, I did a speed check on an LC and
it was too slow, so I can say that LC users should wait for
a faster version to come out before downloading..)

Anyone want to give an opinion on Grizzly?

thanks,
Adam Winiecki (wini...@cats.ucsc.edu)

Quanah S. Harjo

unread,
Feb 17, 1995, 4:46:32 PM2/17/95
to
wini...@cats.ucsc.edu (Adam Tad Winiecki) writes:

>Anyone want to give an opinion on Grizzly?

Yeah, I'll do it. It is easily one fo the wierdest games I have ever
snagged. for those of you out there who haven't tried it yet, it's a
game of Teddy-Bear combat. Yes, the little fluffy stuffed toys.

Ok, now my opinion. Right now it's not worth the download. It has some
good points. It has a pretty fast enginge, some pretty cool rendered
graphics of teddy bears, and manages to stick a couple of quick SFII and
Mortal Kombat references in (i.e. the reclining bear that looks like the
Buddha in Sagat's level, and the forboding voice that says "Blue wins").
It is also a two-player game, so you can beat the cutesy-poo heck out of
a friend, if you don't get arthritis (see below).

But gameplay sort of sucks. The bears sort of act inebriated. They are
hard to control, and pull special moves at total random. Not that the
special moves aren't funny (a teddy bear sending his head flying across
the arena to bonk his opponent), it's just that they are so intermitent.
I've never been able to pull of the bear belly bop more than once in a
row, and then the same motion does something totally different. And the
actual control structure bugged me. Unless I'm just not looking in the right
place, there is no way to configure the controls. The normal control
setup is almost guaranteed to give you arthritis. The controls for
first player are <directions> w,a,s,d <attacks>r,t,f,g. That makes for
cramped playing.

Oh, and one final thing. IT'S TEDDY BEARS!! Oooohhh, how I hate teddy
bears.

| /\|/\ Exquad Krai | Profiteer |
| --$-- Tau Wing | Mercenary |
| \/|\/ Merc Squadron | Idealist |
---------------------------------------------
| Angels bleed from the tainted touch of my |
| caress-Reptile, NIN |
|Quanah S. Harjo...@osuunx.ucc.okstate.edu|

James Christopher Murty

unread,
Feb 27, 1995, 12:01:12 AM2/27/95
to
In article <3i1ppq$e...@darkstar.UCSC.EDU>, wini...@cats.ucsc.edu (Adam
Tad Winiecki) wrote:

This is a way cool game man :-) I just loved it .
I've run it on a PowerBook 180c and the speed was
just fine. Have you written a later version with
more oponents that needs beta-testing?? ;-)

- james

/----------------------------------------------------------\
| James Christopher Murty |
| SydU*Tech (formally Campus Computers) |
| ph:+61 2 692 8666 fax:+61 2 552 2021 |
\----------------------------------------------------------/

Todd Hooper

unread,
Feb 26, 1995, 8:52:14 PM2/26/95
to
Adam Tad Winiecki (wini...@cats.ucsc.edu) wrote:

: Well, here I go again. In case anyone overlooked my messages,

I thought it was pretty cute. My teddy bear and my fiance
also enjoyed it!

Those bears are damn hard to control!

Regards,

Todd

0 new messages