I wrote a program for my own use and for use in a game project that I'm
involved in. The user interface of this program is awful, but it's a fun
little program and shows you a bit of what the animation system can do.
Only four different models are included.
Color Quickdraw is required and the program runs 100% emulated on the PPC.
The animation uses binary space partitioning (BSP) and my own polygon
renderer.
You can get the program through the WWW and I would appreciate it if it was
not sent to ftp sites, since this really is a very early program.
Here's the URL: http://www.hut.fi/~jmunkki/ObjViewer.sea.bin
My home page also has the latest version Arashi.
Read the instructions first!
--
Juri Munkki There ain't no such thing as a shareware lunch.
jmu...@hut.fi Windsurfing: Faster than the wind.