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Lemmings: Mayhem 26 (Steel Mines of Kessel)

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lb...@grace.rt.cs.boeing.com

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May 18, 1993, 12:35:40 PM5/18/93
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If you know how to solve this level, please let me know. I tried the
"published" solution by Jason Strautman (from CompuServe) but I cannot get
it to work. I can block and blow my way to the final chamber, but it
takes just about all my builders and I have to kill or leave as blockers
all 8 that I can afford to use, in order to get that far. Unfortunately
there are all these long twigs, or whatever they are, coming out of the
ground and my remaining lemmings refuse to go by them.

Larry Baum
Computer Science Organization
Boeing Computer Services uucp: uw-beaver!bcsaic!lbaum
(206) 865-3365 internet: lb...@atc.boeing.com


Jarl Sandberg

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May 19, 1993, 6:46:07 AM5/19/93
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First: I've got a legitimate, paid-for, copy of Prince of Persia!

But I'm rather sick and tired of the copy-protection mechanism.

Are there anyone who has a patch which disables the
stupid copy-protection mechnism...

If they at least had choosen a word instead of a letter...

--jarl

Ephraim Vishniac

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May 19, 1993, 9:32:44 AM5/19/93
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In article <1993May18.1...@grace.rt.cs.boeing.com> lb...@grace.rt.cs.boeing.com writes:
>If you know how to solve this level, please let me know. I tried the
>"published" solution by Jason Strautman (from CompuServe) but I cannot get
>it to work. I can block and blow my way to the final chamber, but it
>takes just about all my builders and I have to kill or leave as blockers
>all 8 that I can afford to use, in order to get that far. Unfortunately
>there are all these long twigs, or whatever they are, coming out of the
>ground and my remaining lemmings refuse to go by them.

Strautman's solution seems not to work in the Macintosh version.
Although it's not perfectly explicit, it seems to require exceeding
the maximum of eight dead Lemmings. I tried very hard to make it work,
and my best effort was one Lemming short of success. Even that
required some economies not described in Strautman's walkthrough.

In the Mac version, you need to take the "high road" instead of the
"low road" described by Strautman. Here's how (total spoiler follows).

Make the ninth Lemming a blocker in any convenient place. Now you've
got eight Lemmings circulating between the thick barrier on the right
and a long twig on the left. Using only one builder, build up from the
last twig toward the thick barrier. (This isn't absolutely required,
but makes the next part easier.) Pin a blocker on the wall as high and
far right as you can, and bomb him. Repeat five times. You might
possibly get Lemmings trapped to the right of your blocker sometimes.
In that case, bomb a trapped Lemming, not the blocker -- you'll make
more progress that way.

After penetrating the barrier, you've got two Lemmings in your advance
group. (All the rest are still waiting behind #9 -- remember him?)
Build across the gap. Block and bomb one Lemming to get through the
thin barrier. Use the last advance Lemming to build over the remaining
obstacles and the trap.

Bomb the blocker holding back the crowd, and you're home free with
exactly 72 surviving Lemmings.
--
Ephraim Vishniac Thinking Machines Corporation ...for by error of some
eph...@think.com 245 First Street calculator the vessel often
Cambridge, MA 02142 splits upon a rock that should
have reached a friendly pier...

James Hague

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May 19, 1993, 10:39:51 AM5/19/93
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An interesting question is "why does the Mac version have copy
protection but the PC version doesn't?"

--
James Hague
exu...@exu.ericsson.se

Michal Suchan

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May 20, 1993, 7:36:01 AM5/20/93
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In article <1993May19....@exu.ericsson.se> exu...@exu.ericsson.se (James Hague) writes:


>An interesting question is "why does the Mac version have copy
>protection but the PC version doesn't?"

I think it's simple. The PC version, which became so spread and popular was
cracked.(by Fabulous?) I've also seen the original version of PP for PC and
it had protection.
By the way, people don't you have this codes for Mac?Thanx.

Miso Suchan
xsu...@vse.cs

James Hague

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May 20, 1993, 2:16:30 PM5/20/93
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In article 94...@exu.ericsson.se, exu...@exu.ericsson.se (James Hague) writes:
>
>An interesting question is "why does the Mac version have copy
>protection but the PC version doesn't?"

And of course the simple answer is "BOTH versions have copy protection."
I must've had an off day. Sorry.

The Wombat

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May 19, 1993, 2:20:09 PM5/19/93
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Ahhh obviously somneone who, well, perhaps had the cracked IBM
version, or saw one. The IBM version does have copy protection, as
does prince2 on IBM. I don't know what the copy protection on the mac
for pop1 was but the IBM had you run around and drink a potion with a
letter from a manual page it wanted. It was quita a pain, but
interestingly enough the debug mode for pop1 which, on IBM was
prince -Megahit
let you skip levels so all you did was skip the copy protection level.

--
-=-=-=-=-=-=-=-=-=-=-=-=-The Wombat IS Matthew Frazer-=-=-=-=-=-=-=-=-=-=-=-=-=
Something I don't understand... these neo-nazi skinhead types, don't
they know that having ones head shaved was a sign of disgrace in Nazi Germany?
Well, whatever... I've got a 1985 Saab 900 Turbo with 111k miles on it :>
--------------------------------=Be Seeing You=--------------------------------

Chris Verret

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May 23, 1993, 1:20:32 PM5/23/93
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In article <1993May19.1...@lu.erisoft.se>, js...@lu.erisoft.se

(Jarl Sandberg) wrote:
>
> First: I've got a legitimate, paid-for, copy of Prince of Persia!

Yeah, yeah !!! :-)

> But I'm rather sick and tired of the copy-protection mechanism.
>
> Are there anyone who has a patch which disables the
> stupid copy-protection mechnism...

stupid indeed ! :-]

> If they at least had choosen a word instead of a letter...
>
> --jarl

As a matter a fact, Prince of Persia must be one of
the easiest games to crack: put an ATB on ParamText.
This gives you the address of the page, line and
word strings. Then, use ATSS followed by an SS to
find the code that initializes these strings.
The initialisation code does the following: it
selects a page-line-word-character tuple from 4
hardcoded tables and generates the other 13 wrong
characters.
The following changes this, so that the key-character
is always 'a'.

1) with ResEdit open CODE resource 3, and go to +001ED0
and change 1600 into 7601. If you have the disassembly
resource-editor installed, you should see the following
instructions:

change MOVE.B D0,D3 | 1600
into MOVEQ #$01,D3 | 7601

2) With ResEdit open DLOG resource 1001 and change the
text of the copy protection dialog into, for example,
"Drink potion a."

3) With ResEdit, change the DATA resource:
Find "Page 00, Line 00, Word 00" and change it into
"aage 00, Line 00, Word 00". The length byte before
this string is $19 and should be changed into $01

Of course step 2 and 3 are only needed if you insist on
having the right text on your screen during the game.

I find copy protection extremely useful: it gives me
a good excuse to learn a bit Mac-assembly! The game
ain't bad, but the graphics are sometimes very buggy :-[

Eduardo Herrera

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May 24, 1993, 3:33:46 PM5/24/93
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Jarl Sandberg (js...@lu.erisoft.se) wrote:
: First: I've got a legitimate, paid-for, copy of Prince of Persia!

: --jarl

I disable the "stupid copy-protection mechnism..." for Mac; but i don't know if i can tell you how can i do it.
If you want mail me and tell me if you have more good games, for example OOTW.
Sorry for my English
Saludos from Chile

Eduardo Herrera

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