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Hexen is now available for the Mac...

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Hwang Alexander

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Jun 6, 1996, 3:00:00 AM6/6/96
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You may purchase a copy at Cyberian Outpost

http://www.cybout.com

for $52.95 plus $3 or $4 for overnight shipping. Cyberian Outpost has
this game in stock. Have fun. =)
--
Alex Hwang
University of Illinois at Urbana/Champaign
Undergraduate Senior

Donnie Cambre

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Jun 6, 1996, 3:00:00 AM6/6/96
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In article <4p7437$1...@vixen.cso.uiuc.edu>, a-hw...@students.uiuc.edu
(Hwang Alexander) wrote:

> You may purchase a copy at Cyberian Outpost
>
> http://www.cybout.com
>
> for $52.95 plus $3 or $4 for overnight shipping. Cyberian Outpost has
> this game in stock. Have fun. =)

If anyone has purchased this, can you tell me if the keyboard
configuration can be re-programmed. The key setup doesn't suite me. The
Demo won't let you (as far as I can tell) and the mouse settings suck. I
don't want to drag my mouse across the desk like a racing car to get my
character to move (Marathon setup is much better).

Thanks in advance,
Donnie

________________________________________________________________
Donnie Cambre/Nortel Technologies, Richardson, TX/don...@bnr.ca

Donnie Cambre

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Jun 6, 1996, 3:00:00 AM6/6/96
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In article <donniec-0606...@47.53.64.65>, don...@bnr.ca (Donnie

Cambre) wrote:
> If anyone has purchased this, can you tell me if the keyboard
> configuration can be re-programmed. The key setup doesn't suite me. The
> Demo won't let you (as far as I can tell) and the mouse settings suck. I
> don't want to drag my mouse across the desk like a racing car to get my
> character to move (Marathon setup is much better).

Ok, nevermind. I found the controls although I haven't been able to get to
them once the game is running (can't get the menu bar up again). The
mouse settings still suck. My mouse is not a race car.

Aaron S. Veenstra

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Jun 6, 1996, 3:00:00 AM6/6/96
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Donnie Cambre (don...@bnr.ca) wrote:
: Ok, nevermind. I found the controls although I haven't been able to get to

: them once the game is running (can't get the menu bar up again). The
: mouse settings still suck. My mouse is not a race car.

Press command-K to return to keyboard control. Then the mouse will be
able to move up to the menubar again.

Also, in keeping with the name of the thread, Cyberian now claims that
Hexen "has been released" but they're "backordered" until June 15th. In
other words, they're trying to screw people over so don't order from them.

Aaron

Dave Kramer

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Jun 7, 1996, 3:00:00 AM6/7/96
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a-hw...@students.uiuc.edu (Hwang Alexander) wrote:
>You may purchase a copy at Cyberian Outpost

>http://www.cybout.com

>for $52.95 plus $3 or $4 for overnight shipping. Cyberian Outpost has
>this game in stock. Have fun. =)

Actually, I heard that Cyberian Outpost is jerking our chain. Reports
indicate they're telling people who order that the game from them that
it is "backordered" until June 15. id Software tells me there's no
possible way the game could be released since GT only began mastering
two days ago.

I'm disappointed. I thought Cyberian was better than that. I'd expect
that sort of thing from just about anyone else. (Et tu, CO?) Has
anyone received it? Let me know.

Best,

Dave Kramer
editor, MacDoom Review
http://www.voicenet.com/~reeltime/mdr.html


Dave Kramer

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Jun 7, 1996, 3:00:00 AM6/7/96
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don...@bnr.ca (Donnie Cambre) wrote:
>If anyone has purchased this, can you tell me if the keyboard
>configuration can be re-programmed. The key setup doesn't suite me. The
>Demo won't let you (as far as I can tell) and the mouse settings suck.

Actually, the demo *will* let you reprogram the keyboard settings, as
will the full version. Try moving the mouse up to where the menubar
should be. It will appear, and the option for changing your
configuration (to anything you want) is in there.

Marton Carungay

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Jun 7, 1996, 3:00:00 AM6/7/96
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In article <4p9do5$8...@goodnews.voicenet.com>, reel...@voicenet.com (Dave

Kramer) wrote:
>
> Actually, I heard that Cyberian Outpost is jerking our chain. Reports
> indicate they're telling people who order that the game from them that
> it is "backordered" until June 15. id Software tells me there's no
> possible way the game could be released since GT only began mastering
> two days ago.
>
> I'm disappointed. I thought Cyberian was better than that. I'd expect
> that sort of thing from just about anyone else. (Et tu, CO?) Has
> anyone received it? Let me know.
>
> Best,
>
> Dave Kramer
> editor, MacDoom Review
> http://www.voicenet.com/~reeltime/mdr.html


Dave, your name is well-respected in the MacDoom community, and (I would
suspect) the general Mac gaming world in general. I suggest that you bring
this controversy up with the top managers of Cybout. If they are not
willing to mend their ways, then perhaps they need a little public
wrist-slapping via Tuncer's IMG. Of course, we need to make sure that we
don't slam Cyberian Outpost *that* much... since we don't want to drive
them out of the Macintosh world.

In any case, the Mac community on the Internet generally looks up to
Cyberian Outpost, especially since Cybout is a very successful web vendor
that has been vocally pro-Macintosh. We cannot afford to let them start
slipping and become irresponsible or sloppy. If they do, they will
eventually ruin their business, but they will also ruin one of the best
online resources the Mac world has right now.

mfc

--
Marton Carungay
mar...@earthlink.net
Warrior-Priest of the Macintosh Way
http://home.earthlink.net/~martonc/

Russ Blaine

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Jun 8, 1996, 3:00:00 AM6/8/96
to

In article <4p9do5$8...@goodnews.voicenet.com>, reel...@voicenet.com (Dave
Kramer) wrote:

> Actually, I heard that Cyberian Outpost is jerking our chain. Reports
> indicate they're telling people who order that the game from them that
> it is "backordered" until June 15. id Software tells me there's no
> possible way the game could be released since GT only began mastering
> two days ago.
> I'm disappointed. I thought Cyberian was better than that. I'd expect
> that sort of thing from just about anyone else. (Et tu, CO?) Has
> anyone received it? Let me know.

Well, I'm afraid you shouldn't believe everything you hear :)

We have plenty of MacHexen IN STOCK and ready to ship. I don't know who
told you otherwise, but they were wrong...besides, when has iD software
had a clue? ;)

-Russ

_____________________________________________________________________
Russ Blaine rbl...@cybout.com
Cyberian Outpost Tel: (800) 856-9800
http://www.cybout.com/ Fax: (860) 927-2055

Aaron S. Veenstra

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Jun 9, 1996, 3:00:00 AM6/9/96
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Russ Blaine (rbl...@cybout.com) wrote:
: In article <4p9do5$8...@goodnews.voicenet.com>, reel...@voicenet.com (Dave
: Kramer) wrote:
:
: We have plenty of MacHexen IN STOCK and ready to ship. I don't know who

: told you otherwise, but they were wrong

Hmm... You were out of stock the day it was supposed released, and two
days later you have plenty? I better see my order show up Monday morning
then.

: besides, when has iD software had a clue? ;)

Yeah, I really wouldn't expect them to know when they started mastering
the CDs while you would have the exact date. Please.

Aaron

James

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Jun 10, 1996, 3:00:00 AM6/10/96
to

Yes, I'm pretty sure the below statement is true. You just move the mouse
to the top of the screen and it will appear...

Hexen is a little choppy on My 6100/60... why is it on a Pentium 90 it
runs like lightning?
Why does Marathon on full screen run so fast and not other ports like Doom
II & Hexen...
Yeah, I know Marathon ain't a port... Is that a conflict? When they just
port it?
Will Level 2 Cache solve the problem and make the game run super fast? (512k)

--James


>Actually, the demo *will* let you reprogram the keyboard settings, as
>will the full version. Try moving the mouse up to where the menubar
>should be. It will appear, and the option for changing your
>configuration (to anything you want) is in there.


In article <4p9dim$8...@goodnews.voicenet.com>, reel...@voicenet.com (Dave
Kramer) wrote:

> don...@bnr.ca (Donnie Cambre) wrote:
> >If anyone has purchased this, can you tell me if the keyboard
> >configuration can be re-programmed. The key setup doesn't suite me. The
> >Demo won't let you (as far as I can tell) and the mouse settings suck.
>
> Actually, the demo *will* let you reprogram the keyboard settings, as
> will the full version. Try moving the mouse up to where the menubar
> should be. It will appear, and the option for changing your
> configuration (to anything you want) is in there.
>

Dave Kramer

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Jun 10, 1996, 3:00:00 AM6/10/96
to

Actually, it seems that CO got 70 copies of the game in on Friday (see
the MDR News Feed). Also, I have reports that computer stores in
Atlanta, Ga., and Dayton, Ohio, stocked the game over the weekend.

The game its OUT!!!

Dave Kramer

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Jun 10, 1996, 3:00:00 AM6/10/96
to

reel...@voicenet.com (Dave Kramer) wrote:
>Actually, I heard that Cyberian Outpost is jerking our chain. Reports
>indicate they're telling people who order that the game from them that
>it is "backordered" until June 15. id Software tells me there's no
>possible way the game could be released since GT only began mastering
>two days ago.

>I'm disappointed. I thought Cyberian was better than that. I'd expect
>that sort of thing from just about anyone else. (Et tu, CO?) Has
>anyone received it? Let me know.

Apparently, this information was faulty. Cyberian reports they *did*
get 70 copies of MacHexen Friday, and reports indicate stores in
Atlanta and Dayton, Ohio, also stocked it over the weekend.

My apologies to Cyberian. I was misinformed.

Tai Morris

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Jun 10, 1996, 3:00:00 AM6/10/96
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In article <4pdo8l$8...@maryann.hu.mtu.edu>, asve...@mtu.edu (Aaron S.
Veenstra) wrote:

< Yeah, I really wouldn't expect them to know when they started mastering
< the CDs while you would have the exact date. Please.

From the other posts, you owe Cyberian an apology. Has it occurred to
you that the person at Id who _was on the phone_ was misinformed about
what was happening at other parts of the company?

Tai

Aaron S. Veenstra

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Jun 10, 1996, 3:00:00 AM6/10/96
to

Tai Morris (t...@physics.utexas.edu) wrote:
: In article <4pdo8l$8...@maryann.hu.mtu.edu>, asve...@mtu.edu (Aaron S.

If I get home this evening and find a Hexen box waiting I will happy.
However, I have nothing to apologize for. If you show me two companies
and one action, I will always guess that the company doing the action will
have a better knowledge of the action than the company waiting for the
action.

As for the other stuff, I was simply relaying info I got about Hexen as I
got it. I ordered it very soon after the released notice was put up, but
within the hour I got a backorder notice. This seemed suspect to me. As
a followup to the note I sent Dave Kramer about the release and my
subsequent order, I sent a note that said "Guess what? It's backordered."
None of this begs an apology.

Aaron

--
Aaron Veenstra |Eleck Comics, Founder and Editor
asve...@mtu.edu |Technet, Founder and Editor
Freak-at-Large |http://www.hu.mtu.edu/~asveenst/

"Remember that a complete song might have some perceived value - even if
it were from Joan Osborne." -- Suck, 3/11/96

Thunderbolt

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Jun 10, 1996, 3:00:00 AM6/10/96
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James wrote:

> Will Level 2 Cache solve the problem and make the game run super fast? (512k)

The cache SHOULD make things run better.

I have a 5200 that is SUPPOSED to have a 256k L2 cache, but the way
Hexen runs on it, it makes me wonder.....

(I can't stand Hexen for Mac)

Eric Kornblum

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Jun 10, 1996, 3:00:00 AM6/10/96
to

In article <eprineas-100...@modem-176.mp.usyd.edu.au>,
epri...@extro.ucc.su.oz.au (James) wrote:

> Yes, I'm pretty sure the below statement is true. You just move the mouse
> to the top of the screen and it will appear...
>
> Hexen is a little choppy on My 6100/60... why is it on a Pentium 90 it
> runs like lightning?
> Why does Marathon on full screen run so fast and not other ports like Doom
> II & Hexen...
> Yeah, I know Marathon ain't a port... Is that a conflict? When they just
> port it?

> Will Level 2 Cache solve the problem and make the game run super fast? (512k)

Well....a pentium 90's gonna be faster than a 6100/60 without a cache. The
ppc chip is a faster design, but 30 MHz is a good head start for the
pentium. Plus, lots of pentium machines have good video cards, while the
6100's video isn't all that fast.

Plus, the mac's pushing around 640x480 pixels, while the pc's pushing 320x200.

A cache will definitely help. A cache is one of the best investments
anybody can make (especially for powermacs).

Try rebooting with all extensions/control panels turned off (except those
you really need) and one you're in hexen, select the option to kill
finder/other apps (just select it once...it doesn't show a check mark next
to it, but if you try to select the finder or another ap, you won't be
able to). That'll help you speed a bit.

Jason Kirby Gillespie

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Jun 11, 1996, 3:00:00 AM6/11/96
to

In article <4pi026$e...@maryann.hu.mtu.edu>, asve...@mtu.edu (Aaron S.
Veenstra) wrote:

> None of this begs an apology.

It's not a big enough issue to merit any further *discussion*,
methinks. I agree with the other poster that you were overly defensive and
rude, however. Hardly a crime, but don't act so surprised that you ruffled
some feathers.

I further agree that while iD software writes some killer code, their
customer support department hasn't yet figured out which end of the phone
receiver to talk into. You were off base to jump down someone's throat for
suggesting that Cyberian Outpost might know more about the game release
than iD itself. You've obviously haven't been "at the party" as far as Mac
releases and iD software have been concerned.

Like I should criticize - I think we all spew venom for the wrong
reasons sometimes. I've certainly been guily of it before -

JASON

---------
Jason Gillespie Teacher of the Deaf
CA Central Valley Ambassador Kohn Elementary School
The Contemporary A Cappella Tulare, CA
Society of America si...@ix.netcom.com

elf66

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Jun 11, 1996, 3:00:00 AM6/11/96
to

In article <tai-100696...@moose.ph.utexas.edu>,
t...@physics.utexas.edu (Tai Morris) wrote:

> From the other posts, you owe Cyberian an apology. Has it occurred to
> you that the person at Id who _was on the phone_ was misinformed about
> what was happening at other parts of the company?
>

> Tai

Word to the wise...Don't ever ask ID anything. They have no clue what's
going on in the Mac Market..and I'm pretty sure they couldn't give a crap
anyway.

--
Silly Rabbit! Trix are for Kids!

Martijn Dekker

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Jun 11, 1996, 3:00:00 AM6/11/96
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el...@mainelink.net (elf66) wrote:

:In article <tai-100696...@moose.ph.utexas.edu>,

true, id software is not interested in mac at all. In fact, even linux
is no longer a target platform (maybe later) since dave taylor left id (he
did xquake etc).


--
Martijn Dekker [ mailto:mde...@fwi.uva.nl ] http://www.fwi.uva.nl/~mdekker/
PFF [ Linux, X, Games, Java ] http://www.fwi.uva.nl/~mdekker/pff.html
message of the week:
'Quake Shareware will be released this month' (romero on IRC #quake)

Josh Miller

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Jun 11, 1996, 3:00:00 AM6/11/96
to

> Yes, I'm pretty sure the below statement is true. You just move the mouse
> to the top of the screen and it will appear...
>
> Hexen is a little choppy on My 6100/60... why is it on a Pentium 90 it
> runs like lightning?
> Why does Marathon on full screen run so fast and not other ports like Doom
> II & Hexen...
> Yeah, I know Marathon ain't a port... Is that a conflict? When they just
> port it?
> Will Level 2 Cache solve the problem and make the game run super fast? (512k)

A level 2 Cache should certainly help.

-Josh

--
******************************************************
* Josh Miller * jmi...@larson-usa.com *
* MIS Administrator * jmi...@azstarnet.com *
* The Larson Company * (520) 294-3900 *
******************************************************

Josh Miller

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Jun 11, 1996, 3:00:00 AM6/11/96
to

In article <4p84ha$s...@maryann.hu.mtu.edu>, asve...@mtu.edu (Aaron S.
Veenstra) wrote:

> Donnie Cambre (don...@bnr.ca) wrote:
> : Ok, nevermind. I found the controls although I haven't been able to get to
> : them once the game is running (can't get the menu bar up again). The
> : mouse settings still suck. My mouse is not a race car.
>
> Press command-K to return to keyboard control. Then the mouse will be
> able to move up to the menubar again.
>
> Also, in keeping with the name of the thread, Cyberian now claims that
> Hexen "has been released" but they're "backordered" until June 15th. In
> other words, they're trying to screw people over so don't order from them.

Hey, settle down. I got my copy from Cyberian today. Granted, I ordered
it some time ago, so I was probably near the top of the queue. Chances
are, they've just sold every copy they received in their first shipment.
I don't think they're trying to screw anybody over - it's hardly their
fault if the game sells too fast to keep in stock.

-Josh

David Smith

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Jun 11, 1996, 3:00:00 AM6/11/96
to

>Hexen is a little choppy on My 6100/60... why is it on a Pentium 90 it
>runs like lightning?

Better question, why does it run so slow on my 7500/100 with 32M memory
(15 allocated to it). Maybe they hired some MS programmers who just
wronte a emmulator around it. :)

>Why does Marathon on full screen run so fast and not other ports like Doom
>II & Hexen...
>Yeah, I know Marathon ain't a port... Is that a conflict? When they just
>port it?

This is a good question, and the stock answer about why it runs faster on
PCs than macs doesn't apply (many/most pc games run at 320x200 while mac
games usally run at at least 640x480, meaning that there are ~4x more
elements to deal with). Marathon runs at 640x480 much faster than any of
the ports. Also PC games are starting to get 640x480 or 600x400 (SVGA).
Anyone know if hexen runs at the higher resolutions on PCs?

---------------
David A. Smith
<smi...@netropolis.net>

Jason Fowler

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Jun 12, 1996, 3:00:00 AM6/12/96
to

j_r_estes (je...@loop.com) wrote:

: >Plus, the mac's pushing around 640x480 pixels, while the pc's pushing 320x200.

: ...just wanted to stress this part, so that the next time that someone
: says, "PC games run faster than Macs", they'll hopefully remember this
: little tidbit.

: (great answer, btw)

IMO: PC games do run faster than Mac games on similar systems. DOOM for
Win95, Duke3d, and Quake all support 640 by 480 resolution. Duke and
Quake even go higher than that. I haven't seen Quake but it looks like
DOOM and Duke3d run faster than MacDOOM and Marathon2. And Marathon is
supposed to be written fairly well, right? This P90/100 performed more
like a PowerWave 120(604) than a 7500/100.

This is just in my very limited experience though, I could be wrong. But
if you thought all PC games ran in 320 by 200, my limited experience is
probably more than yours.

j_r_estes

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Jun 12, 1996, 3:00:00 AM6/12/96
to

In article <ekornblum-100...@munchkin.ea.com>, ekor...@ea.com
(Eric Kornblum) wrote:

>Plus, the mac's pushing around 640x480 pixels, while the pc's pushing 320x200.

...just wanted to stress this part, so that the next time that someone
says, "PC games run faster than Macs", they'll hopefully remember this
little tidbit.

(great answer, btw)

cheers,
jefe

Web Dove

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Jun 13, 1996, 3:00:00 AM6/13/96
to

In article <31BC4C...@river.it.gvsu.edu>, Thunderbolt
<gib...@river.it.gvsu.edu> wrote:

> James wrote:
>
> > Will Level 2 Cache solve the problem and make the game run super fast?
(512k)
>

> The cache SHOULD make things run better.
>
> I have a 5200 that is SUPPOSED to have a 256k L2 cache, but the way
> Hexen runs on it, it makes me wonder.....
>
> (I can't stand Hexen for Mac)

Try cache-22 to test if your cache works. WOn't fix hexen though :)

Web

--
Web Dove
do...@spcot.sanders.com

Web Dove

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Jun 13, 1996, 3:00:00 AM6/13/96
to

Jack Miller

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Jun 14, 1996, 3:00:00 AM6/14/96
to

In article <4pn81o$6...@crl2.crl.com>, joe...@crl.com (Jason Fowler) wrote:

> j_r_estes (je...@loop.com) wrote:
>
> : >Plus, the mac's pushing around 640x480 pixels, while the pc's pushing
320x200.
>
> : ...just wanted to stress this part, so that the next time that someone
> : says, "PC games run faster than Macs", they'll hopefully remember this
> : little tidbit.
>
> : (great answer, btw)
>

> IMO: PC games do run faster than Mac games on similar systems. DOOM for
> Win95, Duke3d, and Quake all support 640 by 480 resolution. Duke and
> Quake even go higher than that. I haven't seen Quake but it looks like
> DOOM and Duke3d run faster than MacDOOM and Marathon2. And Marathon is
> supposed to be written fairly well, right? This P90/100 performed more
> like a PowerWave 120(604) than a 7500/100.
>
> This is just in my very limited experience though, I could be wrong. But
> if you thought all PC games ran in 320 by 200, my limited experience is
> probably more than yours.

Here's the thing that bugs me... I always hear the 640x480 vs. 320x200
argument. So why does the MacHexen demo run at like 15fps MAX on a 66MHz
601 WHEN RUNNING 320x200?

Most games on the Mac end do seem to run slower than the PC counterparts,
even when you set the screen to a DOS-like resolution. I attribute this
to poor porting, I guess. It bugs me.

Now Marathon/M2 running at 256 colors in 320x200, I bet you'd max out the
frame rate on an 040. More like the performance you see running Doom on a
486. But of course Marathon's the exception.

Sigh...

xxx hj xxx

Kutt Niinepuu-Kiik

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Jun 14, 1996, 3:00:00 AM6/14/96
to

> Hexen is a little choppy on My 6100/60... why is it on a Pentium 90 it
> runs like lightning?

Mainly because it was MADE FOR PC's and then "brought over" to MACs. The
original code is always faster. On Macs it somehow has to emulate it, and
the speed goes down. The other thing is that the Pentium90 runs 30MHZ
faster than your 6100/60 ;-)

> Why does Marathon on full screen run so fast and not other ports like Doom
> II & Hexen...

The same thing, Marathon was exclusively designed to run fast on a
(power)Mac, but the other "ports" wer again emulated. As marathon takes
advantages of Mac's architecture it really gives an excellent performanceŠ

> Will Level 2 Cache solve the problem and make the game run super fast? (512k)

Yes, the L2 Cache speeds practically everything up (overall performance),
so is with the game as well, but if you want to buy 512K just for playing
games, well, I think it is not wiseŠ but it is up to you

Best regards,
Kutt.

--
Kutt Niinepuu.(ku...@online.ee)

David Salvador Flores

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Jun 16, 1996, 3:00:00 AM6/16/96
to

In article <jack-14069...@jackmac.radionics.com>,

Jack Miller <ja...@radionics.com> wrote:
>In article <4pn81o$6...@crl2.crl.com>, joe...@crl.com (Jason Fowler) wrote:
>
>> j_r_estes (je...@loop.com) wrote:
>>

[deletia]


>Here's the thing that bugs me... I always hear the 640x480 vs. 320x200
>argument. So why does the MacHexen demo run at like 15fps MAX on a 66MHz
>601 WHEN RUNNING 320x200?

Macs never *really* run in 320x200. Macs are always pushing around
640x480 pixels, its just that in the supposed 320x200 modes the
code actually only computes the data necessary for a 320x200
playfield and this data is then written to the screen RAM at four
different locations per pixel. The net result is that your Mac
is pushing around 4 times the pixels, but only needs to do the
necessary calculations for the same number of virtual pixels as
a PC. PC's on the other hand actually come built in with a
320x200 mode. Notice how in Marathon, even if you have the
game running in low resolution, the control panel shows up
in high resolution? This would not be possible on a PC (unless
hybrid graphics modes are standard, as was possible on the
old Atari 8 bit machines with interrupts, but I don't think
they are).

So in low res, it doesn't take a Mac 4 times as much processing
power, but it does take more than a PC.

A good example of this is also Wolf-3D. Run Wolf 3-D in the 320x200
mode and you'll acheive a very decent framerate even on an 030
machine, though on a postage stamp screen area. Now install the
Wolfenzoom hack that does a pixel double trick and you'll find that
the framerate is not as good, though its certainly better than at
640x480.


-Dave


P.S. There's also the question of page flipping, but that's another
bag o' beans, and seeing that I haven't done any substantial
programming since my Atari 800 days, I'm probably encroaching on
areas I know nothing about even with what I've said so far.

Web Dove

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Jun 17, 1996, 3:00:00 AM6/17/96
to

In article <dove-13069...@trppp6.sanders.com>,
do...@spcot.sanders.com (Web Dove) wrote:

> Try cache-22 to test if your cache works. WOn't fix hexen though :)
>

Cache-22 and several other mac gauges are available on the page:

http://www.newertech.com/download/sftgauge.html

Ira B. Carmel

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Jun 19, 1996, 3:00:00 AM6/19/96
to

I had really crummy (what I thought was crummy) hexen speeds on my 8100
with the demo until I turn the music quality down from super nice to
normal. I run at full screen size with medium detail and its fine. My
8100 has a 1mb cache card, and runs at 87mhz. It has 48mb of ram. I put
the wad file on a ram disk. Its great. As for DOOM, it runs fast enough
for me in high detail mode. Marathon seems to be the fastest/nicest
quality of the three. I like hexen quite a bit and I think the music is
very very well done. definitly worth the $$$ for me.

In article <kutt-14069...@dialup1.edu.ee>, ku...@online.ee (Kutt

Steven Gregory

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Jun 19, 1996, 3:00:00 AM6/19/96
to

Hi,

>> Hexen is a little choppy on My 6100/60... why is it on a Pentium 90 it
>> runs like lightning?
>
>Mainly because it was MADE FOR PC's and then "brought over" to MACs. The
>original code is always faster. On Macs it somehow has to emulate it, and
>the speed goes down. The other thing is that the Pentium90 runs 30MHZ
>faster than your 6100/60 ;-)

SO the PC version of Marathon will be like the Mac version of Doom, and
millions of PC owners will have their turn to moan n'scream at MM's
frame rate?? ;)

>> Why does Marathon on full screen run so fast and not other ports like Doom
>> II & Hexen...
>
>The same thing, Marathon was exclusively designed to run fast on a
>(power)Mac, but the other "ports" wer again emulated. As marathon takes
>advantages of Mac's architecture it really gives an excellent performanceŠ

Yes, but I bet the PC coders who are doing MM will write the PC code very
well, and not like the Hexen coders on the Mac.. IYSWIM:(

Mac-Hexen is just down to slopping coding... :(

ATB,
Steve!
ÿÿÿÿÿÿ

===========================================
= sgre...@tcp.co.uk =
= sgre...@cix.compulink.co.uk =
= NeST 90:103/102.0 =
= AtariNet 51:502/4.0 =
= ACAnet 37:4400/9.0 =
= FAN 95:110/201.0 =
= Falcon030/32/4/940/CD/28.8K/MagiC 4 =
= Power Mac 7600/120/16/1200/CD <soon:> =
===========================================

Steven Gregory

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Jun 20, 1996, 3:00:00 AM6/20/96
to

>> I have a 5200 that is SUPPOSED to have a 256k L2 cache, but the way
>> Hexen runs on it, it makes me wonder.....
>>
>> (I can't stand Hexen for Mac)
>
>Try cache-22 to test if your cache works. WOn't fix hexen though :)


A 5200 is basically a 75Mhz 603, right? So how would one of these new
603e-based 5320 models run games like Hexen? As they're 120Mhz and do
have a L2 cache. Just out of interest! :)

Thanks,
Steve!
яяяяяя

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