On Wed, 24 Dec 2014 10:26:32 -0800, Ant <a...@zimage.comANT> wrote:
>On 12/24/2014 7:43 AM PT, Rin Stowleigh typed:
>
>> Right now you don't want to buy anything other than a G-SYNC monitor
>> for action gaming unless you want hard regrets a year from now, or
>> just want something cheap to get by until you have more time to
>> research it.
>
>Well, I don't want to spend a lot of money. $200-300 is OK, but nothing
>more!
I understand the purpose of spending limitations, but a monitor is
usually a long-term piece of equipment that greatly impacts your
overall gaming experience. Some hardware purchases are expenditure
overkill, but with these monitors you really get what you pay for. If
you went from something like the 19" Samsung you have now to the Acer
XB270H, you would be floored.
On the other hand if you are already used to tearing, input lag,
microstutter and all the other problems inherent to non G-SYNC LCD
monitors, staying with something no worse than what you have is not
going to feel like a downgrade.
What I would do if I really wanted to save money is just buy something
like the 931bf Monitor repair Kit (new capacitors) for your existing
monitor for ten bucks off Amazon and be done with it. I wouldn't look
to upgrade until I was ready to do it right, but to each his own I
guess.
>
>> The thing is right now there is G-SYNC monitors and there is
>> everything else. Eventually there may be a war between G-SYNC and
>> VESA adaptive sync technologies, but Nvidia isn't planning to support
>> the VESA standard, they already have a solution today that works
>> brilliantly and probably always will work better than results that are
>> dependent on compatibility with open standards, and since they make
>> the best video cards (and have for many years now), that position is
>> not likely to change any time soon.
>
>G-SYNC is new to me. Do monitor specifications will say this on their
>descriptions? I have not seen any of these so far. I saw IPS, LED, etc.
>We still use VESA today? I remember VESA from DOS days! Wow.
They are very new in general. Yes the monitor specs and advertisement
should list them specifically as a 144hz GSYNC monitor, or they do not
have the required hardware inside the monitor. There is a 24" ASUS
that you can buy which can be retrofitted with the G SYNC kit later.
http://www.geforce.com/hardware/technology/g-sync/diy
>
>> The probability of actually being able to your hands on one in person
>> at Costco or BestBuy or Frys is probably about the same as finding a
>> Costco or BestBuy clerk that is a knowledgeable PC gamer. No offense
>> but that plan of attack is barking up the wrong tree.
>>
>> As far as your VGA and DVI requirements, that can be handled with
>> adapters.
>
>Currently, my old video cards (GeForce 8800 GT and ATI Radeon 4870) use
>DVI ports and VGA adapters for VGA cables to my KVM to my old monitor. I
>also have a direct DVI cable from one of my computers to the old monitor
>so I can have low native non-stretched low screen resolutions for old
>stuff like MAME.
I also generally don't care for non-native resolutions, but I should
also point something out: This monitor was my upgrade from a CRT.
Yep -- even in the year 2014, despite buying many LCD monitors over
the years for non-gaming purposes, I refused to deal with all of the
horrible limitations and side effects of modern LCDs (most of which
are particularly pronounced with fast paced action games). Native vs
non-native resolutions were one of the reasons I held out for so long.
It was bad enough that I had a stash of two more spare 22" 1600x1200
CRTs for when my primary one died (it was still going strong when I
retired it). I was unwilling to deal with blur/input
lag/tearing/stuttering etc. caused by monitor technology that was
designed to enhance text and be more energy efficient, but was never
designed to facilitate action gaming.
So, the fact that I can say this monitor is a big upgrade over my CRTs
is a huge statement about the technology.
About MAME, I have only had this monitor a couple of months and have
only run a couple of MAME games so far to see how well it does as an
arcade replacement, but in the tests I've done were very impressed and
yes it was definitely an upgrade over my CRT (which ironically is what
arcade games were originally developed for). The increased brightness
and color richness of an LCD over an aging CRT (remember all monitors
lose their luster over time) for example makes Donkey Kong look much
more authentic in the sense of being reminiscent of a brand new game
cabinet from the 80's, as opposed to a cabinet that's been sitting in
a smoky bar for a decade or two. No, it's not running at native
resolution but the net effect isn't really that different than a low
resolution game running on a giant arcade monitor as it did back in
the day. In other words, don't worry, MAME and GSYNC make for good
bedfellows.
>
>> Some say the ASUS ROG monitors have some sort of overagressive
>> anti-glare coating and don't like it because of it, but maybe that
>> would be a plus for you. Window glare specifically is usually easier
>> to manage with simple blinds/curtains or whatever than to buy a
>> monitor specifically to solve that issue, IMO.
>
>Well, my window rolling blinds do not do well to block a lot of sun in
>the mornings and afternoon hours. I have to turn my monitor around a
>little to avoid the glares on my old non-glossy monitor. :(
Cheap curtain rod and a dark colored curtain would solve that one.
>
>> The one I have is the Acer XB270H which is 27", larger than what
>> you've specified, but I promise once you game at 27" you will never go
>> back. If it feels a little too in-your-face for gaming, just do what
>
>Small desk space and room are the problems, especially if I am going to
>turn my monitor around to avoid the sun from the room's closed window.
The monitor itself won't be a problem there, the size of the stand you
put it on might though. I'm pretty sure you could work this one out
easily enough.
>
>> I do and put it on a stand which is easily slidable. I have mine set
>> up where I can easily slide the whole stand forward or back, usually
>> the distance range being about 3". Three inches is actually a lot of
>> viewing distance difference. I prefer it farther away for
>> reading/surfing/work and closer for gaming. It is incredibly
>> immersive when closer.
>
>I am near sighted so I will be close up. Currently, I am about 10 inches
>("). from the screen. I don't wear eye glasses too.
If small text is a problem for you, you'd love a 27" screen at 1080p.