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MacDOOM FINALLY on the way!

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Brooks Seymore

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Aug 5, 1995, 3:00:00 AM8/5/95
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In article <rblaine-0508...@blaine.tiac.net>, rbl...@cybout.com
(Russ Blaine) wrote:

> So as you can see, we'll have it Monday. The pre-orders are already
> pouring in, don't miss your chance!

Even if ID has already missed its chance? Had Doom II come out three
months ago I would have gladly bought a copy. But now, with the recent
release of Dark Forces and the upcoming release of Marathon 2, both games
which take the concept popularized by ID and expand on it, I have little
interest in shelling out what $40 for a long out of date game.

Later,

Brooks

Darryl Peck

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Aug 5, 1995, 3:00:00 AM8/5/95
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In article <bseymore-050...@0.0.0.0>, bsey...@halcyon.com
(Brooks Seymore) wrote:

> Even if ID has already missed its chance? Had Doom II come out three
> months ago I would have gladly bought a copy. But now, with the recent
> release of Dark Forces and the upcoming release of Marathon 2, both games
> which take the concept popularized by ID and expand on it, I have little
> interest in shelling out what $40 for a long out of date game.

"Upcoming release of Marathon 2"? Um, I wouldn't count on it. Marathon 2
will probably not be released for a few months yet...but worth waiting
for.

Darryl

_____________________________________________________________________
Darryl Peck dp...@cybout.com
Cyberian Outpost, Inc. Voice: (203) 364-5022
http://www.cybout.com Fax: (203) 364-2045

Russ Blaine

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Aug 5, 1995, 3:00:00 AM8/5/95
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In article <bseymore-050...@0.0.0.0>, bsey...@halcyon.com
(Brooks Seymore) wrote:

> Even if ID has already missed its chance? Had Doom II come out three
> months ago I would have gladly bought a copy. But now, with the recent
> release of Dark Forces and the upcoming release of Marathon 2, both games
> which take the concept popularized by ID and expand on it, I have little
> interest in shelling out what $40 for a long out of date game.

Yes, but Doom remains the only one which has acceptable modem play. That
alone will make it the game of choice for many people. Besides - if the
dang thing sold 3 million copies it must have some redeeming features :)

_____________________________________________________________________
Russ Blaine rbl...@cybout.com
Cyberian Outpost Tel: (617) 721-0350
http://www.cybout.com/ Fax: (203) 364-2045

Douglass Pinkard

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Aug 5, 1995, 3:00:00 AM8/5/95
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Russ Blaine (rbl...@cybout.com) wrote:
: DOOM for Mac is finally out! We will have it IN STOCK on Monday, August 7th.

: ** We have the actual airbill number of the FedEx shipment!! **

: This is the REAL thing, folks. No more lame excuses from GT - we tracked
: down a distributor who was able to send us hundreds of copies of Doom II
: Mac - and they WILL be here on Monday.

: Barring, of course, the following events:

: 1) The plane crashes
: 2) The driver is drunk and drives into a lake
: 3) The world ends

: So as you can see, we'll have it Monday. The pre-orders are already


: pouring in, don't miss your chance!

Russ,

If this is a means of getting orders from the MacDoom-starved, I think it
a little cynical. If it is earnest anticipation for the game it is
absolutely naive. Let me say this just once:

Until you, me--ANYONE--has the actual, physical box in their actual,
physical hands (or stores), THERE AIN'T NO MACDOOM! Does everyone get this?
THERE AIN'T NO MACDOOM UNTIL THAT HAPPENS! Get on with your lives and
stop being fooled id software's lame attempts to cover their badly
exposed rear flanks, or other, probably perfectly sincere gamers (like
Russ Blaine no doubt is) who FOR A YEAR NOW HAVE ALLOWED THEMSELVES TO
BUY INTO EVERY NEW RELEASE DATE PROCLAMATION FROM THE MAKERS OF DOOM I & II.

Frankly, as much as I loved playing Doom on the PC (six months ago),
there is a side of me which always takes pleasure in seeing b.s. artists
get their just desserts. The releases of Dark Forces and Marathon 2 will
help to make i.d. think twice before conducting a year-long fantasy game
called "Guess the REAL Release Date;" and lousy sales of MacDoom would
bring a smile to the heart of one gamer who doesn't like being lied to.
Sorry for the rant.

--Doug


:

Ken Lui

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Aug 5, 1995, 3:00:00 AM8/5/95
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In article <bseymore-050...@0.0.0.0>,
Brooks Seymore <bsey...@halcyon.com> wrote:
> with the recent
> upcoming release of Marathon 2

I never read of Bungie commiting to an actual ship date, so
Marathon 2's release can either be several months or over a year
from today. In any event, I think they've learned from that
lesson.


Ken
--
Ken Lui, kl...@corp.hp.com 3000 Hanover Street MS 20CG
Computing & Technology Services Palo Alto, CA 94304-1112 USA
Client/Server Engineering 1.415.857.3230 FAX 1.415.857.5518

SLAM!DUNK nut

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Aug 5, 1995, 3:00:00 AM8/5/95
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In article <4002da$e...@decaxp.harvard.edu>, dpin...@husc7.harvard.edu
(Douglass Pinkard) wrote:

> The releases of Dark Forces and Marathon 2 will
> help to make i.d. think twice before conducting a year-long fantasy game
> called "Guess the REAL Release Date;"

Uh... I recall that Marathon took longer than it should, too. And I don't
even want to get into the Hornet v2.0 thingy.... :>

--
© 1995 by SLAM!DUNK nut
NewtMail: T...@eWorld.com
Faye Wong pics!! -- http://www.cs.wisc.edu/~khai/faye.html
unofficial Need For Speed Web page at http://www.cs.wisc.edu/~khai/nfs.html

linc...@eznet.net

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Aug 5, 1995, 3:00:00 AM8/5/95
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> Until you, me--ANYONE--has the actual, physical box in their actual,
> physical hands (or stores), THERE AIN'T NO MACDOOM! Does everyone get this?
> THERE AIN'T NO MACDOOM UNTIL THAT HAPPENS! Get on with your lives and
> stop being fooled id software's lame attempts to cover their badly
> exposed rear flanks, or other, probably perfectly sincere gamers (like
> Russ Blaine no doubt is) who FOR A YEAR NOW HAVE ALLOWED THEMSELVES TO
> BUY INTO EVERY NEW RELEASE DATE PROCLAMATION FROM THE MAKERS OF DOOM I & II.
>
> Frankly, as much as I loved playing Doom on the PC (six months ago),
> there is a side of me which always takes pleasure in seeing b.s. artists
> get their just desserts. The releases of Dark Forces and Marathon 2 will
> help to make i.d. think twice before conducting a year-long fantasy game
> called "Guess the REAL Release Date;" and lousy sales of MacDoom would
> bring a smile to the heart of one gamer who doesn't like being lied to.


Friday morning, MacZone told me that they had recieved Mac Doom II late
thursday night and that they should be arriving on peoples doorsteps early
on next week.

---------------------------------------------------------------------
Bears? There are no bears in the Tetons! Where did you get that idea fr...AHHHHHHHHH!

The PSI Cops are your friends. Trust the PSI Cops.
---------------------------------------------------------------------

Jaime Chu

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Aug 5, 1995, 3:00:00 AM8/5/95
to

> Frankly, as much as I loved playing Doom on the PC (six months ago),
> there is a side of me which always takes pleasure in seeing b.s. artists
> get their just desserts. The releases of Dark Forces and Marathon 2 will
> help to make i.d. think twice before conducting a year-long fantasy game
> called "Guess the REAL Release Date;" and lousy sales of MacDoom would
> bring a smile to the heart of one gamer who doesn't like being lied to.
> Sorry for the rant.

Do you know what I hate about being a mac user, is being affiliated with
people like you!!! Why are you picking on ID, just 'cause it's a PC
company probably. Don't you remember whne Bungie was damn late 'cause of
the so called boxes?? But NOOOOOO, just 'cause they're a mac only compnay
people think they're heroes or something.
All companies have release date problems. But boycotting Doom is
ridiculous. The games is a standard of which all other 3D games are
compared to. Until I can play Marathon smoothly on my PPC 6100/60 on full
screen, then I will be able to say "Yeah, this is better than Doom". Who
gives a shit about all these lighting effects and advanced 3D environment
if I can't even enjoy it full speed.

So for all you Doom bashers, get a life.

==========================================================================
== ==
== Jaime Chu ==
== jc...@xnet.com ==
== "The best way to predict the future is to invent it" Alan Kay ==
==========================================================================

Jason Fowler

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Aug 5, 1995, 3:00:00 AM8/5/95
to
DOOM on any platform ain't dead yet. The game STILL has a couple of nice
things about it. Dark Forces, Marathon, Marathon II, and Descent don't
have that attractive style of violence that DOOM has. Do you know how
many DOOM fans there still are even when games like Descent and Dark
Forces are available?

Fast modem play, unlimeted WADS, play over the modem with anyone who has
a computer(who doesn't have DOOM?), DOOM-Violence, and its got nice
graphics and sounds. DOOM is still a great game. I personally find
playing solo kind of boring, but net DOOM is just as fun as net
Marathon plus there is modem play with Mac and PC users!

Austin Cline

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Aug 5, 1995, 3:00:00 AM8/5/95
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In article <jchu-05089...@jchu.xnet.com>, jc...@xnet.com (Jaime
Chu) wrote:

<snip>

> Do you know what I hate about being a mac user, is being affiliated with
> people like you!!! Why are you picking on ID, just 'cause it's a PC
> company probably.

No, we aren't making any assumptions or generalizations here. No, not at
all. That would be stooooopid.

<snip>

The games is a standard of which all other 3D games are
> compared to.

Right. And all cars are compared the the standard of the Model T. After
all, it *was* the first mass produced car in this country, so why
*shouldn't* it be the standard? Right. Uh-huh.

Until I can play Marathon smoothly on my PPC 6100/60 on full
> screen, then I will be able to say "Yeah, this is better than Doom".

Why would you want to play full screen? *Big* disadvantage, since you then
can't see your motion tracker and ammo status. Real bright, that.

Who
> gives a shit about all these lighting effects and advanced 3D environment
> if I can't even enjoy it full speed.

I can view it at full speed on my PPC 6100/60AV at full speed. I even get
up to 30+ fps at times.



> So for all you Doom bashers, get a life.

Get a clue.

Austin Cline; German Department; Princeton University
---
...it is still a *metaphysical faith* that underlies our faith in science - and we...godless ones and anti-metaphysicians, we, too, derive *our* flame from the fire ignited by a faith millennia old, the Christian faith,...that God is truth, that truth is divine. -Friedrich Nietzsche; The Gay Science, 344

Douglass Pinkard

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Aug 5, 1995, 3:00:00 AM8/5/95
to
Dude,
What's this deal with Marathon? I was just making the point that
the reason for my annoyance is that, in the time during which id has
continued to flat out LIE to us, that Marathon had managed to get out two
versions of their admittedly second best game, and that i.d'.s lost
market share (whatever it may turn out to be) is an appropriate
punishment for not being honest about the snails pace of the PC-to-Mac
conversion. Yeah, Doom plays infinitely better (assuming MacDoom runs as
smoothly as PC Doom does) but the point was--and I'll explain this slowly
so that even no-hopers like yourself can catch on (with help)--that I do
not care to be conned. Get it?
Besides, let's not bring up the subject of who does and does not
have a life while we sit in our little rooms interacting with computer
screens. It may seem like a life to you, but I have one and this ain't
what it looks like.

--the voice of reality.

Jaime Chu (jc...@xnet.com) wrote:

: > Frankly, as much as I loved playing Doom on the PC (six months ago),

: > there is a side of me which always takes pleasure in seeing b.s. artists
: > get their just desserts. The releases of Dark Forces and Marathon 2 will
: > help to make i.d. think twice before conducting a year-long fantasy game
: > called "Guess the REAL Release Date;" and lousy sales of MacDoom would
: > bring a smile to the heart of one gamer who doesn't like being lied to.
: > Sorry for the rant.

: Do you know what I hate about being a mac user, is being affiliated with


: people like you!!! Why are you picking on ID, just 'cause it's a PC

: company probably. Don't you remember whne Bungie was damn late 'cause of


: the so called boxes?? But NOOOOOO, just 'cause they're a mac only compnay
: people think they're heroes or something.
: All companies have release date problems. But boycotting Doom is

: ridiculous. The games is a standard of which all other 3D games are
: compared to. Until I can play Marathon smoothly on my PPC 6100/60 on full
: screen, then I will be able to say "Yeah, this is better than Doom". Who


: gives a shit about all these lighting effects and advanced 3D environment
: if I can't even enjoy it full speed.

: So for all you Doom bashers, get a life.

: ==========================================================================

Brooks Seymore

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Aug 5, 1995, 3:00:00 AM8/5/95
to
In article <400880$l...@hpscit.sc.hp.com>, kl...@corp.hp.com (Ken Lui) wrote:

> In article <bseymore-050...@0.0.0.0>,
> Brooks Seymore <bsey...@halcyon.com> wrote:
> > with the recent
> > upcoming release of Marathon 2
>
> I never read of Bungie commiting to an actual ship date, so
> Marathon 2's release can either be several months or over a year
> from today. In any event, I think they've learned from that
> lesson.

My point, since two people have already remarked on this, is that Marathon
II is going to come out sometime in the future. The lack of an actual
release date from Bungie is moot, as it relates to my point: that the ball
on Doom II has been dropped, it should have come out months ago. The genre
Doom II is supposedly the benchmark of has been vastly improved upon,
first by Bungie and then by Lucas Arts.

Later,

Brooks

Russ Blaine

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Aug 5, 1995, 3:00:00 AM8/5/95
to
DOOM for Mac is finally out! We will have it IN STOCK on Monday, August 7th.

** We have the actual airbill number of the FedEx shipment!! **

This is the REAL thing, folks. No more lame excuses from GT - we tracked
down a distributor who was able to send us hundreds of copies of Doom II
Mac - and they WILL be here on Monday.

Barring, of course, the following events:

1) The plane crashes
2) The driver is drunk and drives into a lake
3) The world ends

So as you can see, we'll have it Monday. The pre-orders are already
pouring in, don't miss your chance!

_____________________________________________________________________

Eric Hustvedt

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Aug 5, 1995, 3:00:00 AM8/5/95
to
In article <jchu-05089...@jchu.xnet.com>, jc...@xnet.com (Jaime
Chu) wrote:

[Rant against Mac users removed]

>So for all you Doom bashers, get a life.

And you need to get a computer and then a clue.

The reason that Mac game companies are willing to push the envelope is
because the raw horsepower is there to be used, especially on the
PowerMacs (which I'd bet you don't have..) On the other hand, there is not
a game on the PC that could approach the level of a Marathon II, simply
because the Wintel platform, despite Microsloth and Intel's best effort is
a 15 year old architecture collapsing under its own weight.
Just because Doom was the first doesn't make it the best, it may make it a
classic, but definitely not the eternal greatest 3d shoot 'em up ever.
Hardware technology has progressed and with it software technology. What
was revolutionary a few short years ago is now passe. Someday in the
not-to-distant future Marathon II will also be passe.

Later....

-Eric
hust...@geraldine.ultranet.com

BTW, when Marathon II is passe what the hell is going to be revolutionary??

Erik Christensen

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Aug 6, 1995, 3:00:00 AM8/6/95
to
In article <4002da$e...@decaxp.harvard.edu> Douglass Pinkard,

dpin...@husc7.harvard.edu writes:
>Until you, me--ANYONE--has the actual, physical box in their actual,
>physical hands (or stores), THERE AIN'T NO MACDOOM! Does everyone get this?
>THERE AIN'T NO MACDOOM UNTIL THAT HAPPENS! Get on with your lives and
>stop being fooled id software's lame attempts to cover their badly
>exposed rear flanks, or other, probably perfectly sincere gamers (like
>Russ Blaine no doubt is) who FOR A YEAR NOW HAVE ALLOWED THEMSELVES TO
>BUY INTO EVERY NEW RELEASE DATE PROCLAMATION FROM THE MAKERS OF DOOM I & II.

Is it just that I have some kind of magical ability, or is it actually
very easy to tell when a release date is real or not? I mean, when you
see a message that says something like "I just called so-and-so and they
said that the release date is blah-blah-blah" it's quite obviously NOT
TRUE! The same thing happened with Marathon, thousands of times people
posted release dates, and people kept on getting fooled. When the REAL
release date drew near, who let us know? Good ol' Tuncer (and maybe the
Cyberian Outpost guys, can't remember) It is blatantly obvious that this
announcement REALLY does mean Doom is out, just as it was blatantly
obivious all the other times that the dates were either made up or pure
speculation by the company. In general, if someone gives a release date,
don't trust them. If they say that the game is out, and they are a
person of good reputation, it's out.


>help to make i.d. think twice before conducting a year-long fantasy game

Actually the company's name is not I.D.(as in identification) but Id,
that biological 'urge' part of our brain. Sorry, just had to say that.

Erik Christensen

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Aug 6, 1995, 3:00:00 AM8/6/95
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In article <arcline-0508...@arcline.remote.princeton.edu> Austin

Cline, arc...@phoenix.princeton.edu writes:
>Why would you want to play full screen? *Big* disadvantage, since you then
>can't see your motion tracker and ammo status. Real bright, that.

This is the stupidest argument I've ever heard in my life. Bungie
should have put these things in full screen mode, that's a problem with
the game.

Jaime Chu

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Aug 6, 1995, 3:00:00 AM8/6/95
to

> Right. And all cars are compared the the standard of the Model T. After
> all, it *was* the first mass produced car in this country, so why
> *shouldn't* it be the standard? Right. Uh-huh.

Doom is the standard not because it is the first 3-D game but because it
is the most popular 3-D shooting game. It has been ported to Super NES,
Jaguar, UNIX, and there are even plans to port it to the Ultra. Too bad
the same thing camn't be said about any other games.

> Why would you want to play full screen? *Big* disadvantage, since you then
> can't see your motion tracker and ammo status. Real bright, that.

Well, there's another flaw in Marathon, no status bar in full screen.
They probably did this on purpose since they know few hardware platforms
can handle full screen.

> Who
> > gives a shit about all these lighting effects and advanced 3D environment
> > if I can't even enjoy it full speed.
>

> I can view it at full speed on my PPC 6100/60AV at full speed. I even get
> up to 30+ fps at times.

Have you ever tried to network. It crawls...... It's a shame that you
can play Doom VERY well on a DX2 66 but not on a high end 040. And don't
gimme that high rez shit, who gives a shit about high rez if the monsters
look like they came from Looney Tunes.

Jaime Chu

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Aug 6, 1995, 3:00:00 AM8/6/95
to
In article <400sv1$h...@decaxp.harvard.edu>, dpin...@husc7.harvard.edu
(Douglass Pinkard) wrote:

> Dude,
> What's this deal with Marathon? I was just making the point that
> the reason for my annoyance is that, in the time during which id has
> continued to flat out LIE to us, that Marathon had managed to get out two
> versions of their admittedly second best game

Whatta hell are you talking about?? Do you see Marathon II in stores
already?? No I don't think so.

Jaime Chu

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Aug 6, 1995, 3:00:00 AM8/6/95
to

> Just because Doom was the first doesn't make it the best, it may make it a
> classic, but definitely not the eternal greatest 3d shoot 'em up ever.
> Hardware technology has progressed and with it software technology. What
> was revolutionary a few short years ago is now passe. Someday in the
> not-to-distant future Marathon II will also be passe.

First of all Doom might not be the greatest but it is a damn good game,
and what annoys me is that some people in this newsgroup just won't
recognize this.
Also, I will not comment on Marathon II 'cause I haven't gotten my IMG
yet, but I must say that I rather have PC Doom than marathon I.

John W. Blackburne

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Aug 7, 1995, 3:00:00 AM8/7/95
to
In article <hustvedt-050...@geraldine.ultranet.com>,
hust...@geraldine.ultranet.com (Eric Hustvedt) wrote:

>[...] On the other hand, there is not


>a game on the PC that could approach the level of a Marathon II, simply
>because the Wintel platform, despite Microsloth and Intel's best effort is
>a 15 year old architecture collapsing under its own weight.

That does not make sense. There's nothing in Marathon II that couldn't be
implimented on x86 machines. Dark Forces, which first appeared on the PC,
is technically a much more sophisticated game, with a much better 3D
architecture, allowing for larger, more complex levels and rendered 3D
objects, a better sound implimentation and much better mapping
implimentation.

It doesn't have networking as it would not make sense with the storyline,
but another PC game, DOOM, had networking long before Marathon did, and
with Doom II reportedly allowing for networked between Macs and PCs it is
on the leading edge of networked 3D games, not Marathon II.

Don't get me wrong, Marathon II looks set to be a good game. But on what
I've seen of the preview there is nothing in it that doesn't appear in
other games already released, and there are a lot of things missing from
it that appear in other games on the Mac and PC.

John
--
Tempest, a FirstClass BBS, Hong Kong 2816 7734|
John W. Blackburne, administrator|
URL: http://www.hk.super.net/~johnb/ |

Psycho Imp

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Aug 7, 1995, 3:00:00 AM8/7/95
to
In article <402u02$n...@nntp.interaccess.com>, Erik Christensen
<chr...@interaccess.com> wrote:

> >Why would you want to play full screen? *Big* disadvantage, since you then
> >can't see your motion tracker and ammo status. Real bright, that.
>

> This is the stupidest argument I've ever heard in my life. Bungie
> should have put these things in full screen mode, that's a problem with
> the game.

And I do believe this is the stupidest retort *I've* ever heard. Just out of
curiosity, WHERE would they put the motion tracker and ammo status in full
screen mode? Hmmm? just curious ...

--
We cross our bridges as we come to them, and | L. Douglas Taylor
burn them behind us, leaving us with nothing | tay...@osu.edu
but the memory of the smell of smoke, |
And the presumption that once our eyes watered.|

Steve Fletty

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Aug 7, 1995, 3:00:00 AM8/7/95
to
In article <4002da$e...@decaxp.harvard.edu>, dpin...@husc7.harvard.edu (Douglass Pinkard) writes:
|>
|> Until you, me--ANYONE--has the actual, physical box in their actual,
|> physical hands (or stores), THERE AIN'T NO MACDOOM! Does everyone get this?
|> THERE AIN'T NO MACDOOM UNTIL THAT HAPPENS!

Get on with your lives and
|> stop being fooled id software's lame attempts to cover their badly
|> exposed rear flanks, or other, probably perfectly sincere gamers (like
|> Russ Blaine no doubt is) who FOR A YEAR NOW HAVE ALLOWED THEMSELVES TO
|> BUY INTO EVERY NEW RELEASE DATE PROCLAMATION FROM THE MAKERS OF DOOM I & II.
|>

I saw it and held the box in my hands yesterday at CompUSA here in
the Twin Cities, both 3.5 and CD format. It exists. Didn't get it though.


--
Steve


Hank Sprague

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Aug 7, 1995, 3:00:00 AM8/7/95
to
In article <arcline-0708...@arcline.remote.princeton.edu> Austin

Cline, arc...@phoenix.princeton.edu writes:
>> >Why would you want to play full screen? *Big* disadvantage, since you then
>> >can't see your motion tracker and ammo status. Real bright, that.
>>
>> This is the stupidest argument I've ever heard in my life.
>
>The argument that full-screen mode being slow is not that important since
>there's no status bar, like most such games, is not "stupid."

I think what Mr. Christensen was trying to say is that there is no reason
NOT to have full screen as long as there IS a status bar. And I don't
see any real disadvantages to having a full screen display as long as it
is reducable to make the game playable on slower systems. One can reduce
a full screen to a reasonable size just as easily as one can do it with
Marathon's 100% view. I don't mean to rip on Marathon, I'm just trying
to clarify things a little.

-Tempest

David R. Munroe II

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Aug 7, 1995, 3:00:00 AM8/7/95
to
jc...@xnet.com (Jaime Chu) wrote:
>
>> And I do believe this is the stupidest retort *I've* ever heard. Just out of
>> curiosity, WHERE would they put the motion tracker and ammo status in full
>> screen mode? Hmmm? just curious ...
>
>I do believe that it would be better if Marathon did a DF type of screen
>settings.

Just wait for Marathon2, everyone will be *very* satisfied...

-dave

------------------------------------------------------------------------
|David R. Munroe, CEO E-mail - mailto:gatek...@novagate.com |
|Novagate Communications Corp. WWW - http://www.novagate.com |
|Grand Haven, MI BBS - telnet://now.novagate.com |
|616.847.0910 voice |
|616.847.0792 fax "Doh!" - Homer |
------------------------------------------------------------------------

Austin Cline

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Aug 7, 1995, 3:00:00 AM8/7/95
to
In article <402u02$n...@nntp.interaccess.com>, Erik Christensen
<chr...@interaccess.com> wrote:

> In article <arcline-0508...@arcline.remote.princeton.edu> Austin


> Cline, arc...@phoenix.princeton.edu writes:
> >Why would you want to play full screen? *Big* disadvantage, since you then
> >can't see your motion tracker and ammo status. Real bright, that.
>
> This is the stupidest argument I've ever heard in my life.

The argument that full-screen mode being slow is not that important since
there's no status bar, like most such games, is not "stupid."

You didn't stop to think about it, did you?

Bungie
> should have put these things in full screen mode,

You mean, like in all the other 3D, first person games? Oh, wait - they
don't generally have it either.

So what was your point? You didn't have one? Pity.

that's a problem with
> the game.

That's a problem with (nearly) *all* the games, so I suspect they must be
doing it for a *reason*, maybe to make it look more like you're really
there or something. It's not like it would really slow things down any
more...

So, since the discussion was a comparison of what Marathon does to what
Doom does, my argument still stands and your "point" gets lost.

Austin Cline

unread,
Aug 7, 1995, 3:00:00 AM8/7/95
to
In article <jchu-06089...@jchu.xnet.com>, jc...@xnet.com (Jaime
Chu) wrote:

> > Right. And all cars are compared the the standard of the Model T. After
> > all, it *was* the first mass produced car in this country, so why
> > *shouldn't* it be the standard? Right. Uh-huh.
>
> Doom is the standard not because it is the first 3-D game but because it
> is the most popular 3-D shooting game. It has been ported to Super NES,
> Jaguar, UNIX, and there are even plans to port it to the Ultra. Too bad
> the same thing camn't be said about any other games.

Oh, OK. I guess, then, that Windows 3.x or DOS x.x is the standard OS
since it is the "most popular OS," being on more machines than anything
else, right? Or maybe the Intel chips are the industry standard since they
are in more PCs than any other chip, right?

If you wanted to prove that you were an idiot trolling these groups, you
couldn't have found a better way.



> > Why would you want to play full screen? *Big* disadvantage, since you then
> > can't see your motion tracker and ammo status. Real bright, that.
>

> Well, there's another flaw in Marathon, no status bar in full screen.
> They probably did this on purpose since they know few hardware platforms
> can handle full screen.

Well, there's another flaw in MacDoom II, no status bar in full screen.
They probably did this on purpose for some stupid reason or other. Oh,
wait - Doom's the industry standard! I guess that makes it OK, then!

Wait, did you have point?

No? Just trolling?

*sigh*



> > Who
> > > gives a shit about all these lighting effects and advanced 3D environment
> > > if I can't even enjoy it full speed.
> >
> > I can view it at full speed on my PPC 6100/60AV at full speed. I even get
> > up to 30+ fps at times.
>
> Have you ever tried to network. It crawls......

It must be your setup, then. Learn how to use your computer.

It's a shame that you
> can play Doom VERY well on a DX2 66 but not on a high end 040.

Well, since Doom isn't out for Macs, that isn't surprising. Duh.

And don't
> gimme that high rez shit, who gives a shit about high rez if the monsters
> look like they came from Looney Tunes.

Oh, yeah. I guess those funky demons in The Industry Standard Doom I/II
are all perfectly realistic, especially in their chunky low-res state. No
question about it, they're just what they are supposed to look like. What
are aliens like in Marathon *supposed* to look like, anyway? You *must*
know, considering your comment....

Wait, did you have a point?

No? Just trolling?

*sigh*

Jaime Chu

unread,
Aug 7, 1995, 3:00:00 AM8/7/95
to

> Oh, OK. I guess, then, that Windows 3.x or DOS x.x is the standard OS
> since it is the "most popular OS," being on more machines than anything
> else, right? Or maybe the Intel chips are the industry standard since they
> are in more PCs than any other chip, right?

You still didn't get my point did you. The fact that Doom is a game and
Windows is an operating system is totally different. Many people never
even heard of Marathon.

> Well, there's another flaw in MacDoom II, no status bar in full screen.
> They probably did this on purpose for some stupid reason or other. Oh,
> wait - Doom's the industry standard! I guess that makes it OK, then!

At least the other settings are not postage stamp size...... My brother
can barely play Marathon on his 040. Whip out PC Doom and a 486 and you
can perfectly play Doom.

> It must be your setup, then. Learn how to use your computer.

I don't think so, many people told me the same thing, especially with a
LocalTalk network. You must have the limited edition 6100/66 then

I was comparing it with PC Doom, you have clearly missed my argument then.



> Well, since Doom isn't out for Macs, that isn't surprising. Duh.

I was comparing it with PC Doom, you have clearly missed my argument then.

> Oh, yeah. I guess those funky demons in The Industry Standard Doom I/II
> are all perfectly realistic, especially in their chunky low-res state. No
> question about it, they're just what they are supposed to look like. What
> are aliens like in Marathon *supposed* to look like, anyway? You *must*
> know, considering your comment....

Let's just say the monster is Marathon are a joke. In my opinion they're
not scary and there's no enough variety in them. The weapons are a joke
compared to Doom's double barrel shotgun. Sure you can customize it and
everything, but I still haven't found a REALLY cool weapon like the
doubler barrel. I am not saying Marathon is a bad game, it is an awesome
game, but to say Doom doens't even compare to Marathon is being Mac
biased, or juts plain stupid.
Again, I rather shoot low rez monster in full speed than move slowly in
high rez.

Jaime Chu

unread,
Aug 7, 1995, 3:00:00 AM8/7/95
to

> And I do believe this is the stupidest retort *I've* ever heard. Just out of
> curiosity, WHERE would they put the motion tracker and ammo status in full
> screen mode? Hmmm? just curious ...

I do believe that it would be better if Marathon did a DF type of screen
settings.

==========================================================================

Bill the Cat

unread,
Aug 7, 1995, 3:00:00 AM8/7/95
to
In article <jchu-06089...@jchu.xnet.com>, jc...@xnet.com (Jaime
Chu) wrote:

> > Just because Doom was the first doesn't make it the best, it may make it a
> > classic, but definitely not the eternal greatest 3d shoot 'em up ever.
> > Hardware technology has progressed and with it software technology. What
> > was revolutionary a few short years ago is now passe. Someday in the
> > not-to-distant future Marathon II will also be passe.
>
> First of all Doom might not be the greatest but it is a damn good game,
> and what annoys me is that some people in this newsgroup just won't
> recognize this.
> Also, I will not comment on Marathon II 'cause I haven't gotten my IMG
> yet, but I must say that I rather have PC Doom than marathon I.
>

I've played PC Doom on a Pentium machine, and I've played Marathon on a
PowerMac. There is absolutely no comparison. If you're just in there to
shoot without giving a damn about details, then maybe I could understand
your perspective. The whole point of Marathon being better is that it is
more than just shoot em up game. There are details in Marathon which do
not exist in DOOM. I'd compare the story lines, but DOOM doesn't have one
(not really).
I recognize that DOOM is fun. But so is Shanghai. There's a lot of fun games
out there. They just don't compare to the Marathon engine. I'm part of a
marathon map makers mailing list, so I've gotten pretty heavily into how
this engine works and what it is capable of. When (or if) you start to
really pay attention to details, you will see that DOOM does not really compare
to Marathon. Also, it makes a BIG difference playing in high rez versus
playing in low rez (which is all that the PC is capable of currently). Playing
low rez is like watching one of those cheap "B" movies (but then, maybe you
prefer those too). ;-)

> ==========================================================================
> == ==
> == Jaime Chu ==
> == jc...@xnet.com ==
> == "The best way to predict the future is to invent it" Alan Kay ==
> ==========================================================================

_____________________________________________________________________
Bill Catambay
Pascal Programmer on Macintosh and Open VMS

/>
// The purpose of software engineering
(//////[O]>=========================================-
\\ is to manage complexity, not to create it.
\>

____________________________________________________________________

Jason Batog

unread,
Aug 7, 1995, 3:00:00 AM8/7/95
to
Jaime Chu (jc...@xnet.com) wrote:

: Whatta hell are you talking about?? Do you see Marathon II in stores


: already?? No I don't think so.

No, but I do see a diskette version of Marathon, a CD-ROM Enhanced
version of Marathon and readuly available. But, since January 4, 1995,
Doom II was supposed to have been out and there was Bungie reworking and
tweaking Marathon. Marathon came out the same time when Doom II was
supposed to. Who cares if Marathon II isn't out... They are still
working on it, buddy. But at least they got their first one out on
scheduled date, unlike the id crazed (but not scheduled) Doom II.

Sure, there were betas, but how many can just get a beta at your local
software store? None.

Plus, I don't knwo why some of you are so hyped about Doom II, what is so
great about it? The high resolution graphics? What? It has been out on
the PC for a looooong time and is very old. I hate when that happens...
It took so fucking long to come out, you guys are all going to be in for
a shock when you see how it didn't surprise you as much as you thought is
was going to...

I am not flaming, just trying to express a point.

Jason

Lyman C. Green, Jr.

unread,
Aug 8, 1995, 3:00:00 AM8/8/95
to
In article <DCy0E...@news.cis.umn.edu>, st...@dusty.unet.umn.edu (Steve
Fletty) wrote:

>I saw it and held the box in my hands yesterday at CompUSA here in
>the Twin Cities, both 3.5 and CD format. It exists. Didn't get it though.
>
>
>--
>Steve

I ordered from Cyberian outpost by phone today, two copies (one for me and
one for my boss) and she said they were shipping airborne, I'd have it
tomorrow. I'm skipping work to wait for it. :)

--
.sig pending...

Hamish Sinclair

unread,
Aug 8, 1995, 3:00:00 AM8/8/95
to
In article <taylor+-0708...@cs126-9.u.washington.edu>,
tay...@osu.edu (Psycho Imp) wrote:

> In article <402u02$n...@nntp.interaccess.com>, Erik Christensen
> <chr...@interaccess.com> wrote:
>
> > In article <arcline-0508...@arcline.remote.princeton.edu> Austin
> > Cline, arc...@phoenix.princeton.edu writes:

> > >Why would you want to play full screen? *Big* disadvantage, since you then
> > >can't see your motion tracker and ammo status. Real bright, that.
> >

> > This is the stupidest argument I've ever heard in my life. Bungie
> > should have put these things in full screen mode, that's a problem with
> > the game.
>

> And I do believe this is the stupidest retort *I've* ever heard. Just out of
> curiosity, WHERE would they put the motion tracker and ammo status in full
> screen mode? Hmmm? just curious ...

Three words H.U.D.
Check out Spectre Supreme. Top right hand corner.

Regards
Hamish Sinclair
hsin...@tcd.ie
"...this gonna be a standup fight Sir...or another bug hunt?" Marathon II
(was Aliens)

Jaime Chu

unread,
Aug 8, 1995, 3:00:00 AM8/8/95
to

> No, but I do see a diskette version of Marathon, a CD-ROM Enhanced
> version of Marathon and readuly available. But, since January 4, 1995,
> Doom II was supposed to have been out and there was Bungie reworking and
> tweaking Marathon. Marathon came out the same time when Doom II was
> supposed to. Who cares if Marathon II isn't out... They are still
> working on it, buddy. But at least they got their first one out on
> scheduled date, unlike the id crazed (but not scheduled) Doom II.

If I remeber correctly Bungie missed their release date completely SEVERAL
times.


> Plus, I don't knwo why some of you are so hyped about Doom II, what is so
> great about it? The high resolution graphics? What? It has been out on
> the PC for a looooong time and is very old.

True it's been out for a long time, but it is still a fun game. But after
looking at Marathon II, WOW. It kicks Doom's ass for sure. I just hope
they release Marathon II before Christmas.

Generic Account 1345

unread,
Aug 8, 1995, 3:00:00 AM8/8/95
to
Jaime Chu (jc...@xnet.com) wrote:

: If I remeber correctly Bungie missed their release date completely SEVERAL
: times.

Release of a brand-new game, not a port of a tired old game. There's a
difference.

-et
--
Ernest S. Tomlinson, masc...@rohan.sdsu.edu
"But showing [_Taxi Driver_] at the trial [of Mr. Hinckley] was unfair. It's
like the end of _Fahrenheit 451_, where they guy is chased, and they just pick
anybody at random so they can tell people at home, 'It's OK. We caught him.
You can rest.` It's okay; he did it because of our picture. Now you can all
sleep." - Martin Scorsese, on _Taxi Driver_ and the attempt on Reagan's life

Bill the Cat

unread,
Aug 8, 1995, 3:00:00 AM8/8/95
to
In article <jchu-07089...@jchu.xnet.com>, jc...@xnet.com (Jaime
Chu) wrote:

[boring crap snipped]

>
> Let's just say the monster is Marathon are a joke. In my opinion they're
> not scary and there's no enough variety in them. The weapons are a joke
> compared to Doom's double barrel shotgun. Sure you can customize it and
> everything, but I still haven't found a REALLY cool weapon like the
> doubler barrel. I am not saying Marathon is a bad game, it is an awesome
> game, but to say Doom doens't even compare to Marathon is being Mac
> biased, or juts plain stupid.

The only truth I've discovered in your argument is that the shotgun in
DOOM is awesome. However, there is a shotgun physics, sound and shapes
module which implements the DOOM shotgun in Marathon. If you haven't
found it, you should... it might quiet you down for awhile. Since I've
loaded it, I've never been able to go back to the pistol.

Jaime Chu

unread,
Aug 8, 1995, 3:00:00 AM8/8/95
to

> Just wait for Marathon2, everyone will be *very* satisfied...

Just got the preview and I must say WOW!!! Finally the games is smooth
and fast on my computer. And it's no postage size stamp either. The
graphics and sounds are mind blowing. It's a Doom killer.

Krishna Mattegunta Kant

unread,
Aug 8, 1995, 3:00:00 AM8/8/95
to
Psycho Imp (tay...@osu.edu) wrote:
> And I do believe this is the stupidest retort *I've* ever heard. Just out of
> curiosity, WHERE would they put the motion tracker and ammo status in full
> screen mode? Hmmm? just curious ...

They would overlay the indicators transparently in your "HUD", much like
the map overlay in DF.

Full screen play, *and* all the info you need.

--
Krishna
kk...@ugcs.caltech.edu

Hamish Sinclair

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Aug 8, 1995, 3:00:00 AM8/8/95
to
In article <catambay-070...@129.197.23.12>, cata...@aol.com
(Bill the Cat) wrote:

> In article <jchu-06089...@jchu.xnet.com>, jc...@xnet.com (Jaime

> > ==========================================================================
> > == ==
> > == Jaime Chu ==
> > == jc...@xnet.com ==
> > == "The best way to predict the future is to invent it" Alan Kay ==
> > ==========================================================================
>

> _____________________________________________________________________
> Bill Catambay
> Pascal Programmer on Macintosh and Open VMS
>
> />
> // The purpose of software engineering
> (//////[O]>=========================================-
> \\ is to manage complexity, not to create it.
> \>
>
> ____________________________________________________________________
>

Way to go Bill :-) Now we've got a shotgun too. (Actually two!)

Jon Steinmetz

unread,
Aug 8, 1995, 3:00:00 AM8/8/95
to
I have it in my hands right now! I runs great but you cannot use a
completely custom keyboard setup like on the PC. ID will HAVE to change
this, there is no reason for it! I am going to write them a letter.

T.M.Haddock

unread,
Aug 9, 1995, 3:00:00 AM8/9/95
to
: Russ Blaine (rbl...@cybout.com) wrote:
: : DOOM for Mac is finally out!
: : We will have it IN STOCK on Monday, August 7th.
: : ** We have the actual airbill number of the FedEx shipment!! **
: : This is the REAL thing, folks. No more lame excuses ...

It's now 10pm on August 8th.

How come I see no "MacDOOM is Here!" posts?
But maybe my newfeed is hosed. Anyone else see one?

Care to post that FedEx airbill number so anyone can check it?

TRAVIS

Bill the Cat

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Aug 9, 1995, 3:00:00 AM8/9/95
to

I was in Frys Electronics yesterday, and the Mac software shelve was
literally filled with hundreds of copies of DOOM II for the Mac. I
haven't bought it, however, because I'm still enjoying Marathon (and can
use the $50 for other things right now... like eating).

Lito Lucena

unread,
Aug 9, 1995, 3:00:00 AM8/9/95
to

fwiw, i saw about three dozen copies (boxes) of macdoom in compusa
yesterday (7 aug 95). i didn't bother buying one since i'm still
working on df.


lito lucena
li...@oasys.dt.navy.mil
now at : dtmb, cdhq, nwsc 'if the defaults weren't good enough,
formerly: dtrc, carderock they wouldn't be defaults.....'
bill's sister


Adam Blaiss

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Aug 9, 1995, 3:00:00 AM8/9/95
to
In article <4099mr$b...@utaipx02.uta.edu>, tmh2708@omega (T.M.Haddock) wrote:


> It's now 10pm on August 8th.
>
> How come I see no "MacDOOM is Here!" posts?
> But maybe my newfeed is hosed. Anyone else see one?

You missed the posts. Many people already bought MacDoom from their local
retailers days ago.

T.M.Haddock

unread,
Aug 14, 1995, 3:00:00 AM8/14/95
to
Adam Blaiss (mbl...@utmem2.utmem.edu) wrote:

: tmh2708@omega (T.M.Haddock) wrote:
: > It's now 10pm on August 8th.
: >
: > How come I see no "MacDOOM is Here!" posts?
: > But maybe my newfeed is hosed. Anyone else see one?
:
: You missed the posts. Many people already bought MacDoom from their local
: retailers days ago.

You're right. We're getting crappy news service of late.
It's Sunday, Aug 13th, and I'm still getting Aug 5th-9th posts.

[set soapbox_mode=on]
And this from a univeristy that claims to be a technological leader.
We have the school president making the papers with stories about
spending $3 million on upgraded computer facilites while computer
services says it wants to kill internet connectivity because the
server is too slow and its too much trouble to maintain.
[set soapbox_mode=off]

And I too have since gotten my copy MacDoom locally. :)

TRAVIS


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