I am unable to test this hypothesis, but on my roommate's computer at
college (386SX-16, 2 megs RAM, Sound Blaster 1.5) there was *no* speech of
any sort. There were, however, special sounds for different events (e.g.
fanfare when a unit is destroyed, ringing when a construct is finished and
ready to be placed).
He had all of his free upper memory (about 700K) configured as EMS, so
possibly the game requires XMS for speech.
--
Joshua E. Randall bz...@cleveland.freenet.edu
1) Dune 2 does not use EMS, all XMS.
2) Disable the disk cache.
--
_________________________________________________________________________
Michael Tan Yew Keong | law4...@nusunix1.nus.sg | law4...@nusvm.nus.sg|
Final Year Law student - OH GOD, IT'S BEEN A HELLUVA LONG TIME!!! |
________________________________________________________________________|
I have done both of these & still no voice. On GEnie, someone was saying
that the IRQ for the Soundblaster *must* be set to 7, not 5 or 3. Mine
is at 3. Before I go messing around with IRQ levels, can anyone confirm
or deny this?
--
Elaine May Hewlett-Packard Corporate Engineering
m...@hpcesma.ce.hp.com Palo Alto, California
This was because I was not using the default Interupt
7 on the soundblaster card.
Fortunatly, this can be fixed.
Just put the following line in your autoexec.bat
(or just execute it)
SET BLASTER=A220 I7 D1 T3
Where A is the address (default is 220 I think)
Where I is the interrupt (default is 7 I think)
I don't know what D and T are for
THEN YOU MUST rerun the dune2 setup. This
solved my problem. (And thanks to the person
who posted this a while ago!)
A quick question:
In the early scenerions (1-3) can you control your
carryall? It flys my harvester in when I build
a refinery and it has even picked it up from
a spice harvest on its own. Can I control it?
Another question:
How do you prevent your harvester(s) from being
eaten by worms without watching them all the
time?
I know people don't like to read the documentation, but it really
helps to do so, especially if you are having installation problems or
difficulty running the game (i.e. no speech during the game). If you
read the reference card that comes with the game, it tells you that
you need to have HIMEM.SYS loaded to get speech during the game (and a
total of 2MB of RAM). For some reason, which I haven't bothered to
figure out yet, Dune II doesn't work with XMS memory provided by QEMM,
only with HIMEM.SYS.
--
Michael Wang
mmw...@mv.us.adobe.com
2) Ask the guy to return at the first call of `Warning, wormsighting!'
The carryall will pick it up.