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Xwing Great but almost too fast!

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Thomas Calvin Cannon

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Feb 28, 1993, 3:11:38 PM2/28/93
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In article <21...@emoryu1.cc.emory.edu> la...@emory.edu (Diego) writes:
>Ok folks!
> Just got my copy of Xwing from LucasArts and it seems to me
> that it is VERY good. Will post a more detailed review later,
> but essentially it seems much more "flight simulator-ish" than
> Wing Commander, though it is also less cinematic and more
> action oriented than the same. Space flight is MUCH more
> disorienting here... wich makes fighting much more easy.
>
> Now for the question... Is it just me or has anybody else
> noticed the BLINDING speed with which enemy fighters move in
> this game?? Makes Kilrathi look like they're damned near
> standing still. On my 486/33 under both dos and OS/2 sessions
> it took me quite a few ugly deaths before I could even BEGIN to
> follow the fighters around the screen, much less get a good
> shot in on them. Good thing lucasarts included the target mode
> in the multi-function-display.

If you haven't already done so, fly some of the 'Historical Missions.'
These are really just training missions that will pit you first
against unmoving-unarmed TIE's, and gradually moves you up to a
'blindingly fast' attacking target.

>
> So anyways, anybody go any decent tips for keeping an eye on
> the enemy?? Unfortunately the game has no "padlock" style view
> (a la Falcon or f15 III)... then again it'd probably be useless
> given the quick motion and disorientation of the batles
> (particularly easy to see if you go to the film room and try to
> view a battle from a fixed vantage).

If you're having trouble, try using the full-screen mode (hit '.')
It helped me out a lot.

>
>
> -Regards,
> -Diego Gallina
> -(la...@unix.cc.emory.edu)
>
---
Tom Cannon
ink...@leland.stanford.edu


Ron Asbestos Dippold

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Mar 1, 1993, 4:01:01 PM3/1/93
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la...@emory.edu (Diego) writes:
> So anyways, anybody go any decent tips for keeping an eye on
> the enemy?? Unfortunately the game has no "padlock" style view

You will learn their methods so that you can track them fairly well -
I know that I can pretty much guess where they're going to go.
However, once you DO lose them, then you have to use your targetting
radar - this is sort of a pain since I at least can't really keep my
attention on both "screens" at the same time. Once he's back on my
viewscreen, however, he's mine. Practice! Especially try the A-WING
historical missions - my A-Wing took out about 30 TIEs on one of them.

In addition, if you hit "." while you are fighting, you get a full
screen viewscreen - much easier to track things, but you can't keep
track of how your shields are doing.

I noticed that the Y-Wings have really severe tunnel vision - too much
cockpit!
--
The world is coming to an end! Return those library books!

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