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SAS WWI?

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Mike Kreuzer

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Nov 13, 2009, 7:30:41 PM11/13/09
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All I've seen is a single line: "Notice: Supremacy at Sea - WW1 due out
around Q1-Q2 2010"
http://forums.navalwarfare.net/showthread.php?t=4

Details!?

Moving to WWI would solve the aircraft problems. <g> If the 1.1 patch ever
gets out of beta, and if there was a way to move away from the sandbox
design and have a few more more-historical scenarios, man, this could be the
game of the year for next year already lined up too.

Regards,
Mike Kreuzer
www.mikekreuzer.com

Vincenzo Beretta

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Nov 13, 2009, 8:03:46 PM11/13/09
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> have a few more more-historical scenarios

Absolutely. I'm reading the very in-depth and informative history of the
Regia Marina in WWII by Giorgio Giorgerini, and I would really like to see a
1940 Med scenario for SAS with a realistic OOB (i.e. no aircraft carriers
for Italy and so).


Warship NWS

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Nov 13, 2009, 9:33:29 PM11/13/09
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SAS v1.1 public beta testing is nearly completed. After the final v1.1
is posted we will be going over internal plans for SAS-WW1.

Thanks.
Christopher Dean
Naval Warfare Simulations
Director of Operations
http://www.navalwarfare.net

Mike Kreuzer

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Nov 14, 2009, 2:32:40 AM11/14/09
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"Warship NWS" <Wars...@yahoo.com> wrote in message
news:5bb37015-bdd6-4046...@b2g2000yqi.googlegroups.com...

Ta.

OK, was on 1.042 beta 3 when I gave up on SAS last time. Went through the
hoops of uninstalling, & reinstalling v1.0. Then applying patches through to
1.1 beta 10 ... and:

Building:
- I ask for no ship recommendations at the start, but I get a whole list
which is very time consuming to delete one ship at a time (ended up playing
three turns as Italy, just got rid of the carriers, built an Iowa-like BB &
a whole lot of u-boat-like subs).
- I'd like to be able to sort the ship list (by eg type)
- Escorts seem to end up general purpose, no matter which specialisation I
select for them

Fleets:
- the exit button (the cuff with braid) still disappears from the TF
allocation screen. It's there, but it's invisible.
- the missions generated by the 2IC seem unrelated to the available missions
given him to generate
- I ended up quitting when I selected view generated mission on the map, &
there was no way to get back out of that screen.

Play:
- most of my manually created fleets didn't appear to be given missions, or
to select for control (or to do anything)
- all the 'stop for' options are set to off at start, maybe on would be
better, I missed the first half of the first turn till I worked out what was
going on
- the new event boxes at the top of the screen are better than the old
version (if I remember them correctly)
- editing rules of engagement don't seem to save either
- the AI is crazy brave. The AI had four BBs at the start, by the end of the
first day 3 were wrecked. By the end of the second day the fourth was
sinking and was joined by an aircraft carrier. Again the war in the Med is
not going to last too long with this rate of losses. Why does the AI
sail tiny surface fleets on bombardment missions in the Adriatic?

Generally:
- It's not until I'm playing a turn (after about an hour of play) that I can
click the music off.
-it's a lot more stable than it was, but it's still way too buggy to play

My two cents worth.

Regards,
Mike Kreuzer
www.mikekreuzer.com

Warship NWS

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Nov 14, 2009, 3:11:38 AM11/14/09
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MK, it would be best to post your comments on our internal forums in
the SAS public beta testing thread. There is no possible way for Tony
to forum hop with his schedule and he is the best person to discuss
detailed topics with.

Side note, your missing a lot about the design but I personaly do not
have the time to delve into it with you as my schedule is already full
as it is. BTW, you can shut off the music within the admirals office
under game options.

Go here and post your comments.. Tony is very good about replying:
http://forums.navalwarfare.org/showthread.php?t=1503

Mike Kreuzer

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Nov 14, 2009, 7:05:19 PM11/14/09
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"Warship NWS" <Wars...@yahoo.com> wrote in message
news:2d7b1585-daaa-45f6...@s31g2000yqs.googlegroups.com...

You're welcome!

Regards,
Mike Kreuzer
www.mikekreuzer.com

Mike Kreuzer

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Nov 14, 2009, 7:05:22 PM11/14/09
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"Vincenzo Beretta" <rec...@hotmail.com> wrote in message
news:WlnLm.35001$813....@tornado.fastwebnet.it...

Le Navi diLinea? Unfortunately this idiot doesn't speak Italian - I of
course blame the Marist Brothers who were in charge of my brief, haphazard
semi education.

Regards,
Mike Kreuzer
www.mikekreuzer.com

Vincenzo Beretta

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Nov 14, 2009, 8:31:53 PM11/14/09
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"Mike Kreuzer" <mi...@FIRSTNAMEkreuzer.com> ha scritto nel messaggio
news:4aff45ce$1...@dnews.tpgi.com.au...

"La Guerra Italiana Sul Mare - La Marina Italiana tra Vittoria e Sconfitta,
1940-43" ("Italian War on the Sea - Italian Navy Between Victory and Defeat,
1940-43")

I checked if there is an English edition, but I wasn't able to find it. It
is the best book available on the Italian Navy in WWII: 600 small print
pages with topics ranging from pre-war developments, technologies,
doctrines, analysis of key problems (Malta, the radar or lack of thereof, if
aircraft carriers would really have been so important...) to the analysis of
single battles and the political and operational aftermaths of each one of
them.

It is jam-packed with historical data, in-depth analysis written by the
Italian Admirals during the war (and modern commentary on them...),
technical data, commentary on both the overall operational conduit and the
single battles, and much more.

I'm discovering a lot of interesting facts. To give some examples:

- Tactical doctrines: Italian ships were supposed to offer the boradside to
the enemy and fire with all guns. The British default doctrine was to close
range, firing only with the forward guns, but offering a smaller target.

- Technical problems: I was surprised to discover that not even once a shell
fired by an Italian 381/50 gun hit a target - due to the tendence for the
salvos to "scatter" and thus making the firing solutions almost moot O__o
The problem, even if identified and denounced, was never corrected.

- How, according to Giorgerini, the Italian Navy, overall, accomplished her
mission in the war. This may sound stunning, but the author underlines how
the one and only mission for the RM was to guarantee the flux of supplies to
North Africa - something that the Navy managed more or less to pull off even
if going against the British, her own admirals, the Germans (who insisted
for using the Enigma codes, wereas the Italian ones hadn't been fully
decripted) and Mussolini himself.

Regarding Mussolini, both the Fascist party and the yes-men in the Navy saw
the fleet as a way to obtain a "prestige victory" in a mini-Jutland in the
Med. Our country being Italy, of course, the idea of *losing* prestige and
(unreplaceable) ships in a mini-Jutland being the main factor in the RM's
reluctance to actually engage. Interestingly enough, the whole Matapan
disaster was born from Mussolini's frustration with the Navy, and his order
to "sail for the Eastern Med and do something" - the actual operational
reasons being made up to fulfill this irresponsible request.

- How the aforementioned problems (Malta, the lack of radar and the lack of
aircraft carriers) were "unasked excuses" for the disasters that befell the
Italian Navy in WWII - for each one of these problems Giorgerini makes a
case, supported by a lot of facts and logical reasoning, that either the
problem lied elsewhere (a better co-ordination between the Naval and the Air
commands would have made aircraft carriers unnecessary, given Italian
peninsula's positional dominance in the central Med) ot it was a problem
whose solution was never pursued (Italy *could* have developed working
radars for the Navy, but the idea was never seriously considered).

A very good and stimulating book, as I said. It makes you want to fire up a
SAS campaign and try some ideas - but I really would like to start a war in
the Med in 1940, and with historic OOBs.

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