On 24/04/2013 12:49 AM, smr wrote:
> The argument many of you seem to be making is, but what if you could get
> that game for $10? Maybe then FIVE people would buy it who wouldn't ever
> buy it at $40, making them more money overall?
But it's more than that.. quite often it has been stated that Steam
sales will increase volume by 20-30 times normal.
Instead of 10 x $40, you have 200 x $10 - big difference
> 1) They're making the money they want to make, I would guess, or they
> wouldn't be healthily in business like they seem to be.
How do we know they have a healthy business? Just because a business
survives for a number of years, it doesn't mean it is doing well.
> 2) Once you sell something for $10, real fuckin' hard to sell it (or
> anything similar to it) for $40 ever again.
Nope, not true at all - that's the whole point of a sale, a short time
reduction in the price. In fact sometimes it raises the profile of the
game and makes it more visible.. and often a game has already stopped
selling by the time it hits a $10 sale. Better to sell some at a lower
price than none at a higher price.
> To even test RPS' admittedly attractively laid-out challenge, they're
> risking #2 and cutting out the market for their games at full-price ever
> again. What if the bundles are released and tank? Now they're fucked.
How is selling a 5 year old game at a reduced price cutting out the
market for a full-price current release? Games companies do it all the
time! They will release a sequel to a game at e.g. $50 and at the same
time will reduce the original game down to a ridiculously low price e.g.
$10 or $5. Not only do they get extra sales of the original game, but
it increases their market for the new game.
> I know Gifty is the same as myself in that neither of us care that the
> biennial Bethesda Uber-RPG is usually $60 to start and $100 with all the
> DLC by the time it's said and done; when that's what I want to play,
> that's the only thing that will do, and I buy it. Ditto when Codemasters
> releases their Euro-rally game every other year or so; that's precisely
> what I want to play, so I pay full freight. I don't feel differently when
> it comes time to wargame, I guess.
But there are people out there e.g. me, that have more than 1 interest
in games. I enjoy wargames, but I also enjoy a good strategy game or
rpg. Also, when you see games on sale for $5 you sometimes just buy it
as an impulse buy out of curiosity. That's sales the company gets that
they would never get even when the game is new.
So many times on Steam I have seen comments in forums "didn't know what
the game would be like but I thought I would give it a try at $5". Had
a few of those style comments for Unity of Command (it only reduced down
to $10, which was still enough for impulse buyers).
Wargame sites aren't just competing with other wargame sites any more..