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Panzer General Forever

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eddys...@hotmail.com

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Feb 1, 2010, 2:50:28 AM2/1/10
to
Hi,

Remake of the original PG game - to be found here :

http://rudankort.spb.ru/pgforever/

Greetz,

Eddy Sterckx

KG_Jag

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Feb 1, 2010, 3:17:37 AM2/1/10
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On Feb 1, 1:50 am, "eddyster...@hotmail.com" <eddyster...@hotmail.com>
wrote:

The web site seems to be under construction, as none of the links
concerning the game appear to work.

eddys...@hotmail.com

unread,
Feb 1, 2010, 3:21:21 AM2/1/10
to
On 1 feb, 09:17, KG_Jag <wburb...@netscape.net> wrote:
> On Feb 1, 1:50 am, "eddyster...@hotmail.com" <eddyster...@hotmail.com>
> wrote:
>
> > Hi,
>
> > Remake of the original PG game - to be found here :
>
> >http://rudankort.spb.ru/pgforever/
>
>
> The web site seems to be under construction, as none of the links
> concerning the game appear to work.

The game download link works :

http://rudankort.spb.ru/PGForever.zip

Greetz,

Eddy Sterckx


Bloodstar

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Feb 1, 2010, 4:58:48 AM2/1/10
to

And what happened with that wargame of the year contest?
I am just curious.

BTW, one good news I have won more than 6000 euros on one lottery hehe.


Jim Cobb

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Feb 1, 2010, 11:00:39 AM2/1/10
to
We should note that the original DOS version is requires.

Jim Cobb

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Feb 1, 2010, 11:59:58 AM2/1/10
to

Jim Cobb

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Feb 1, 2010, 12:31:35 PM2/1/10
to
Contrary to the sip documentation, PGF is stand-alone.

Alexander

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Feb 1, 2010, 1:12:04 PM2/1/10
to

Hello All!

My name's Alex, and I'm the creator of the PG Forever remake. As was
reported in this topic already, http://rudankort.spb.ru/pgforever/ web
page is under construction and should not be used as a starting point
to check out the game. I've never posted any links to this homepage
anywhere, so I wonder how you have
found it. ;) I plan to put up an official game's web site shortly, but
for now the best starting point is this post of mine:
http://panzercentral.com/forum/viewtopic.php?t=45039

It contains a lot of info and will give you better insight into what
PGF really is. Sorry for confusion. :)

I'm not sure I can monitor this group regularly, but if you have any
questions about PGF, you can always contact me directly at
ruda...@rsdn.ru.

Thx, and have fun.

Alex

On 1 фев, 10:50, "eddyster...@hotmail.com" <eddyster...@hotmail.com>
wrote:

Bloodstar

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Feb 1, 2010, 1:47:06 PM2/1/10
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We knew that everyone is reading this ng hehe :)))


KG_Jag

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Feb 1, 2010, 2:22:42 PM2/1/10
to
On Feb 1, 12:12 pm, Alexander <rudank...@gmail.com> wrote:
> Hello All!
>
> My name's Alex, and I'm the creator of the PG Forever remake. As was
> reported in this topic already,http://rudankort.spb.ru/pgforever/web
> page is under construction and should not be used as a starting point
> to check out the game. I've never posted any links to this homepage
> anywhere, so I wonder how you have
> found it. ;) I plan to put up an official game's web site shortly, but
> for now the best starting point is this post of mine:http://panzercentral.com/forum/viewtopic.php?t=45039
>
> It contains a lot of info and will give you better insight into what
> PGF really is. Sorry for confusion. :)
>
> I'm not sure I can monitor this group regularly, but if you have any
> questions about PGF, you can always contact me directly at
> rudank...@rsdn.ru.

>
> Thx, and have fun.
>
> Alex
>
> On 1 фев, 10:50, "eddyster...@hotmail.com" <eddyster...@hotmail.com>
> wrote:
>
> > Hi,
>
> > Remake of the original PG game - to be found here :
>
> >http://rudankort.spb.ru/pgforever/
>
> > Greetz,
>
> > Eddy Sterckx

Thanks for your work and making the game available to the wargaming
community.

Ray O'Hara

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Feb 1, 2010, 3:25:45 PM2/1/10
to

"Alexander" <ruda...@gmail.com> wrote in message
news:f81fbe27-36f2-4ce9...@19g2000yql.googlegroups.com...

Hello All!

My name's Alex, and I'm the creator of the PG Forever remake. As was
reported in this topic already, http://rudankort.spb.ru/pgforever/ web
page is under construction and should not be used as a starting point
to check out the game. I've never posted any links to this homepage
anywhere, so I wonder how you have
found it. ;) I plan to put up an official game's web site shortly, but
for now the best starting point is this post of mine:
http://panzercentral.com/forum/viewtopic.php?t=45039

It contains a lot of info and will give you better insight into what
PGF really is. Sorry for confusion. :)

I'm not sure I can monitor this group regularly, but if you have any
questions about PGF, you can always contact me directly at
ruda...@rsdn.ru.

Thx, and have fun.

Alex


=========================================================================

great stuff, thanks.


eddys...@hotmail.com

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Feb 2, 2010, 2:26:31 AM2/2/10
to
On 1 feb, 19:12, Alexander <rudank...@gmail.com> wrote:
> I've never posted any links to this homepage
> anywhere, so I wonder how you have
> found it. ;)

I've got a ring of spies and informers reporting to me about
everything that moves in the wargame world :)

Installed it last night - tip : change your screen setting to 1024x769
or such before you start the game - started the Poland scenario and
all the fine memories came flooding back. Great job.

Greetz,

Eddy Sterckx

Mike Kreuzer

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Feb 2, 2010, 4:17:59 AM2/2/10
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<eddys...@hotmail.com> wrote in message
news:217f3561-7aab-4150...@q4g2000yqm.googlegroups.com...

Legality: questionable.
Enjoyment: immense.

Good find.

Regards,
Mike Kreuzer
www.mikekreuzer.com

eddys...@hotmail.com

unread,
Feb 2, 2010, 5:00:04 AM2/2/10
to
On 2 feb, 10:17, "Mike Kreuzer" <m...@FIRSTNAMEkreuzer.com> wrote:

> Legality: questionable.

Not at all - it's completely illegal to distribute the original
graphics and reverse engineer the code.

Couldn't care less. I see it as a great tribute to a classic game, not
as a pirating attempt. No harm, no foul.

Greetz,

Eddy Sterckx

smr

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Feb 2, 2010, 11:45:39 AM2/2/10
to

Who owns SSI's assets these days, Ubisoft? They should be encouraging
this and/or hiring the guy, frankly. All I'm rooting for is for him to
add Pacific, Fantasy & Star General and then to move on to the PGII line.

Great fun.

--
smr

Giftzwerg

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Feb 2, 2010, 1:08:46 PM2/2/10
to
In article <c650b6f8-5d11-45d4-ab17-0c883d982a63
@a5g2000yqi.googlegroups.com>, eddys...@hotmail.com says...

> > Legality: questionable.
>
> Not at all - it's completely illegal to distribute the original
> graphics and reverse engineer the code.
>
> Couldn't care less. I see it as a great tribute to a classic game, not
> as a pirating attempt. No harm, no foul.

The only thing that gives me pause here is the strong suspicion that
someone - let's call this hypothetical developer "Jimb Rhos" - is, right
now, pointing at this "remake" and shouting, "SEE! SEE! WE NEED OUR
NAZI DRM NOW MORE THAN EVER!," at some hapless customer whose copy of
his game has decided it's no longer legally licensed.

<shrug>

--
Giftzwerg
***
"Newfoundland and Labrador Premier Danny Williams is set to undergo
heart surgery this week in the United States."
- CBC
"Huh. Interesting. Why would a Canadian pay for surgery in the USA
instead of getting it for free in Canada?"
- Giftzwerg

Giftzwerg

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Feb 2, 2010, 1:10:36 PM2/2/10
to
In article <hk9kq6$ntl$3...@ftupet.ftupet.com>, m...@shawnritchie.com says...

> >> Legality: questionable.
> >
> > Not at all - it's completely illegal to distribute the original
> > graphics and reverse engineer the code.
> >
> > Couldn't care less. I see it as a great tribute to a classic game, not
> > as a pirating attempt. No harm, no foul.
> >
> > Greetz,
> >
> > Eddy Sterckx
>
> Who owns SSI's assets these days, Ubisoft? They should be encouraging
> this and/or hiring the guy, frankly. All I'm rooting for is for him to
> add Pacific, Fantasy & Star General and then to move on to the PGII line.

It isn't the first time this has been done. Some years back I bought a
game for the Palm OS at handandgo.com called "Panzer" (or some such),
and it was PG minus the campaign.

Vincenzo Beretta

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Feb 2, 2010, 3:59:57 PM2/2/10
to
> The only thing that gives me pause here is the strong suspicion that
> someone - let's call this hypothetical developer "Jimb Rhos" - is, right
> now, pointing at this "remake" and shouting, "SEE! SEE! WE NEED OUR
> NAZI DRM NOW MORE THAN EVER!," at some hapless customer whose copy of
> his game has decided it's no longer legally licensed.

Somehow I don't think that, let's say, SHES games will be around in 2022.
Which is 16 years from when Fistant Drums was published - the timespan that
separates us from "Panzer General".


Giftzwerg

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Feb 2, 2010, 5:57:43 PM2/2/10
to
In article <ln0an.103635$813....@tornado.fastwebnet.it>,
rec...@hotmail.com says...

Yeah, but we're not talking about *reality* here, but the hysterical
perceptions of some douchebag who's more concerned about foiling one
pirate than pleasing 1,000 paying customers.

So stir more pure stupidity into your projection, willya?

KG_Jag

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Feb 3, 2010, 1:58:11 AM2/3/10
to
On Feb 2, 4:57 pm, Giftzwerg <giftzwerg...@hotmail.com> wrote:
> In article <ln0an.103635$813.86...@tornado.fastwebnet.it>,
> reck...@hotmail.com says...

Since Wildcard Willie is in charge of both the form of DRM and the
"business" model, there's not telling what might be done or the
irrational reason(s) for any such action. It's more or less a
fanatical religious-like belief system (e.g. no one will pirate our
product regardless of the cost or impact) with its own established
truths and version of internal logic.

eddys...@hotmail.com

unread,
Feb 3, 2010, 3:55:21 AM2/3/10
to
On 3 feb, 07:58, KG_Jag <wburb...@netscape.net> wrote:
> It's more or less a
> fanatical religious-like belief system (e.g. no one will pirate our
> product regardless of the cost or impact) with its own established
> truths and version of internal logic.

LOL - heretics will burn ! :)

Greetz,

Eddy Sterckx

Cronos

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Feb 3, 2010, 8:32:54 PM2/3/10
to
Ray O'Hara wrote:

> great stuff, thanks.
>
>

Why doesn't your newsreader quote the previous thread properly like
everyone else's does? Or did you deliberately make it look like shit
just to annoy us?

Cronos

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Feb 3, 2010, 8:33:50 PM2/3/10
to
eddys...@hotmail.com wrote:

> Installed it last night - tip : change your screen setting to 1024x769
> or such before you start the game -

What??? No widescreen support? No buy!!!!

Vincenzo Beretta

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Feb 5, 2010, 2:44:23 AM2/5/10
to

<eddys...@hotmail.com> ha scritto nel messaggio
news:30f6d94b-8c3f-4c1e...@q4g2000yqm.googlegroups.com...

> Hi,
>
> Remake of the original PG game - to be found here :
>
> http://rudankort.spb.ru/pgforever/

I see that the "advanced" AI is really improved. The Polish campaign was,
traditionally, a walkover (for all purposes it was the tutorial). Now it
took me three attempts to get a Major Victory in the first scenario, and I
was beaten in the second one (admittedly I played it on my laptop while
already half-asleep, but this confirms how the old "one more turn charm" is
still there). Those Polish defend their homeland like never seen before.

Mike Kreuzer

unread,
Feb 5, 2010, 2:58:25 AM2/5/10
to
"Vincenzo Beretta" <rec...@hotmail.com> wrote in message
news:C%Pan.105767$813....@tornado.fastwebnet.it...

Ha, confirming the quality of my generalship. I've played three times (while
half asleep also), and have lost each time.

Regards,
Mike Kreuzer
www.mikekreuzer.com

eddys...@hotmail.com

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Feb 5, 2010, 3:33:58 AM2/5/10
to
On 5 feb, 08:44, "Vincenzo Beretta" <reck...@hotmail.com> wrote:

> I see that the "advanced" AI is really improved. The Polish campaign was,
> traditionally, a walkover (for all purposes it was the tutorial). Now it
> took me three attempts to get a Major Victory in the first scenario, and I
> was beaten in the second one (admittedly I played it on my laptop while
> already half-asleep, but this confirms how the old "one more turn charm" is
> still there). Those Polish defend their homeland like never seen before.

Another good point was made in another forum : Panzer General didn't
give us a small piece of a battle or a campaign, no it gives us the
entire Polish campaign and the entire France 40 campaign etc.

This guy made the right choices : keep the good points of PG and
improve the major weak point : the AI.

Compare that to the PG clone "Operation Barbarossa" where the
developer opted to put his time and effort in creating 3D graphics
<sigh> and offers only slices of a historical campaign.

Greetz,

Eddy Sterckx

codman

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Feb 5, 2010, 7:11:30 AM2/5/10
to
On Feb 5, 2:58 am, "Mike Kreuzer" <m...@FIRSTNAMEkreuzer.com> wrote:
> "Vincenzo Beretta" <reck...@hotmail.com> wrote in message
>
> news:C%Pan.105767$813....@tornado.fastwebnet.it...
>
>
>
>
>
>
>
> > <eddyster...@hotmail.com> ha scritto nel messaggio

> >news:30f6d94b-8c3f-4c1e...@q4g2000yqm.googlegroups.com...
> >> Hi,
>
> >> Remake of the original PG game - to be found here :
>
> >>http://rudankort.spb.ru/pgforever/
>
> > I see that the "advanced" AI is really improved. The Polish campaign was,
> > traditionally, a walkover (for all purposes it was the tutorial). Now it
> > took me three attempts to get a Major Victory in the first scenario, and I
> > was beaten in the second one (admittedly I played it on my laptop while
> > already half-asleep, but this confirms how the old "one more turn charm"
> > is still there). Those Polish defend their homeland like never seen
> > before.
>
> Ha, confirming the quality of my generalship. I've played three times (while
> half asleep also), and have lost each time.
>
> Regards,
> Mike Kreuzerwww.mikekreuzer.com- Hide quoted text -
>
> - Show quoted text -

So much for the "old days" when you could build up experienced units
quickly!!! I think I played the first scenario about 15 times before
I managed to squeak out a minor victory without losing any units.
Looks like getting to Washington with all your original units is going
to be mighty tough. I just hate it when things get so realistic... ;)

Steve

mcv

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Feb 8, 2010, 2:58:03 PM2/8/10
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codman <codm...@yahoo.com> wrote:

> On Feb 5, 2:58?am, "Mike Kreuzer" <m...@FIRSTNAMEkreuzer.com> wrote:
>> "Vincenzo Beretta" <reck...@hotmail.com> wrote in message
>> > <eddyster...@hotmail.com> ha scritto nel messaggio
>> >news:30f6d94b-8c3f-4c1e...@q4g2000yqm.googlegroups.com...
>> >> Hi,
>>
>> >> Remake of the original PG game - to be found here :
>>
>> >>http://rudankort.spb.ru/pgforever/
>>
>> > I see that the "advanced" AI is really improved. The Polish campaign was,
>> > traditionally, a walkover (for all purposes it was the tutorial). Now it
>> > took me three attempts to get a Major Victory in the first scenario, and I
>> > was beaten in the second one (admittedly I played it on my laptop while
>> > already half-asleep, but this confirms how the old "one more turn charm"
>> > is still there). Those Polish defend their homeland like never seen
>> > before.
>>
>> Ha, confirming the quality of my generalship. I've played three times (while
>> half asleep also), and have lost each time.
>
> So much for the "old days" when you could build up experienced units
> quickly!!! I think I played the first scenario about 15 times before
> I managed to squeak out a minor victory without losing any units.
> Looks like getting to Washington with all your original units is going
> to be mighty tough. I just hate it when things get so realistic... ;)

Last evening I thought you were right. I played it twice and didn't even
manage a minor victory, despite my willingness to take heavy losses.

This morning I discovered you start the scenario with about 230 prestige,
enough for a couple of tanks and a recon, and a nice 7-turn victory.
12 turns for Warsaw, so everything looked easy again. So I tried to blitz
Norway in the same way, and lost both the scenario and all my infantry
and artillery. Fall Gelb is going to be fun...


mcv.
--
Science is not the be-all and end-all of human existence. It's a tool.
A very powerful tool, but not the only tool. And if only that which
could be verified scientifically was considered real, then nearly all
of human experience would be not-real. -- Zachriel

codman

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Feb 8, 2010, 6:12:27 PM2/8/10
to
On Feb 8, 2:58 pm, mcv <mcv...@xs4all.nl> wrote:
> codman <codman...@yahoo.com> wrote:

> > So much for the "old days" when you could build up experienced units
> > quickly!!!  I think I played the first scenario about 15 times before
> > I managed to squeak out a minor victory without losing any units.
> > Looks like getting to Washington with all your original units is going
> > to be mighty tough.  I just hate it when things get so realistic... ;)
>
> Last evening I thought you were right. I played it twice and didn't even
> manage a minor victory, despite my willingness to take heavy losses.
>
> This morning I discovered you start the scenario with about 230 prestige,
> enough for a couple of tanks and a recon, and a nice 7-turn victory.
> 12 turns for Warsaw, so everything looked easy again. So I tried to blitz
> Norway in the same way, and lost both the scenario and all my infantry
> and artillery. Fall Gelb is going to be fun...
>

With all the snow in the mid Atlantic, I've had plenty of time to play
and enjoyed every minute of it! It's funny as I was thinking about
this game and then Eddie posts the link and as someone posted earlier
all of the "just more turn" is still there. I just have to remember
how to get sent to the Eastern Front as that path seemed to generate
the most battles and I think I'll give up on carrying para's in my
core this time as the AI is more on the ball about it's rear areas.

Steve

Vincenzo Beretta

unread,
Feb 9, 2010, 5:43:22 AM2/9/10
to
> This morning I discovered you start the scenario with about 230 prestige,
> enough for a couple of tanks and a recon, and a nice 7-turn victory.
> 12 turns for Warsaw, so everything looked easy again. So I tried to blitz
> Norway in the same way, and lost both the scenario and all my infantry
> and artillery. Fall Gelb is going to be fun...

Lucky you! I blitzed to Warsaw along the Southern route with the big of my
forces, and I got there around turn 6. But the AI now does seem devilishy
capable of using artillery for defence and for mutual support. Assaults by
the infantry against AT guns are now usually preemtively bombarded by either
one or two betteries, and end up breaking with heavy losses and none given.
Artillery itself is usually covered by other batteries.

The blitz is still there, but if you allow the AI to build up the city
attacks become real sieges.


mcv

unread,
Feb 10, 2010, 7:45:28 AM2/10/10
to
Vincenzo Beretta <rec...@hotmail.com> wrote:
>> This morning I discovered you start the scenario with about 230 prestige,
>> enough for a couple of tanks and a recon, and a nice 7-turn victory.
>> 12 turns for Warsaw, so everything looked easy again. So I tried to blitz
>> Norway in the same way, and lost both the scenario and all my infantry
>> and artillery. Fall Gelb is going to be fun...
>
> Lucky you! I blitzed to Warsaw along the Southern route with the big of my
> forces, and I got there around turn 6. But the AI now does seem devilishy
> capable of using artillery for defence and for mutual support. Assaults by
> the infantry against AT guns are now usually preemtively bombarded by either
> one or two betteries, and end up breaking with heavy losses and none given.
> Artillery itself is usually covered by other batteries.

The AI uses a lot of artillery indeed. I have no idea if it did that in
the original game. During the Polish campaign I wondered if it did that
because I had mostly infantry (which would have been really cool), but in
the Low Countries, after losing all my infantry, I'm still facing a lot of
artillery. And still making a lot of progress, too.

Maybe the AI really is a bit smarter, but it doesn't seem to make the game
a lot harder. Or maybe I got a bit smarter too. But I don't think I'm
playing anywhere close to optimal here.

Ray O'Hara

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Feb 13, 2010, 1:55:05 PM2/13/10
to

"Cronos" <cro...@sphere.invalid> wrote in message
news:hkd844$cc9$7...@news.eternal-september.org...


it's because the post i replied to eas from google and it is an issue with
them.

and while we're at it.you need to create a new account because I'm kill
filing you.

Jeff Urs

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Feb 13, 2010, 11:24:19 PM2/13/10
to
Ray O'Hara wrote:
> "Cronos" <cro...@sphere.invalid> wrote in message
> news:hkd844$cc9$7...@news.eternal-september.org...
>> Why doesn't your newsreader quote the previous thread properly like
>> everyone else's does? Or did you deliberately make it look like shit just
>> to annoy us?
>
> it's because the post i replied to eas from google and it is an issue with
> them.

Actually, it's because Microsoft newsreaders -- including the Outlook
Express that you are using -- are broken in their quoting of certain
plain text posts. When you see a reply in which the quoted lines are
not identified by some sort of quoting character, usually the greater-
than symbol, check the headers, and you'll see that you've found
another OE or Live Mail user.

--
Jeff

Knot

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Feb 14, 2010, 7:32:44 AM2/14/10
to

"Jeff Urs" <jeff...@gmail.com> wrote in message
news:bee2165f-52e2-4131...@c16g2000yqd.googlegroups.com...

Not so - check my headers.

Jeff Urs

unread,
Feb 14, 2010, 9:22:43 AM2/14/10
to
On Feb 14, 7:32 am, "Knot" <K...@Home.com> wrote:
> Not so - check my headers.

Do you get proper quoting when you start a reply to the post by
Alexander that Ray was referring to? If so, either Microsoft has fixed
Live Mail's handling of the quoted-printable encoding, and I thank
them, or you're using something like OE QuoteFix, and I thank you.

--
Jeff

Knot

unread,
Feb 14, 2010, 12:14:16 PM2/14/10
to

"Jeff Urs" <jeff...@gmail.com> wrote in message

news:e12f3689-6335-4783...@c16g2000yqd.googlegroups.com...

Yes I get proper quoting when I start the reply.
I guess they fixed it. It's been Ok for as long as I've used it but that
isn't very long.

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