<div>I've read multiple messages both here and elsewhere online on things to try and so far all I've been able to do is unlink my EA Account from my PSN ID and now I apparently cannot relink the two. That however is a separate issue.</div><div></div><div></div><div></div><div></div><div></div><div>Dead Space 3 online free</div><div></div><div>Download File:
https://t.co/CIPKOhJbzA </div><div></div><div></div><div> GQman2121 This is not a Sony "issue" because it isn't the console, or marketplace causing an issue with your game, download, servers etc. If the content is no longer in the store at all, that is working as intended. That means it was removed as downloadable content. In my opinion that was done because the online pass isn't needed for DRM downloads but would be for physical copies from way back when.</div><div></div><div></div><div>Here is what we sent out to players a while back</div><div></div><div></div><div></div><div>ONLINE PASS HAS BEEN DISCONTINUED, AND ITS REQUIREMENT FOR OLDER GAMES WILL BE ELIMINATED.</div><div></div><div></div><div></div><div>Do I still need an Online Pass to play multiplayer games online?</div><div></div><div>For new EA titles, Online Pass will no longer be needed or included. Additionally, we are in the process of eliminating Online Pass requirements from existing EA games. This process will take several weeks. For some games, the prompt to enter an Online Pass code will no longer appear; for others, you will still need to download and install an Online Pass, but they will be available free of charge from the Xbox LIVE Marketplace or PlayStation Store.</div><div></div><div></div><div></div><div>If the pass is not allowing you to download it from within the game, you can try to reinstall the game, or sign into the console with another account that does own it, but if the above-mentioned doe no work, then I am afraid there isn't any other way of getting that downloaded if the PS store doesn't have it available.</div><div></div><div></div><div>It sounds like you're saying there's nothing anyone who has a physical version of this game can do to get online other than rebuy the game digitally, despite a literal option to purchase an online pass being present (yet unavailable to download) within the game.</div><div></div><div></div><div> GQman2121 One of the main issues with a physical copy is that they don't get updated because they are hard coded on the CD. The only way for that to be updated is if the game pushes a patch. Since the removal of the online pass itself as needing to be purchased, if the marketplace you are on does not allow it to be downloaded, then I am afraid a digital copy which has been updated would be one of the only other ways to go. We have no control over the Sony store, so unless the online pass is in a players previous purchases or download history, there isn't another way to get that with a physical copy of the game.</div><div></div><div></div><div></div><div></div><div></div><div></div><div>I suppose that is at least a reasonable answer considering the overseas online help talk in circles and are saying the game is no longer online despite people on my friends list literally playing it. When you explain this to them, they seem to ignore new information.</div><div></div><div></div><div>Anyway, I think ultimately I'm going to end up having to use someone else's PSN account and download their online pass file to my machine to use. This is really just unbelievable to have to deal with all these years later.</div><div></div><div></div><div> GQman2121 To be honest I've spent a good portion of the day trying to find a way to get it on the PS. I know you can move saves and files on a USB but not games or DLC. I had a disc copy but I can't find it. I wanted to test it myself. I think the two best options are another PSN ID that had it or a digital copy. Even on my end, there isn't anything I could add that would grant that like Mass Effect does with that online pass.</div><div></div><div></div><div>I have seen some problems on different post about this but I cant download the online pass because my account is "blocked from premium content" even though I am not blocked from anything. I also went to manage game and didnt find it and its unavailable in the xbox one store. So how do I remove the block or find this online pass?</div><div></div><div></div><div>I think it's really unique and fun, and I wish more people would play. I'm lucky to find even one other person waiting in the lobby. It's also the only Dead Space game that has online multiplayer where it's humans vs. necromorphs. (Also I play on PC)</div><div></div><div></div><div>Just started this game with a friend and the process was a little confusing so I thought I'd put the steps down in writing for anyone looking to play this. The two pain points are the need for the 'online pass' and actually inviting someone to join your game.</div><div></div><div></div><div>Deadspace is a type of space with special warp and entry restrictions in EVE Online. A Deadspace complex, and each of its inner pockets, can only be accessed by jumping through a connected acceleration gate. Pockets of Deadspace cannot be warped into directly, whether from inside or outside of the complex. Deadspace complexes include missions, certain exploration sites, and other instanced content, and a Deadspace complex expires some time after its content is completed.</div><div></div><div></div><div>A Deadspace complex is a sequential network of Deadspace pockets that are linked by acceleration gates. Conversely, a Deadspace pocket is a single grid of Deadspace (analogous to a Room or Stage). Each Deadspace complex has a single entrance, a location in traversable space known as the entry pocket, or Pocket 0. Jumping through the first acceleration gate warps the capsuleer to Pocket 1, and so on. A complex can contain one or more pockets, depending on the complex type or mission script. The entrance location of a Deadspace complex might be provided by a mission NPC or by scanning down a cosmic signature.</div><div></div><div></div><div>Every pocket of Deadspace has special warp restrictions. Capsuleers cannot warp directly to a location, bookmark, ship, or entity in Deadspace, including to a fleet member. Attempting such a warp has different effects depending on whether the Capsuleer is already within the Deadspace complex. Note that the entry pocket, Pocket 0, is physically part of the complex, and Capsuleers inside that space are inside the complex.</div><div></div><div></div><div>Attempting to warp to Deadspace from outside of the complex warps the Capsuleer to the acceleration gate at the complex entrance, Pocket 0. Warping at range warps to that same range from at or near the gate center. (Note that an acceleration gate may be jumped through from a range as far as 100km.)</div><div></div><div></div><div>Attempting to warp to Deadspace from inside of the same complex does not engage the warp drive. The ship gives an error: You cannot warp there because natural phenomena are disrupting the ship. This occurs whether warping within the same pocket or in a different pocket of the same complex.</div><div></div><div></div><div>It is possible to reach the deadspace pocket without using acceleration gates and warp drives, by simply align/approach a point inside the deadspace pocket, and using sub-warp movement to traverse 50,000km distances, which takes hours or a day. The ship eventually will enter the deadspace grid, ignoring restrictions of acceleration gate and deadspace warping.</div><div></div><div></div><div>A Deadspace complex remains dormant until the first Capsuleer initiates a warp command to the site entrance. Conversely, The complex despawns after the target conditions have been met and the last player has left the complex for at least 2 minutes. Reentering the complex within this time frame resets the despawn timer. However, a cloaked Capsuleer does not prohibit a Deadspace complex from despawning.</div><div></div><div></div><div>When Deadspace despawns, all structures and acceleration gates despawn with it while the shipwrecks and cargo containers stay in space at their respective position. The area is no longer Deadspace and Capsuleers may warp to it freely. If the pilot wants to loot the complex after completion, bookmarks in all pockets become useful.</div><div></div><div></div><div>During the early days of EVE, the usage of microwarpdrives was prohibited inside deadspace. Additionally, player ships inside deadspace were much harder to scan, although this didn't apply to drones, so Ninja Salvagers and Mission Gankers took advantage of this.</div><div></div><div></div><div>In more modern helmets, the dead space has been reduced by having the diver wear an oral-nasal mask inside the diving helmet, and giving the diver gas only on inhalation using a demand regulator like that used in scuba diving. The famous series of Kirby Morgan helmets, arguably the most popular in the world, is an example of such modern helmets.</div><div></div><div></div><div>Full face masks are used when light weight and agility is required, as in public service diving, cold water diving, or in Special Forces operations. The design of full face masks (FFM) has evolved through the years to favor small dead space, for all the reasons explained above.</div><div></div><div></div><div>Frandrup confirmed quantitatively what many of us knew qualitatively. Snorkels are by design low breathing resistance, and low dead space devices. Happily, the dead space can be easily calculated, as simply the volume contained within the snorkel.</div><div></div><div> dd2b598166</div>