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More DRM woes: Gears of War

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Mike Kreuzer

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Jan 30, 2009, 2:06:54 AM1/30/09
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http://arstechnica.com/gaming/news/2009/01/pc-gears-of-war-drm-causes-title-to-shut-down-starting-today.ars

'It seems that the DRM on Gears of War came with a built-in shut off date:
the digital certificate for the game was only good until January 28, 2009.
Now that the game fails to work unless you adjust your system's clock,
what's Epic's response? "We're working on it." '

Whoopsie.

Regards,
Mike Kreuzer
www.mikekreuzer.com

Vincenzo Beretta

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Jan 30, 2009, 2:38:51 AM1/30/09
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> http://arstechnica.com/gaming/news/2009/01/pc-gears-of-war-drm-causes-title-to-shut-down-starting-today.ars
>
> 'It seems that the DRM on Gears of War came with a built-in shut off date:
> the digital certificate for the game was only good until January 28, 2009.
> Now that the game fails to work unless you adjust your system's clock,
> what's Epic's response? "We're working on it." '

The money quote:

"Those who pirated the game, as usual, continue to play with no issues."


eddys...@hotmail.com

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Jan 30, 2009, 2:44:21 AM1/30/09
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On 30 jan, 08:38, "Vincenzo Beretta" <reck...@hotmail.com> wrote:

> The money quote:
>
> "Those who pirated the game, as usual, continue to play with no issues."

No, you got it all wrong, this DRM thingie is a Genuine Advantage for
the Customer. If the game stops working he's now 100% certain he has a
Certified Original Top Quality Game.

One wonders who the biggest idiots are, Epic for putting something
like that in the code, or their customers for buying DRM'ed stuff.

Greetz,

Eddy Sterckx

mcv

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Jan 30, 2009, 5:01:43 AM1/30/09
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I think a lot of customers didn't realise it had DRM, or didn't consider
what that meant. Well, now they know, and I suspect many of them will
make sure not to get burned again.


mcv.
--
Science is not the be-all and end-all of human existence. It's a tool.
A very powerful tool, but not the only tool. And if only that which
could be verified scientifically was considered real, then nearly all
of human experience would be not-real. -- Zachriel

eddys...@hotmail.com

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Jan 30, 2009, 5:28:42 AM1/30/09
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On 30 jan, 11:01, mcv <mcv...@xs4all.nl> wrote:

> eddyster...@hotmail.com <eddyster...@hotmail.com> wrote:
> > On 30 jan, 08:38, "Vincenzo Beretta" <reck...@hotmail.com> wrote:
>
> >> The money quote:
>
> >> "Those who pirated the game, as usual, continue to play with no issues."
>
> > No, you got it all wrong, this DRM thingie is a Genuine Advantage for
> > the Customer. If the game stops working he's now 100% certain he has a
> > Certified Original Top Quality Game.
>
> > One wonders who the biggest idiots are, Epic for putting something
> > like that in the code, or their customers for buying DRM'ed stuff.
>
> I think a lot of customers didn't realise it had DRM, or didn't consider
> what that meant. Well, now they know, and I suspect many of them will
> make sure not to get burned again.

The good thing about DRM is that it's so error-prone that just about
everyone who buys those games will get a bloody nose sooner or later,
so the number of people who're dead-set against it is growing larger
and larger.

You can fool all of the people some of the time.

Greetz,

Eddy Sterckx

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