I found it (more or less by accident) at this address:
ftp://ftp.sunflowers.de./pub/demos
and it took several hours to download, maybe because I'm not properly
set up for FTP.
Anyway, it looks extremely interesting in the general Conquest of the
New World/Settlers/K&M type mode. Excellent graphics -- check it
out.
Kurt Sanders
Electronics Boutique (EB) in Slough released Anno 1602 today!
sum...@mediaone.net wrote in message <365e390d...@news.pompano.net>...
Chris
long to translate it) but it愀 the game of the year in most german PC-Gaming
Magazines. Anno 1602 sold better then any other game this year. They just
released the official Add on in germany. If you like the settler/caesar type
strategy games it愀 a must buy.
Ace
sum...@mediaone.net schrieb in Nachricht
PS-before someone jumps in and gives that crap about updating my
drivers, I updated directx after the demo wouldnt work and my mouse
and sound drivers got updated in an effort to fix K&M.
>Hi,
>
>Electronics Boutique (EB) in Slough released Anno 1602 today!
>
>sum...@mediaone.net wrote in message <365e390d...@news.pompano.net>...
It is on sale in the UK, don't know about the rest of Europe.
>seems to be a mouse problem-same as the German demo. The mouse cursor
>doesnt move but the help text on the bottom of the screen updates as
>the true position of the cursor moves around the screen. After the
Didn't have this problem when I tried it.
>full game of Knights and Merchants had all the bugs of the demo, I'd
>be really hesitant in buying something that was an unplayable bugfest.
>Dont Europeon publishers patch their stuff?
Can't you troll any better than that?
-Paul Murray
I've been playing it about a week, so I'll get a review online in
about a week's time.
The original UK release (it is out now here :-) was Oct 98 with
a Sec 98 US release, so maybe Sunflowers have pushed the UK date
back to tie it closer to the US one.
The game is certainly fun - there's flavours of quite a few games
in there - it's competing with C3 as a city builder but because
of the need to set up trade routes between islands (Anno maps are
invariably LOTS of small islands) there's more of a Machiavelli
feel to it (the old Microprose game) only it's real-time and done
a lot better. The odd thing is it has the elements of a lot of
games that weren't exactly terrific (like Machiavelli, Colonisation
and Conquest of the New World) but it works well.
Graphics aren't up there with C3, and the feel is rather different.
What I didn't like about C3 was the frustration factor caused by
the way the markets worked. Anno also has "barrow pushers", but
they seem a lot more intelligent (in general). Anno requires a
mix of tools, wood and bricks (and connon!) to build most things,
so you have to manage resources (there's about 30 in all).
There are areas the game lacks in. I think the biggest problem
is that despite random maps each game tends to have the same
starting pattern - find island with ore, warehouse, fishing hut,
forester, sheep farm, weaver, market, housing, church. The difference
may come in how you lay these out, and of course the game branches
out from there, but there is a certain samey-ness. The campaign
game notably tries to work around that, and also the fact that
different islands each only allow 3 crop types in varying fertility
also helps variety.
After a week's play, I'd recommend it. It's the second week of playing
that tells you whether it's a real goodie or not. SO far my interest
is definitely held, and I've kept Half Life and RRT2 at bay to play
it, which can't be bad :-)
Tim
Had my eye on this one for a while. Guess it will be after
Christmas that we see it here in the colonies. That's a shame.
It will probably hit stores right as SMAC does and just get buried.
Of course German games do not have a tremendous amount of
success on US shelves (Settlers/Incubation) and it's not an
action game so it may NEVER get over here.
I've seen the posts from people in the UK looking for
a retailer in the US that would ship to them. Anyone
know of the inverse? Someone in the UK that would
ship to the states?
dfs
>As the subject says, it's available, but it's not necessarily easy to
>get.
>
>I found it (more or less by accident) at this address:
>
>ftp://ftp.sunflowers.de./pub/demos
>
>and it took several hours to download, maybe because I'm not properly
>set up for FTP.
(snip)
At 10:30 this morning getting less than 3k a second with my cable
modem. Got to be a slow server or just the distance from Germany (I'm
in the U.S.) Is this demo mirrored on a faster (or closer) site?
Regards,
John
I hear that http://www.softwarefirst.com is good.
tim
I got the full version yesterday, and it's well worth the money. I'm already
getting addicted. Started playing 7PM last night. Knew that I should really
pack it in and go to bed, but kept coming up with something to do before I
did so. Finally got to bed at 6AM. Thank God I didn't have any lectures today
;-)
Haven't played Conquest of the New World. I'm sure I ordered it a while ago,
but it never turned up. A1602 seems to be a perfect cross between
Colonization and Settlers.
Great, GREAT, game!
--
Graham 'Jades' Thurlwell
Jades' First Encounters Site
http://www.jades.org/ffe.htm
-----------== Posted via Deja News, The Discussion Network ==----------
http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own
> Next question: Is the game ever going to come out in english?
Yep. The game came out in the UK at the end of last week, and I got my copy
yesterday. Already addicted to it. It's probably the best game I've bought
this year - well worth buying. If you liked Colonization and Settlers, you'll
probably enjoy it too.
How'd I miss the obvious Caesar comparisson?? :-(
I agree with you on the must-buy front though. After 1 day's play (almost
literally, as it turns out), I'm already thinking that it's the best game I've
played for about a year.
<snip>
> I've seen the posts from people in the UK looking for
> a retailer in the US that would ship to them. Anyone
> know of the inverse? Someone in the UK that would
> ship to the states?
I'm fairly sure that Special Reserve (http://special.reserve.co.uk) will. Not
sure what their international postage rates are like, but IIRC they're pretty
reasonable. Exchange rates are holding at roughly 1.65 USD to 1 UKP.
They can take a while to send you your game though. I'm pretty sure I ordered
Conquest of the New World from them a while ago - no sign of it yet.
<snip>
> Tim Chown at GDR is working on a review that should be out in a couple of
> weeks. Looks like a very interesting game that hasn't received any
> hype,as far as I can tell. Don't know when it will reach the US
> though...
I think that it's because it only ever came out in Germany (wasn't Industry
Giant one of these also?) until just recently.
Superb game, best way to describe it is a cross between Colonization and
Settlers. It'll certainly help fill the gap until someone gets round to doing
Colonization 2...
Now, I could do my Economics essay, but first I want to... AAAAAARRRRRGGGHHH!
Gotta have my fix! Oh well, looks like I'll get no work done tonight either
:-P
I'm wonderring if they'll bundle the Add on over here in Canada.
Is it multiplayer over the net???
Bo
I love utopia games. Graphics look like a grown up Colonization.
I think both are actually Austrian games, but sales in Germany
are big, and with the common language that's what the PR bods
quote to raise hype.
tim
High praise for just one day's play :-)
Having played for a week or so the one complaint I'd level at the
game is the potential for repetitiveness in the way you start up
new colonies. The game has a lot of strong features, don't get
me wrong, but the "startup" sequence for the first 30 minutes is
invariably very similar.
I've played quite a few scenarios, does anyone know how many of
them there are? I guess a delve into the game directory may give
a clue there. The random maps are good, but I would perhaps like
more control over island sizes and numbers - as it is you get a
dozen or so islands with random resources. This does put emphasis
on naval trade and combat (which is cool) but some extra variation
would also be nice.
Tim
Thanks,
John
>
> I've seen the posts from people in the UK looking for
> a retailer in the US that would ship to them. Anyone
> know of the inverse? Someone in the UK that would
> ship to the states?
>
> dfs
>
>
I'm sure strategic plus will post in both directions.
http://www.strategic-plus.co.uk/
Theyre not cheap, in fact theyre downright expensive for the most part, but
if you want a game which is not brought out in your part of the world, or one
thats doesnt make it to the shelves due to lack of popularity, or one thats
been off the shelves for a while, theyre pretty useful.
Christophe
Hey, I wasn't that far out ;-)
I've clocked about 20 hours play in about 3 days. I just can't stop
playing the damned thing :-)
> Having played for a week or so the one complaint I'd level at the
> game is the potential for repetitiveness in the way you start up
> new colonies. The game has a lot of strong features, don't get
> me wrong, but the "startup" sequence for the first 30 minutes is
> invariably very similar.
Probably true, although you could make the same accusation of just
about every strat game going, especially Caesar 2.
> I've played quite a few scenarios, does anyone know how many of
> them there are? I guess a delve into the game directory may give
> a clue there. The random maps are good, but I would perhaps like
> more control over island sizes and numbers - as it is you get a
> dozen or so islands with random resources.
I've strated the first one (got in a bad spot with the continuous
play where I kept going bust, although I've solved that now).
However, I'm sure that I've met the conditions, but the game hasn't
finished. IIRC it mentions a deficit - is this on the balance thingy?
> This does put emphasis
> on naval trade and combat (which is cool) but some extra variation
> would also be nice.
Well, I always used to play Colonization with a heavy naval slant,
with maps featuring a lot of islands, so my Anno 1602 play is
generally business as usual.
I've noticed that the CPs tend to ignore islands below a certain
size when they're expanding, even though they may be in a strategic
position or have good agricultural resources. I've grabbed most of
these and set them up as mega plantations (i.e. all of the island's
surface is planted except the warehouse and a market). One of these
is in a hugely important postion where the white player's ships
hug the coastline on his trade route. Of course, I've covered the
coast with stone walls and _loads_ of watchtowers ;-)
(I am still playing on Easy).
>Does anyone have a url to download the english version of the demo
>from at a reasonable speed?
>
To follow up my own post, the download sped up to around 20k a second
(from >2k per second) when I tried at 11:25 EST.
-John
See http://www.gamesdomain.co.uk/demos
tim
No, you just need to have a positive (green) surplus, not be in
credit with cash (ie it's the change in cash that's the key, not
the cash you have). The translation from German is confusing.
Tim
OK. I completed the scenario last night anyway, and am now on
the third one.
Annoyingly, I managed to overwrite the continuous play save by
not watching what I was doing :-( I've started off again, and
am expanding more carefully this time.
Interesting observation:- at the start of the game, when everyone
is looking for an island to settle, if you settle one island and
then quickly go to settle another one which a CP is sailing for, he
will settle even if you manage to land first. His opinion of you
shoots all the way down, but he doesn't declare war.
>The English demo is now on GamesDomain, so is also mirrored on
>Sunsite on the fast academic network.
Speaking of which, the Sunsite network is my favourite network for any
large downloads because it's so much faster than the regular game
sites... how did you manage to have them carrying your demos? Some
game fans over at the university administration? :-)
--
Chris Nahr (cnahr@ibmnet, insert dot after ibm to reply by e-mail)
Please don't e-mail me if you post! PGP key at wwwkeys.ch.pgp.net
Don't bother - just order via US export sites, they are indeed
much cheaper, and I found them faster too. The other way around,
use someone like www.softwarefirst.com
tim
Interesting question. Sunsite is on Janet, the UK academic network
(on which I happen to do my "real" job). Sunsite is sponsored bigtime
by Sun, in theory to act as a mirror of software of use to the
academic community (as it runs over the academically funded network).
In practise commercial sites and home users download from it, and
with it being 155Mbit ATM its pretty fast to the Linx sites at London
(and thus on to overseas). At present UK Universities are not
billed for network traffic, but that's coming, and at that point
Sunsite might start having problems.
The GD stuff is on there as Sunsite has always carried game downloads,
originally those patch areas that were mirrored off wustl.edu in
the old days. Now they've just picked the biggest UK game archive to
add to their "collection". They pick up anything and everything,
from games though to the KDE suite. It's a great site, but it's
implicitly breaking a pile of Janet regulations, I'd wager.
And yes, the bottom line is the admins all play games :-)
Tim
>chris...@compaq.com wrote:
>> I've seen the posts from people in the UK looking for
>> a retailer in the US that would ship to them. Anyone
>> know of the inverse? Someone in the UK that would
>> ship to the states?
>>
>> dfs
>>
>>
>
>I'm sure strategic plus will post in both directions.
>
>http://www.strategic-plus.co.uk/
>
>Theyre not cheap, in fact theyre downright expensive for the most part, but
You can also get stuff from....
or
I've ordered from both and never had a problem.
One flaw in the AI is it doesn't speculate with islands. I'll
always set up port on two or three good islands early on to claim
them, even if I don't develop them for a while.
Tim