Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Warlords II: How is combat rd

589 views
Skip to first unread message

John-Erik Stig Hansen

unread,
Oct 11, 1994, 3:03:27 PM10/11/94
to
Hello there,

I am wondering how the combat strenght system works in Warlords II.

- How do terrain affect the combat strenght of defending units?
- Are the defence value of a city added to each units strenght?
- Are there any benefits (except for the oblivously) when attacking with
larger stacks?
- What does the "special" bonus and the "-1 unit" bonus of the elephant mean?
- What is the effect of using the defend option.

Thanks in advance

Christian Jahnsen

unread,
Oct 12, 1994, 8:27:34 AM10/12/94
to
John-Erik Stig Hansen (infe...@inet.uni-c.dk) wrote:

- I am wondering how the combat strenght system works in Warlords II.
- - How do terrain affect the combat strenght of defending units?

That varies from unit to unit. Look at the 'bonus'screen, it's under
one of the pull-down menus. Some gets a bonus when fighting in Hills,
Spiders gets a City-bonus of 2!!!!!!!!!! making them VERY valuablel city-
defenders!

- - Are the defence value of a city added to each units strenght?

I think so! not sure!

- - Are there any benefits (except for the oblivously) when attacking with
- larger stacks?

Yes, if you enable the 'intense combat'-option!

- - What does the "special" bonus and the "-1 unit" bonus of the elephant mean?

Can't remember that one! Sorry!

- - What is the effect of using the defend option.

They get a defensive bonus, like the 'fortify'-option in Civilization.

- Thanks in advance

You're welcome, hope this helps! {:-)

--
Best regards, _/_/_/ _/_/_/
Christian Jahnsen, _/ _/
Denmark's Technical University, Lyngby, Denmark. _/ _/
E-Mail: gc93...@gbar.dtu.dk _/ _/ _/
_/_/_/ _/ _/_/_/

Chris Kessel

unread,
Oct 12, 1994, 12:40:21 PM10/12/94
to

The combat is fairly well described in the manual.

--
------------------------------------------------------------------
Chris Kessel Portland, Oregon
chr...@protocol.com Protocol Systems

For a long time I figured myself a conservative, but at this point
I suspect I'm an actually an anarchist.
------------------------------------------------------------------

Steven Han

unread,
Oct 11, 1994, 8:27:56 PM10/11/94
to
In article <37enhv$o...@news.uni-c.dk>,

John-Erik Stig Hansen <infe...@inet.uni-c.dk> wrote:
>- How do terrain affect the combat strenght of defending units?
>- Are the defence value of a city added to each units strenght?
>- Are there any benefits (except for the oblivously) when attacking with
>larger stacks?
>- What does the "special" bonus and the "-1 unit" bonus of the elephant mean?
>- What is the effect of using the defend option.
>
>Thanks in advance

It's all explained quite nicely on pages 33 and 64 of the manual.

--
Steven Han - sh...@nyx.cs.du.edu - finger for PGP key

Insert "Make.Money.Fast" scam here

Mike 'Krazy' Donais

unread,
Oct 13, 1994, 10:28:25 PM10/13/94
to
On 12 Oct 1994, Christian Jahnsen wrote:

> John-Erik Stig Hansen (infe...@inet.uni-c.dk) wrote:
>
> - I am wondering how the combat strenght system works in Warlords II.
> - - How do terrain affect the combat strenght of defending units?
>
> That varies from unit to unit. Look at the 'bonus'screen, it's under
> one of the pull-down menus. Some gets a bonus when fighting in Hills,
> Spiders gets a City-bonus of 2!!!!!!!!!! making them VERY valuablel city-
> defenders!

Just to clarify: Terrain has no effect unless it specifically says
for that unit.
If it says +1 stack or +1 special then the whole group gets the bonus.


>
> - - Are the defence value of a city added to each units strenght?
>
> I think so! not sure!

Yes the whole group unless a catapult is attacking, catapults negate
city wall bonus. (There are other units to do this if you
have the 20 bonus scenarios)

>
> - - Are there any benefits (except for the oblivously) when attacking with
> - larger stacks?
>
> Yes, if you enable the 'intense combat'-option!
>

Yes as mentioned above, if i unit gives +1 stack or +2 stack like a dragon
or even +? Hero Bonus it affects the whole group making groups strong.
5 bats with a +5 Hero Bonus are from 1 strength to 6!! Very dangerous.


> - - What does the "special" bonus and the "-1 unit" bonus of the elephant mean?
>
> Can't remember that one! Sorry!

SPecial is a +strength for the whole stack.
Elephants -1 means that each enemy unit fought gets -1 to is strength!!!
I played a new scenario with a monster that does -3 enemy!! Deadly.

>
> - - What is the effect of using the defend option.
>
> They get a defensive bonus, like the 'fortify'-option in Civilization.
>

If you defend then starting 1 full round later you turn to a little tower
and get +1 strength if attacked.

> - Thanks in advance
>
> You're welcome, hope this helps! {:-)
>
> --
> Best regards, _/_/_/ _/_/_/
> Christian Jahnsen, _/ _/
> Denmark's Technical University, Lyngby, Denmark. _/ _/
> E-Mail: gc93...@gbar.dtu.dk _/ _/ _/
> _/_/_/ _/ _/_/_/
>
>

Mike.

(no fancy signature file)

Jason Steven O Rourke

unread,
Oct 14, 1994, 5:02:59 PM10/14/94
to
Steven Han <sh...@nyx10.cs.du.edu> wrote:

[How is Combat resolved?]

>It's all explained quite nicely on pages 33 and 64 of the manual.

Actually, this was quite poorly documented in the back of the manual. In
particular, does the city/fortress defense (+1 or +2) add to the strength
of the defenders, or subtract from the attackers.

If you read the passage a few dozen times, you should be able to piece
together how non city combat works, but even then there are problems.
How are conflicting bonuses resolved?

If you have an archon facing off against a hero and a devil, what bonuses
survive? (cancel hero vs hero and cancel non-hero).

So I, as someone who has read the manual a few dozen times to get every
little piece of wisdom, would still like to see someone give a simple
explanation of how combat works.

Jason O'Rourke

Steven Han

unread,
Oct 14, 1994, 9:57:33 PM10/14/94
to
In article <37mrm3$4...@agate.berkeley.edu>,

Jason Steven O Rourke <j...@uclink2.berkeley.edu> wrote:
>Steven Han <sh...@nyx10.cs.du.edu> wrote:
>
>[How is Combat resolved?]
>
>>It's all explained quite nicely on pages 33 and 64 of the manual.
>
>Actually, this was quite poorly documented in the back of the manual. In
>particular, does the city/fortress defense (+1 or +2) add to the strength
>of the defenders, or subtract from the attackers.
>
>If you read the passage a few dozen times, you should be able to piece
>together how non city combat works, but even then there are problems.
>How are conflicting bonuses resolved?
>

*sigh* It's all so simple, and yet everyone keeps claiming it's so
difficult. I just hope these are not pirates asking these questions.

Okay, here's how it works.

1) All individual combat bonuses are calculated and added to the
appropriate units (e.g., spiders get +2 in a city)
2) All group bonuses are calculated and added to each army in the stack.
Group bonuses include hero bonuses, flying army bonuses, and special
armies.
3) If the stack is in a city, or fortified outsdide a city with an army that
has a fortification bonus, the armies in the stack get a +1 or +2 bonus.
4) If at this point any unit has a total modified strength of greater
than 14, then it's reduced down to 14.
5) If there is an elephant in the stack, all the armies in the enemy stack
get penalized -1.
6) If there is an archon in the stack, the enemy hero's group bonus is
nullified.
7) If there is a devil in the stack, the enemy stack's non-hero bonuses
are cancelled. This means any bonus, individual or group, with the
exception of hero and city/fortress bonuses.
8) If the attacking stack has a catapault, the enemy stack's city bonus is
nullified.

A couple of examples for conflicting scenarios:

Example 1:
The attacking stack has an elephant, and the defending stack has a
devil. In this case, the attacker's elephant is negated -- i.e., no -1
for the defending stack.

Example 2:
Both the attacking and defending stacks have elephants and devils. In
this case, both armies lose the -1/enemy elephant bonus. It's as if
neither army had an elephant to begin with.


>If you have an archon facing off against a hero and a devil, what bonuses
>survive? (cancel hero vs hero and cancel non-hero).
>

Simple -- the archon cancels the enemy hero's stack bonus, so the enemy
hero fights at his normal strength plus the +1 special bonus from the
devil, and the devil fights at his strength plus the +1 bonus from
himself. The devil cancels the archon's +1 special bonus, but does *NOT*
cancel its archon's hero-neutralizing abilities. That's not counted as a
bonus, you see.


>So I, as someone who has read the manual a few dozen times to get every
>little piece of wisdom, would still like to see someone give a simple
>explanation of how combat works.
>

Strange, this stuff all seemed pretty straightforward to me.


--
Steven Han - sh...@nyx.cs.du.edu - finger for PGP key

Insert a GIF of your face here for all the world to see and admire

0 new messages