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Xcom2 Bug/Cheat/Did anyone notice this?

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dl...@aztec.co.za

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Jun 27, 1995, 3:00:00 AM6/27/95
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OK, this is what happens...

Lets say you're not particularly in the mood to do a site, when you
get into the battlescape, go to the save function, now click on a
savegame, but dont change the name or press enter, what you do is, press
CTRL + C... The game will quit out of the battlescape and show that you
have completed the mission, ONE catch, it seems as if it shows you the
last mission you've done stats... You get all the stuff mentioned in
the stats, for example, doing the CTRL + C thing in a terror site will
give you stuff from your previous, lets say, sub.

I still have to comprehensively test this theory.

It helps to get Zrbite from missions that you know you wont get any from,
for instance...

You can also (theoretically) use it to get a huge end of month score.

If anyone encounters the same bug, let me know...

T.Louw


Dave V. Mai

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Jun 28, 1995, 3:00:00 AM6/28/95
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dl...@aztec.co.za wrote:
: OK, this is what happens...
:
---------------------------------------------------
I've encountered the same "bug" too. I've also noticed that you can't
do that on 2 level missions as it just restarts you to the second level.
Also, the sub is still there; if you did it on a sub mission.

Cameron

Paul Brinkley

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Jun 28, 1995, 3:00:00 AM6/28/95
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In article <3sqh2m$b...@s-cwis.unomaha.edu>,

Dave V. Mai <h...@s-cwis.unomaha.edu> wrote:
>dl...@aztec.co.za wrote:
>: OK, this is what happens...
>:
>: Lets say you're not particularly in the mood to do a site, when you
>: get into the battlescape, go to the save function, now click on a
>: savegame, but dont change the name or press enter, what you do is, press
>: CTRL + C... The game will quit out of the battlescape and show that you
>: have completed the mission, ONE catch, it seems as if it shows you the
>: last mission you've done stats... You get all the stuff mentioned in
>: the stats, for example, doing the CTRL + C thing in a terror site will
>: give you stuff from your previous, lets say, sub.
>:
>: I still have to comprehensively test this theory.
>:
>I've encountered the same "bug" too. I've also noticed that you can't
>do that on 2 level missions as it just restarts you to the second level.
>Also, the sub is still there; if you did it on a sub mission.

I believe I told Kenneth Chang (keeper of the XCOM USGs) about this
bug some time ago. It works at any point in Battlescape, as far as
I can tell. He hasn't responded, though; I think I may have mailed
him at his AOL address instead of his school account. (Hey, Ken,
you reading this? Check your mail! :-) )

Here's what I make of it. Battlescape is a separate executable from
Geoscape. When you begin a mission, Gscape puts all relevant info
about soldiers, UFO stats, craft type and equipment, etc. in some
file somewhere and executes Bscape. Bscape runs as normal, except
that due to programmer error :) , ctrl-C wasn't trapped. Once
Bscape is finished, normally, it would put the results of the mission
into another file, and terminate, allowing Gscape to resume.
(Assuming this is correct, it explains why Bscape for XCOM 2 won't
run on my 4-meg machine when I use Smartdrv; there's not enough memory
to load Bscape, and Gscape simply doesn't check for an abnormal running
of Bscape.) This file that Bscape uses to pass information back to
Gscape just sits there on your disk until the next time Bscape runs;
so, if Bscape terminates suddenly, Gscape doesn't know it. All Gscape
knows is that Bscape is done, so it happily checks that file for the
results of the mission. So I reckon you could find a really big UFO
or USO, infiltrate it, do so successfully, and from then on ctrl-C
your way out of every single mission thereafter and continue to rake
in TONS of materiel. Granted, your soldiers' stats won't ever
improve (and in fact, if they improve their psi skill after the big
mission, it'll REVERT back to the original when you ctrl-C from a
mission), but if it's money (and corpses) you want, who cares?

(That last part is assuming the Bscape program is what computes your
soldiers' new stats and writes them to the file. If it just computes
the deltas and leaves it to Gscape to update the stats, then they'll
naturally continue to rise, perhaps even causing wrap-around stat bug
and others...)

And like I said, it works anywhere within Bscape, as far as I can
tell. For instance, if you take control of an alien with blaster
bombs stacked in their inventory, move them as far as their TUs
will allow, then go into their inventory and pick up one of those
stacked bombs, you can't drop it, and you can't put it back. You're
stuck. The only way out in that case, short of a reboot, is ctrl-C.


Paul Brinkley
brin...@cs.utexas.edu


jim_w

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Jun 30, 1995, 3:00:00 AM6/30/95
to
Dave V. Mai wrote:
>dl...@aztec.co.za wrote:
>: OK, this is what happens...
>:
>: Lets say you're not particularly in the mood to do a site, when you
>: get into the battlescape, go to the save function, now click on a
>: savegame, but dont change the name or press enter, what you do is, press
>: CTRL + C... The game will quit out of the battlescape and show that you
>: have completed the mission, ONE catch, it seems as if it shows you the
>: last mission you've done stats... You get all the stuff mentioned in
>: the stats, for example, doing the CTRL + C thing in a terror site will
>: give you stuff from your previous, lets say, sub.
>:
>: I still have to comprehensively test this theory.
>:
>I've encountered the same "bug" too. I've also noticed that you can't
>do that on 2 level missions as it just restarts you to the second level.
>Also, the sub is still there; if you did it on a sub mission.

Had different experience...tried this on an artefact site (2-parter) right
when the mission started. It did give me credit for the entire thing
(corpses, but not goodies) rather than restart me at 1 of the parts...it
also did not give me the stats for a previous mission (sub or whatnot);
the stats were indeed for the artefact site (my current mission). Then
again, the artefact site was my first mission of the month, so there may
not have been a previous mission to pull from...

Another twist on this: It seems to give you the completion stats for
the LATEST completed mission out of ALL saved games. Example test I did:
I rebooted my computer just to clear any memory junk and loaded an OLD TFTD
save-game (from July or something) and did the CTRL-C on the 'save' function
during a July mission. The stats returned were from a NOVEMBER artefact
site raid...an event that of course had not even occurred in the JULY game...

jim w j...@works.ti.com



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