This mission where I have to evacuate the personnels to the
IML link. Damn hard to cross those zealots! Please help.
General hint: Razor wire all access routes.
Leave the one agent that the civilians are following behind. You have to
do the fighting with only 3 agents.
In the first wave shoot all the zealots tht come toward you. Do not go
too far as you will activate the unguideds. I dispose of zealots by
first shooting them with launchers then picking them off with LR Rifle
shots...then my enery runs out so I have to finish off the last 3 with
laser fire...luckily the remaining zealots are half dead anyway due to
the launcher rockets exploding in their chests 10 seconds previously ;-)
Ah I almost forgot...there is a tank as well...when you have enough
clearance (ie. no zealots in front of the tank) run at it and drop an
ion mine right next to it...it will nearly destroy it...just finish it
off by any means of your choice.
Send a lone agent with razor wire to string up razor wire in the access
route for the mob of unguideds. They will activate so you have to be
quick. Razor wire will kill most of them. Razor wire all the access
routes for the zealots. They will not activate, but you might want to
get rid of the hovercar. So activate those zealots by shooting one of
them...find a suitable vantage point. You do not need the tanks...leave
those zealots guarding the tanks alone...they will not attack you so do
not provoke them....razor wire them anyway in case they change their
minds.
When stringing razor wire be careful not to block off the escape route
for your civilians as they will get sliced and diced as well if they run
into it.
Bottom line...kill everything that moves appart from those zealots
inside the compound with the tanks.
Hope this helps.
Regards,
V.
>
>Send a lone agent with razor wire to string up razor wire in the access
>route for the mob of unguideds. They will activate so you have to be
>quick. Razor wire will kill most of them. Razor wire all the access
>routes for the zealots. They will not activate, but you might want to
>get rid of the hovercar. So activate those zealots by shooting one of
>them...find a suitable vantage point. You do not need the tanks...leave
>those zealots guarding the tanks alone...they will not attack you so do
>not provoke them....razor wire them anyway in case they change their
>minds.
there is an epiderm level 4 in the area where the tanks and Zealots
are , its near one of the dead Agents. You might just want to kill
enought zelaots to be able to get it and run. I basicly cheated , once
I got the execs to the drop point , I sent my agents to get the
epiderm , once I got it (as the zelots are zapping me with their
maces) I quickly hit the space bar to end the mission ;>
--------------------------
Phillip L Yee
http://value.net/~philyee
>Ah I almost forgot...there is a tank as well...when you have enough
>clearance (ie. no zealots in front of the tank) run at it and drop an
>ion mine right next to it...it will nearly destroy it...just finish it
>off by any means of your choice.
Well, there's 4 tanks, and you can steal 3 of them using clone shields,
but I don't recommend this as your guys start firing at anything that
moves after a while, and the zealots have _no_ problem destroying a tank.
>Send a lone agent with razor wire to string up razor wire in the access
>route for the mob of unguideds. They will activate so you have to be
>quick.
I just razor wired the way down to the pool entrance ramp, then went to
activate the zealots. That way I had plenty of time, and my agents could
pick them off with LR rifles.
After I razor wired this area I had one agent go towards the exit until
something activated, then pull back and kill it, re-string the wire, then
go scout again, until no more enemies remained on the route to the exit.
After that I moved the execs to the exit, got the "press space" message,
and sent two agents out to pick up the goodies that are lying around. (2
bags of money, maybe one is another worthless skin).
--
<Person in mirror is more close-minded than he/she appears>
Mats Erik Axel Anders Nylund
Rickenbacker (-ri- ~RK^)
Email: op...@mbox300.swipnet.se*
Homepage: http://home1.swipnet.se/~w-11503/index.htm
>In article <328CFA...@netspace.net.au>, ma...@netspace.net.au expresses
>him-/herself thusly:
>>General hint: Razor wire all access routes.
>This is key here. Two Cerberus IFF's are good too (placed on top of the
>walls at the entrance to the pool room), as they scare enemy off real
>easily.
>
>>Ah I almost forgot...there is a tank as well...when you have enough
>>clearance (ie. no zealots in front of the tank) run at it and drop an
>>ion mine right next to it...it will nearly destroy it...just finish it
>>off by any means of your choice.
>Well, there's 4 tanks, and you can steal 3 of them using clone shields,
>but I don't recommend this as your guys start firing at anything that
>moves after a while, and the zealots have _no_ problem destroying a tank.
Actually, stealing the tanks are the easiest way to pass this level.
Just keep you clone shield after taking the tanks. This was the
Zealots will not attack you. The tank is equip with a rocket
launcher, not the puny kind agents are capable of carring, one shot
will kill a Zealot. This is how I got throught this level.
First you have to have 4 clone shields, and 1 Sat. rain, if you don't
have Sat. rain, just use a lot of rockets and destory the first group
of Zealots. Then keep the agent that all the others follow at the
water area and send the other 3 agents to steal the tanks using clone
shield. First have one steal the grav truck and bring it back to the
group unload and load all the people on to the truck. Have the other
2 agents each grab a tank, don't shut off the Clone shield, it will
regenerate after you enter the tank. send the delivery agent back to
grab the last tank. Then use the 3 agents to blast all the Zealot at
the base. After taking all the Zealot, I just send the grav truck to
the base, picket up the skin, and fly along the edge to the pickup
site. Oh, on the use of the Sat. rain. Use the small map, have the
guy will sat rain at the exit of the water area. When the Zealot are
about to turn the corner down the road activate the Sat rain and run
away from that area. If you time everything right you should kill
every Zealot. If not just finish the rest will LR rifles. Sat Rain
is not cheap so be sure to get the goodies.
> Bernard Lee wrote:
> >
> > This mission where I have to evacuate the personnels to the
> > IML link. Damn hard to cross those zealots! Please help.
>
>
General Hint : You don't have to fight everyone.
I know it's the chickens way out but here is my strategy.
Before the mission starts equip every agent with a cerberus IFF and a
long range rifle. Make sure agent 1,2 or 3 have a Clone shield. Pick any
other weapons you like. Though Ion mines are good for destroying tanks.
As soon as the mission starts get all of your agents to lay and IFF at
the entrance to the bit you're in. Then take agent 3 round the corner
from the entrance. All the executives should follow him. Group agents
1,2,4 and ready them with red bar on full and LR Rifles. Stand them just
behind the IFF's. This will allow them to pick off the zealots and the
IFF's should help a lot. Then seperate the agents and lay an ion mine in
the path of the tank. The tankl will have one target only. It does not
shoot at the other agents so when you have found out which agent is its
target leave him behind and go out and finish off the tank with the other
two agents. The unguided will start to come at some point but you can
pick a few of them off with long range rifles and the IFF's should do the
rest. You may even get some help from the executives guards. Once you
have finished them off, make sure the agent with the clone shield has his
power at maximum and select him. Then leave the agents where they are and
scroll to the right until you see an unoccupied flying car. Activate the
clone shield and click on the car. He should get in after walking to
it. Because he looks like an ordinary civilian noone will notice him.
So once he's in the car just fly it back to where the executives are.
Put all your men in the car and the executives should follow. Then just
find the IML Link and drive the car there. Press space when the missions
completed. Easy wasn't it?
Hope this helps.
Phil.
My three man assault team then went directly north to the first enemy
group. I fired at the zealot in the doorway to get his attention, then KO
gassed the hallway to separate the zealots from their air support. I fell
back, took out the hovercraft with LR rifles and miniguns, then went back
for its sleeping comrades. I went to the grassy compound the zealots came
from and nuke grenaded the hallway across the hall. I sniped at any
stragglers. Then I crossed that area to the hallway. Once I stepped in
the hall, a gang of unguided came out. I ran back up the ramp, and tossed
a nuke grenade, which took care of the crowd congested in the hallway.
(KO gas works just as well, but I like the bang of nuke.) Then I moved my
security team and executives tot he escape point.
At this point, the mission was over. However, I had never driven a tank,
so I decided to take out the last stronghold of zealots by sniping and
running. When they threatened to overwhelm me, I KO gassed them and did
the dirty work. All in all, it was a cheap, effective way to take care of
them.