The online help was very sketchy on the subject.
Can anyone explain how to use them?
--
Tyler Novak -----E-mail----- harl at upl dot cs dot wisc dot edu
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...and with that cryptic comment I'm off to bed
BTW, I would`ve thought the missions would`ve got harder but two I
played yesterday were really easy, once you suss out what tactics to
use.
Larry
Well I ended up bringing a priest up to the island and casting
heavenly gifts. Poof instant scythe. Problem solved.
Plenty of land, wood, stone, and ore on the second island. Why not have
two war industries going?
So do you know how to use trade ships?
--
Tyler Novak -----E-mail----- harl at upl dot cs dot wisc dot edu
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Your mouse has moved. Please wait while Windows restarts for the change to
take effect.
I have done little experimentation with this feature, but I think you
can only have one trade route per landing dock. If so, then this is a
serious flaw IMHO and puts the game way behind AOE, for example.
While we`re on the subject, I dislike the fact that you can`t load a
game without first quitting the one you`re playing, and instead of
actual game-time the saved positions record the actual time-of-day you
saved the position at! At least the saves in S2 were numbered, and you
could also resume play at your last saved position with a click of an
icon.
And as for the constant CD-swapping...AAAARGGGHHHHH!!!!!! Whoever
thought this little gem up wants shooting! I`ve read that it`s some sort
of copy protection, but it`s an absolute pain-in-the-rear as far as i am
concerned.
Sorry, rants over. Hope the above is of some help.
Larry