Now, on to the good stuff. If you haven't read Tom Chick's Shoot Club,
you really should. Not only is it excellent writing, it's a defacto
review of the multiplayer aspects of the featured game -- you just
have to read betwee the lines a bit. Here are Tom's first four
columns.
The First Rule of Shoot Club is...
http://www.quartertothree.com/columns/shoot_club/shoot_club_1.shtml
The Sacrifice Tutorial
http://www.quartertothree.com/columns/shoot_club/shoot_club_2.shtml
Night of the Giant
http://www.quartertothree.com/columns/shoot_club/shoot_club_3.shtml
Quake III Team Election 2000
http://www.quartertothree.com/columns/shoot_club/shoot_club_4.shtml
Then we have a new 60 Second Review of:
CTP 2
http://www.quartertothree.com/reviews/call_to_power_2/call_to_power_2_review.shtml
Red Alert 2
http://www.quartertothree.com/reviews/red_alert_2/red_alert_2_review.shtml
Finally, we have a look at the last fifteen years of giant robot
gaming (Mechwarrior, Heavy Gear, Earthseige, etc.) written by
Scharmers:
http://www.quartertothree.com/features/robots/robots_1.shtml
And we also have message boards up if you want to comment on any of
the articles. Thanks!
-
Mark Asher
http://www.quartertothree.com/
>First, I want to say that we seem to have our Netscape 4.7 problems
>licked, so if you checked us out before and were unhappy with our
>eep-like scrolling text in Netscape 4.7, please give us another shot.
>
>Now, on to the good stuff. If you haven't read Tom Chick's Shoot Club,
>you really should. Not only is it excellent writing, it's a defacto
>review of the multiplayer aspects of the featured game -- you just
>have to read betwee the lines a bit. Here are Tom's first four
>columns.
Tom's shoot club articles are ridiculously good,as is the
site,Mark.Thanks for providing one of the few gaming sites worth
reading.
--
Mike Oberly * Rain can't wet me,
when I have my poui in my hand. *
* Rain can't wet me,
I advancing on the foe like a roaring lion!*
Soca/Calypso fan?Check out http://www.iere.com/thebarn
>Mark Asher <ma...@cdmnet.com> wrote:
>
>>First, I want to say that we seem to have our Netscape 4.7 problems
>>licked, so if you checked us out before and were unhappy with our
>>eep-like scrolling text in Netscape 4.7, please give us another shot.
>>
>>Now, on to the good stuff. If you haven't read Tom Chick's Shoot Club,
>>you really should. Not only is it excellent writing, it's a defacto
>>review of the multiplayer aspects of the featured game -- you just
>>have to read betwee the lines a bit. Here are Tom's first four
>>columns.
>
>
>Tom's shoot club articles are ridiculously good,as is the
>site,Mark.Thanks for providing one of the few gaming sites worth
>reading.
I'll agree here. Excellent stuff. Keep up the good work. :)
Tom needs sleep
ed
"Mark Asher" <ma...@cdmnet.com> wrote in message
news:tam74tk0s5veq5hl7...@4ax.com...
>On Sat, 23 Dec 2000 00:58:33 GMT, ki...@SPAMOFFcolumbus.rr.com
>(Michael Oberly) wrote:
>
>>Tom's shoot club articles are ridiculously good
>
>This one, especially, was hilarious..
Ya gotta love that Trevor! I think we could all use a Trevor.
>Mark Asher <ma...@cdmnet.com> wrote:
>
>>First, I want to say that we seem to have our Netscape 4.7 problems
>>licked, so if you checked us out before and were unhappy with our
>>eep-like scrolling text in Netscape 4.7, please give us another shot.
>>
>>Now, on to the good stuff. If you haven't read Tom Chick's Shoot Club,
>>you really should. Not only is it excellent writing, it's a defacto
>>review of the multiplayer aspects of the featured game -- you just
>>have to read betwee the lines a bit. Here are Tom's first four
>>columns.
>
>
>Tom's shoot club articles are ridiculously good,as is the
>site,Mark.Thanks for providing one of the few gaming sites worth
>reading.
Thanks! We've enjoyed doing it so far.
>Its a shame that people will let star empires IV go languished and unbought
>on store shelve while *Space* Empries IV flies off the *virtual* shelves at
>Shrapnel.
I actually only know it as SEIV. :)
I'm sure SEIV is moving well for Shrapnel. But the fact remains that
it will never sell 100,000 copies. Which CtP2 will do handily.
-Tom Chick
--
***** *****
***** http://www.quartertothree.com *****
***** *****
Mark Asher wrote:
>
> On Fri, 22 Dec 2000 20:02:42 -0600, Bruce Geryk
> <cere...@deletethispart.net66.com> wrote:
>
> >On Sat, 23 Dec 2000 00:58:33 GMT, ki...@SPAMOFFcolumbus.rr.com
> >(Michael Oberly) wrote:
> >
> >>Tom's shoot club articles are ridiculously good
> >
> >This one, especially, was hilarious..
>
> Ya gotta love that Trevor! I think we could all use a Trevor.
>
Trevor and Tom aren't the same person are they? :)
--
Check out my videogame and PC game reviews at:
www.gamesdomain.com
www.mpog.com
www.strategy-gaming.com
www.gamepen.com
Latest Article: Fallout
http://www.gamesdomain.com/gdreview/adventure/falloutback.html
>
>
>Mark Asher wrote:
>>
>> On Fri, 22 Dec 2000 20:02:42 -0600, Bruce Geryk
>> <cere...@deletethispart.net66.com> wrote:
>>
>> >On Sat, 23 Dec 2000 00:58:33 GMT, ki...@SPAMOFFcolumbus.rr.com
>> >(Michael Oberly) wrote:
>> >
>> >>Tom's shoot club articles are ridiculously good
>> >
>> >This one, especially, was hilarious..
>>
>> Ya gotta love that Trevor! I think we could all use a Trevor.
>>
>
>Trevor and Tom aren't the same person are they? :)
Hey, come to think of it, I've never seen them together!
What I hate about Tom is that when I visit him in LA he makes me stand
outside his house for 2 days before he lets me in. The guy's hardcore!
SCENE 1: MARK stands on TOM's porch, at attention, carrying a PC.
TOM storms out the front door and begins screaming in MARK'S face.
TOM [screaming]: "You CAN'T come in! Your joystick doesn't have
buttons! Your ping is way too high! Don't you get it? YOU CAN'T COME
IN!!!"
TOM storms off.
SCENE 2: Four hours later. MARK is still standing on TOM'S porch.
TOM moseys out.
TOM: "Hey, we need someone to snipe-camp on Face in UT. Come on in."
--
--scharmers
Sent via Deja.com
http://www.deja.com/
The glory of SE4 takes hours if not DAYS to unfold and can't be gotten in an
evening for the mere mortal who has other affiars to attend, CTP is and
can - thats its place and it fill sit well. If it brings more people to the
TBS genre so much the better, and I even had mucho fun with it for a few
days...
ed
"Tom Chick" <tomc...@cutthispartout.primenet.com> wrote in message
news:lWlEOtEJ=ViOss4id9vI14bIM6p=@4ax.com...
>And rightfully so Tom. Dont be so jaded as to think that CTP2 isnt the
>right type of game for a budding empire stategy gamer. SE4 is just WAY to
>much for someone who hasnt played the genre. CTP2 is the right mix of it
>all despite what you may feel.
Agreed. If CTP2 sells as well as CTP1 it certainly deserves the
success (unlike the predecessor). Many Usenetters and reviewers seem
to forget that CTP2 is quite a complex game in itself, and most 4x
newbies won't even notice the poor AI we complain about.
>The glory of SE4 takes hours if not DAYS to unfold and can't be gotten in an
>evening for the mere mortal who has other affiars to attend, CTP is and
>can - thats its place and it fill sit well. If it brings more people to the
>TBS genre so much the better, and I even had mucho fun with it for a few
>days...
Another good point. Revisiting Test of Time really shows how *good*
the CTP2 interface is, compared to this archaic junk. They've done a
very good job at streamlining the game, to the point where an entire
random map game with some massive warfare is playable in one evening,
even though CTP2 games have even more turns than Civ2 games.
Too bad much of the time won by the interface is lost by those
slowdown problems...