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HOMM3: Campaign Difficulty Levels?

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FidelDahan

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Mar 5, 1999, 3:00:00 AM3/5/99
to
I'm take it that you cannot pick the difficulty level for a scenario that is
part of a *campaign*. I'm not talking about single scenarios - that's very
apparent. Would I be correct in assuming that NWC has picked the particular
difficulty setting for each scenario of a campaign and you just have to play on
that setting? No problem with that, it just doesn't seem to explain it in the
manual... although I might have missed it; right now I'd rather play than read,
having played the previous 2 in the series. Really enjoying this so far.
Thanks...

Spartacus

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Mar 5, 1999, 3:00:00 AM3/5/99
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Maybe it's just me, but I'm finding the campaigns in 3 are tougher than 2. I
actually lost a couple of games, and I usually made it most of the way
through the campaigns in 1 and 2 before I gave up. I find I have to be quick
and sneaky to prevail in 3. This is kind of like Heroes of Might and Magic
master level gaming. I was kind of wishing I had cheat codes in the FIRST
scenarios of some of the campaigns.

FidelDahan wrote in message <19990305180301...@ng35.aol.com>...

Atticus "Feline"

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Mar 6, 1999, 3:00:00 AM3/6/99
to
Speaking of Campaign ....

Did anyone finshed all three campaigns? I have just completed Queen
Chatherine's campaign and am very disappointed because there is only 3
Medium size scenario in this campaign. I hope the other two campaign is
larger. Anyone?

Spartacus wrote in message <7bpqeh$54e$1...@nw003t.infi.net>...

Steve Coleman

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Mar 6, 1999, 3:00:00 AM3/6/99
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I too was dispointed with the shortness of the 1st campaign. Bad news, the
second and third campaign are both only two scenarios each.

Can you "open" up more campaigns by finishing them? There are some campaign
graphics that are greyed out. Are those part of the background art, or are
they future available campaigns?

Steve

Atticus "Feline" wrote in message <7bqsd5$krk$1...@newton3.pacific.net.sg>...

Lionel R Thompson

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Mar 7, 1999, 3:00:00 AM3/7/99
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Actually, the each of the first three campaigns comprise of three
scenarios each, which let me down at first. However, completing those
three, you have a choice of two more. I am currently on the 4th
scenario of the campaign I chose of the two new ones (I won't tell you
the name, though you can figure it out from the high score list).
Also, without going through and playing the scenarios over and over, my
highest campaign rating so far is Fire Elemental... how many people have
higher so far?

Travis Emmitt

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Mar 7, 1999, 3:00:00 AM3/7/99
to ltho...@in.epix.net
> highest campaign rating so far is Fire Elemental... how many people
> have higher so far?

I got Fire Elemental on the first campaign (score: 895). I was pretty
clumbsy on the first two maps, but I blitzkrieg'ed on the third map.

I thought there was gonna be a last big conflict so I build up some
awesome heroes and started clearing the board. By the time the map
ended, I was wayyyyy too powerful for any of the remaining conflicts.
That probably boosted my score big time.

[I am trying not to be spoily here]

Question. You're saying that after the first 3 campaigns, the other
campaigns will free up?

Would you say that the first 3 campaigns are trainers? In the first
one, we only see a certain subset of towns. I am assuming that in
the other campaigns we will see more town and more map features. Are
the last two campaigns therefore the "real" ones?

Travis

--
Travis Emmitt emm...@virginia.edu t...@thunder.swa.com
http://cyclone.swa.com/~txe/

John Crawford

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Mar 7, 1999, 3:00:00 AM3/7/99
to
On Sun, 07 Mar 1999 00:16:12 -0500, Lionel R Thompson
<ltho...@epix.net> wrote:

>Actually, the each of the first three campaigns comprise of three
>scenarios each, which let me down at first. However, completing those
>three, you have a choice of two more.

That's very good to hear, thanks. While I love the game (there are
very few that will keep me up till 0230 on a worknight), when I
finished the first campaign, I was seriously disappointed. I was
afraid all those empty niches were for an add-on pack, making
for a real short game :( Sure, there's lots of single-map scenarios,
but those don't compare to the campaign, IMHO. I *really* wish
they had done a long campaign, as in HOMM2, with some
branching/decisions for the player. So it goes...

John Crawford. so...@clark.net

Proteus

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Mar 8, 1999, 3:00:00 AM3/8/99
to
Ok, I've played through the first 3 campaigns. Each has 3 scenarios and
when complete 2 more light up. I am currently playing one of these and am
on a 4th scenario, so this one has more scenarios than the last three. I
believe once I finish these 2, the final campaign (probably the biggest)
will light up...

So:
First 3 campaigns @ 3 Scenarios a piece. (fact)
Here's what I think lies ahead:
Second 2 campaigns @ 5 Scenarios a piece. (speculation)
Final campaign @ 7+ Scenarios. (speculation)


Travis Emmitt wrote in message <36E2AA8E...@virginia.edu>...

Aust...@my-dejanews.com

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Mar 8, 1999, 3:00:00 AM3/8/99
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Actually, if the game generates scores like the first two in the series, then
your score is based largely, if not entirely, upon the time it takes to win a
campaign. This at least gives some of these campaigns some replayability.

If most people are playing like me, then they probably didn't end the first
scenario of Catherine's campaign until they had 4 maxed heroes, and didn't
end the second scenario until they had 8 maxed heroes. Maxing out your heroes
takes a tremendous amount of game time.

I had four maxed heroes for scenario 1 very early in the campaign. However,
not knowing exactly what was going to be transferred in the way of artifacts
(none), and wanting to make sure that my heroes visited every stat-boosting
area before finishing the scenario, I put a lot of game time on that wasn't
strictly necessary. Heading on to scenario 2, I have found that this can also
be finished very quickly, but that I am spending a large part of my time
boosting my heroes stats.

Knowing what you know now, Travis, play the campaign again with an emphasis on
speed, and I'd bet you'd make dragon easily.

In article <36E2AA8E...@virginia.edu>,


Travis Emmitt <emm...@virginia.edu> wrote:
> > highest campaign rating so far is Fire Elemental... how many people
> > have higher so far?
>
> I got Fire Elemental on the first campaign (score: 895). I was pretty
> clumbsy on the first two maps, but I blitzkrieg'ed on the third map.
>
> I thought there was gonna be a last big conflict so I build up some
> awesome heroes and started clearing the board. By the time the map
> ended, I was wayyyyy too powerful for any of the remaining conflicts.
> That probably boosted my score big time.
>
> [I am trying not to be spoily here]

-----------== Posted via Deja News, The Discussion Network ==----------
http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own

Bruno Wolff III

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Mar 8, 1999, 3:00:00 AM3/8/99
to
From article <36E2AA8E...@virginia.edu>, by Travis Emmitt <emm...@virginia.edu>:

>
> Would you say that the first 3 campaigns are trainers? In the first
> one, we only see a certain subset of towns. I am assuming that in
> the other campaigns we will see more town and more map features. Are
> the last two campaigns therefore the "real" ones?

An AI difficulty setting would have been nice for the campaigns even if NWC
thought that modifying resources would break things. The early campaign maps
are too easy to have much replay value. Even the first time through, people
who are good at HOMM2 are going to find them too easy.

rpe...@webfreaks.net

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Mar 8, 1999, 3:00:00 AM3/8/99
to
I finished the Queen and am now almost done with Spoils of War. Both seem to
be 3 scenarios long (each scenario took 2-3 hours with the larger map in
Spoils taking MUCH longer and is harder because of that).

I think however, that once you finish the first 3 scenarios others open up to
you... and I bet they are harder and possibly longer.

- Richard


In article <7bqsd5$krk$1...@newton3.pacific.net.sg>,

-----------== Posted via Deja News, The Discussion Network ==----------

Bill Bock

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Mar 8, 1999, 3:00:00 AM3/8/99
to
On Sun, 07 Mar 1999 05:51:20 GMT, so...@clark.net (John Crawford)
wrote:

Heya:

I completed the three campaigns (and got 960 on Long Live, 380 on
Dungeons & Devils, and 890 on Spoils), but none of the three greyed
out campaigns became available. Do I need to get a better score on
Dungeons & Devils, or what?

Thanks,
Bill
bbo...@san.rr.com

Christoph Nahr

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Mar 8, 1999, 3:00:00 AM3/8/99
to
On Mon, 08 Mar 1999 20:22:54 GMT, bbo...@san.rr.com (Bill Bock) wrote:

> I completed the three campaigns (and got 960 on Long Live, 380 on
>Dungeons & Devils, and 890 on Spoils), but none of the three greyed
>out campaigns became available. Do I need to get a better score on
>Dungeons & Devils, or what?

No, you need to start a new campaign using YOUR LAST SAVED GAME
FILE!!! You MAY NOT simply hit "New Campaign", and then choose the
next campaign. This is another crucial piece of information that's
completely missing from the miserable manual!

Watch out for a golden checkmark on the campaign pictures when you go
to the campaign selection screen. When you finish a campaign a golden
check mark appears on its picture. If it isn't there then you'll have
to reload the most recent campaign save game file (possibly Autosave).
Click through any campaign debriefing screens, and THEN start a new
campaign from the campaign selection screen.

If you started the second campaign using "New Campaign", and then the
third campaign, also using "New Campaign", then you're most likely
screwed and have to redo one or even two campaigns to move on.
--
Chris Nahr (cnahr@ibmnet, insert dot after ibm to reply by e-mail)
Please don't e-mail me if you post! PGP key at wwwkeys.ch.pgp.net

waldby julian f

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Mar 8, 1999, 3:00:00 AM3/8/99
to
bbo...@san.rr.com (Bill Bock) writes:

>Heya:

> I completed the three campaigns (and got 960 on Long Live, 380 on
>Dungeons & Devils, and 890 on Spoils), but none of the three greyed
>out campaigns became available. Do I need to get a better score on
>Dungeons & Devils, or what?

Check to see if the three campaigns now have checkmarks by them. I
haven't finished the three, but when I finished "LLT queen", a
checkmark appeared by it.

Julian
--
It is not heresy, and I will not recant.

Travis Emmitt

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Mar 8, 1999, 3:00:00 AM3/8/99
to
> If you started the second campaign using "New Campaign", and then the
> third campaign, also using "New Campaign", then you're most likely
> screwed and have to redo one or even two campaigns to move on.

Grrrrrr. [I just started the 3rd scenerio of the 2nd campaign and I
didn't get a checkmark.

Does anybody know how to hack the save files so that we don't have to
replay our campaigns? I looked at them, but they are binary.

What a pain!

Trav

Lionel R Thompson

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Mar 9, 1999, 3:00:00 AM3/9/99
to
The first three campaigns are DEFINITELY along the trainer variety (for
the most part, still a bit tricky in parts). Yes, after you complete
the first three campaigns, two more will open up (I finished one of
those campaigns last night). It consisted of four scenarios instead of
three. Also, the carryover of heroes in that campaign was dropped
(thankfully, I didn't care for wasting time on an earlier campaign level
just to build up heroes).
Though I still have one campaign left on this 'second level', I still
haven't played with all of the castle types, still missing two or three.
By the way, got a score of 'horned demon' on that fourth campaign, which
for me is really thrilling as I've never seen myself as that good at
these games (despite my love of this series).

Good luck!
Lionel

Travis Emmitt wrote:
>
> > highest campaign rating so far is Fire Elemental... how many people
> > have higher so far?
>
> I got Fire Elemental on the first campaign (score: 895). I was pretty
> clumbsy on the first two maps, but I blitzkrieg'ed on the third map.
>
> I thought there was gonna be a last big conflict so I build up some
> awesome heroes and started clearing the board. By the time the map
> ended, I was wayyyyy too powerful for any of the remaining conflicts.
> That probably boosted my score big time.
>
> [I am trying not to be spoily here]
>

> Question. You're saying that after the first 3 campaigns, the other
> campaigns will free up?
>

> Would you say that the first 3 campaigns are trainers? In the first
> one, we only see a certain subset of towns. I am assuming that in
> the other campaigns we will see more town and more map features. Are
> the last two campaigns therefore the "real" ones?
>

> Travis

Lionel R Thompson

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Mar 9, 1999, 3:00:00 AM3/9/99
to
Unfortunately, the first campaign I completed on the second level only
had 4 scenarios, though I won't tell you which one it was.

Proteus wrote:
>
> Ok, I've played through the first 3 campaigns. Each has 3 scenarios and
> when complete 2 more light up. I am currently playing one of these and am
> on a 4th scenario, so this one has more scenarios than the last three. I
> believe once I finish these 2, the final campaign (probably the biggest)
> will light up...
>
> So:
> First 3 campaigns @ 3 Scenarios a piece. (fact)
> Here's what I think lies ahead:
> Second 2 campaigns @ 5 Scenarios a piece. (speculation)
> Final campaign @ 7+ Scenarios. (speculation)
>
> Travis Emmitt wrote in message <36E2AA8E...@virginia.edu>...

Lionel R Thompson

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Mar 9, 1999, 3:00:00 AM3/9/99
to
You are going to hate to hear this, but if you chose to "Start new
campaign" after completing one campaign, the game will not remember the
checkmarks you previously earned.
In order for it to work, you need to continue your previous campaign by
loading a saved game. (I.E. When you beat the third level of a
campaign, it gives you the chance to save... do so... then it will
bring you back to the campaign menu, with the ones completed checked
off).
I hope this makes sense, and hope it doesn't break your heart too much
to know (I myself would be pissed, perhaps there's a cheat around it).

Good luck!
Lionel

Bill Bock wrote:
>
> On Sun, 07 Mar 1999 05:51:20 GMT, so...@clark.net (John Crawford)
> wrote:
>
> >On Sun, 07 Mar 1999 00:16:12 -0500, Lionel R Thompson
> ><ltho...@epix.net> wrote:
> >
> >>Actually, the each of the first three campaigns comprise of three
> >>scenarios each, which let me down at first. However, completing those
> >>three, you have a choice of two more.
> >
> >That's very good to hear, thanks. While I love the game (there are
> >very few that will keep me up till 0230 on a worknight), when I
> >finished the first campaign, I was seriously disappointed. I was
> >afraid all those empty niches were for an add-on pack, making
> >for a real short game :( Sure, there's lots of single-map scenarios,
> >but those don't compare to the campaign, IMHO. I *really* wish
> >they had done a long campaign, as in HOMM2, with some
> >branching/decisions for the player. So it goes...
> >
> >John Crawford. so...@clark.net
> >
>

> Heya:
>
> I completed the three campaigns (and got 960 on Long Live, 380 on
> Dungeons & Devils, and 890 on Spoils), but none of the three greyed
> out campaigns became available. Do I need to get a better score on
> Dungeons & Devils, or what?
>

> Thanks,
> Bill
> bbo...@san.rr.com

John Crawford

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Mar 10, 1999, 3:00:00 AM3/10/99
to
>No, you need to start a new campaign using YOUR LAST SAVED GAME
>FILE!!! You MAY NOT simply hit "New Campaign", and then choose the
>next campaign. This is another crucial piece of information that's
>completely missing from the miserable manual!

I love UseNet, people answer my questions even before I post them <G>.
This *just* happened to me :( , and I was going to ask about it. I
thought I *had* used the SaveGame each time, but for some reason,
the first Good campaign is not checked <sigh>...

Thanks for the information. However, although I *am* pissed at the
manual, it's still way better than 99% of the other games out there...

John Crawford. so...@clark.net


Christoph Nahr

unread,
Mar 11, 1999, 3:00:00 AM3/11/99
to
On Wed, 10 Mar 1999 15:48:39 GMT, so...@clark.net (John Crawford)
wrote:

>Thanks for the information. However, although I *am* pissed at the


>manual, it's still way better than 99% of the other games out there...

Agreed, and fortunately most of the stuff that goes unmentioned in the
manual is described somewhere in the game itself! Plug: see my sig
for a list of what every HoMM3 player should know. :-)
--
Chris Nahr (christo...@uumail.xxde, remove xx to reply by e-mail)
See my HoMM3 Manual Addenda at http://uuhome.de/christoph.nahr/

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