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Settlers 2 : How to hack the game - stlr2cht.zip (0/1)

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STaSiS FieLDeR

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Jul 7, 1996, 3:00:00 AM7/7/96
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Ok, folks. Here's another quality cheat from me. Settlers 2. If you
have any requests for cheats, just post em in this newsgroups, I'll
try and hack, whack, crack, smack the game :o) That's all folks.

<Just another funny quote>

David Darcy

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Jul 7, 1996, 3:00:00 AM7/7/96
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Ahem, WHY would you want to hack this game????????
ITs easy and hacking takes the fun out of it :)


STaSiS FieLDeR

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Jul 7, 1996, 3:00:00 AM7/7/96
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On Sun, 07 Jul 1996 15:09:21 GMT, fr...@deakin.edu.au (David Darcy)
wrote:

<SHNIP>


> Ahem, WHY would you want to hack this game????????
> ITs easy and hacking takes the fun out of it :)
>

Welp, for those people who have finished the game may want to
experiment with it. (Like me, NOT heh :oP). Also, the buidling bit by
bit is just too long, and some are not as patient. As for th fun part,
I enjoy hacking/cracking games more than the game itself, most of the
time :o).

Anyway, since you have read this post, I can only assume that you were
interested in hacking it as well no? heh...

Also, FYI, uyou can use this info's to make your *OWN* custom
scenarios, if you study the variables/commands carefully. Ok, enough
blabbering and enjoy :o)

David Darcy

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Jul 8, 1996, 3:00:00 AM7/8/96
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Not really. just interested in settlers 2 :>


Susi I.E.P.

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Jul 9, 1996, 3:00:00 AM7/9/96
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In message <31dff1cd...@usenet.interramp.com> - Assa...@interramp.com
(STaSiS FieLDeR)Sun, 07 Jul 1996 17:26:32 GMT writes:
:>
:>On Sun, 07 Jul 1996 15:09:21 GMT, fr...@deakin.edu.au (David Darcy)

:>wrote:
:>
:><SHNIP>
:>> Ahem, WHY would you want to hack this game????????
:>> ITs easy and hacking takes the fun out of it :)

No want, no does.

:>Welp, for those people who have finished the game may want to


:>experiment with it. (Like me, NOT heh :oP). Also, the buidling bit by
:>bit is just too long, and some are not as patient. As for th fun part,
:>I enjoy hacking/cracking games more than the game itself, most of the
:>time :o).

I suppouse you right, if game don't give selected initial level
you can customuse this chapter.

But you 'settler2.txt' have a very funny error, example, you write:

> !ADD_PEOPLE 29 100 {Gives player 2 100 Generals, Yipee!}

Ha-ha-ha, you will have donkey, good idea - battle with donkey.

> Okie dokie, I think that about covers everything. Have fun! :o)

You right this. (have fun)

I suppouse real nead change only next position

!add_ware 2 255 -stone
!add_ware 15 255 -coins
!add_people 26 255 -general

255 is maximum point, but i never used this in game. Game more lost if
used max point. Try add 10-20 and have fun. Anyware is you custome.

A next good idea - GLOBAL_SET_COMPUTER_ALLIANCE
You can have alliance with some races again other. This add new points in
this games.

This file 'settler.txt' is small, and no need it zip-ped and uue-coded.

Best Regards,
Susi
------------------------------------------------------------------
__ __ o System administrator Computer Centre
/_ / //_ / State T.University, Chelyabinsk, Ural, Russia
__ //__/__ // http://cs.tU-chel.ac.ru/~susi


STaSiS FieLDeR

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Jul 9, 1996, 3:00:00 AM7/9/96
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On 9 Jul 1996 12:01:54 GMT, Eug...@Susi.tu-chel.ac.ru (Susi I.E.P.)
wrote:

>
>I suppouse real nead change only next position
>
>!add_ware 2 255 -stone
>!add_ware 15 255 -coins
>!add_people 26 255 -general
>
>255 is maximum point, but i never used this in game. Game more lost if
>used max point. Try add 10-20 and have fun. Anyware is you custome.
>
>A next good idea - GLOBAL_SET_COMPUTER_ALLIANCE
>You can have alliance with some races again other. This add new points in
>this games.
>
>This file 'settler.txt' is small, and no need it zip-ped and uue-coded.
>

<SHNIP SHNIP>

I am glad that you enjoyed the information about the game. However
here are more updates of what I have found :

!ENABLE_ALL_HOUSES {This allow a player to build *EVERY* building,
thus not needing to do !ENABLE_HOUSE <HOUSE#> for all the buildings.}

!DISABLE_HOUSE <HOUSE#> {For use with !ENABLE_ALL_HOUSES, tis will
disallow the player to build the specified type of building, since
every building has been toggled on}

Also !MET_XXXXXX {I think this is what requirements needs to be met,
since there are so many codes in there, you'll have to figure it out
yourself :o( (Hey, I am not getting paid for this :oP)

1 last thing, !GLOBAL_SET_BOBS I think refers to the the list of the
splash screen that is to be displayed. However, the pickings are
random.

And, I would like to thank Susi of Russia for correcting my mistake
about the General/Donkey mix up. Hey, I am only donkey, errr I mean
Human :oP.

Thus, in conclusion, I would declare the list of objects as
inaccurate, so would anyone like to have it updated or look into it?
Maybe you Susi of Russia? :o)

Okie, I have said enough for now, have fun with the Donkeys everyone!
:oP

-=STaSiS=-


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