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Mission Force Cyberstorm Addicts- Where?

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Prescott Coleman

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Oct 29, 1996, 3:00:00 AM10/29/96
to

Hey, where do the Mission Force Cyberstorm from Sierra addict's hangout
I'd have expected here but I aint seen any posts recently. I'd appreciate
being pointed in the right direction.

Thanks.

Justin Thyme

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Nov 1, 1996, 3:00:00 AM11/1/96
to

What's it like? Have only seen the ad in the Sierra flyer. Give a review!


Thorin

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Nov 2, 1996, 3:00:00 AM11/2/96
to

Justin Thyme wrote:
>
> What's it like? Have only seen the ad in the Sierra flyer. Give a review!

its damn good, and if you've got the time to spare, pick it up
immediately!

David Ramsey

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Nov 10, 1996, 3:00:00 AM11/10/96
to

Justin Thyme (YDQ...@prodigy.com) wrote:
: What's it like? Have only seen the ad in the Sierra flyer. Give a review!
:


I love it and I am a die-hard MOO fanatic. It is a great turn-based
strategy game with a multi-player option besides. And it is a real
challenge for the most part. I am enjoying it greatly.

--
***********************************************************************
* dra...@neosoft.com * If you love wealth better than liberty, the *
************************ tranquility of servitude better than the *
* animating contest of freedom, go home from us in peace. We ask not *
* your counsels or arms. Crouch down and lick the hands which feed *
* you. May your chains set lightly upon you and may posterity forget *
* that ye were our countrymen. -- Samuel Adams, 1776 *
***********************************************************************

Gerrit Kirkwood

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Nov 11, 1996, 3:00:00 AM11/11/96
to

David Ramsey wrote:
>
> Justin Thyme (YDQ...@prodigy.com) wrote:
> : What's it like? Have only seen the ad in the Sierra flyer. Give a review!
> :
>
> I love it and I am a die-hard MOO fanatic. It is a great turn-based
> strategy game with a multi-player option besides. And it is a real
> challenge for the most part. I am enjoying it greatly.

ditto. damn fine game!

Adalbert Mlak

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Nov 12, 1996, 3:00:00 AM11/12/96
to

David Ramsey wrote:
> I love it and I am a die-hard MOO fanatic. It is a great turn-based
> strategy game with a multi-player option besides. And it is a real
> challenge for the most part. I am enjoying it greatly.

Well, I thought that the graphical presentation was superb, and the game
engine was great to play with. The scenarios on the other hand are
quite uninspired and once you played a scenario you played them all.
Only thing that changes is the tougher opponents. No cool story to link
all the battles together or make you care why you are fighting!
A.

Maureen Grady

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Nov 12, 1996, 3:00:00 AM11/12/96
to

Tried it 5 minutes. No manual, screw it.
Shelfware. Last Sierra product I buy until they learn
to write manuals.

Oh yea, and the mission graphics are PATHETIC. hop, hop, hop.

Jean M. Gauthier

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Nov 13, 1996, 3:00:00 AM11/13/96
to Maureen Grady, gaut...@synapse.net

It's only 50% of a game.

I HATE SIERRA !!!!!!!!!!!!!

Everytime I buy one, I get the shaft.

I HATE/LOATHE the ending mission of the campaigns. the computer cheats so much
it is pathetic. They're are a TON of mechs and not only must youy attack this
horder, PLUS a fully armed defended base, then you deal EVERY turn with suicide/fast
mechs that are unstoppable.

Ridiculous story/scenario design, with a GOOD TACTICAL engine... What a waste......

DO YOU HEAR ME SIERRA !!!!!!!!!!!!!!!

I love the engine, too bad they're is NOTHING else in there....

Take care
Jean

sc...@scam.xcf.berkeley.edu

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Nov 14, 1996, 3:00:00 AM11/14/96
to

] I HATE/LOATHE the ending mission of the campaigns. the computer cheats

] so much it is pathetic. They're are a TON of mechs and not only must
] youy attack this horder, PLUS a fully armed defended base, then you
] deal EVERY turn with suicide/ fast mechs that are unstoppable.

The first elite mission was the best mission in the game! The others are
far too easy. The first elite one was hardly impossible, however, you've
just got to figure out how to do it. I fail to understand why you say that
the computer cheats, however.

Anyway, my take on this game is that it must be a fantastic head-to-head
game. In single player mode, it has serious potential, but they didn't
quite get there. They need more challenging missions in the second half
of the game, more mission variety, more plot infrastructure, and some
serious interface improvements in the mech purchase/design phaase.

Online docs are OK if they are done right. But they didn't do them well
enough to justify leaving out the paper.

If you like turn-based strategy and mechs, this one's worth it for $25.

Scott

dav...@misslink.net

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Nov 17, 1996, 3:00:00 AM11/17/96
to

"Jean M. Gauthier" <gaut...@synapse.net> wrote:

>Maureen Grady wrote:
>>
>> Tried it 5 minutes. No manual, screw it.
>> Shelfware. Last Sierra product I buy until they learn
>> to write manuals.
>>
>> Oh yea, and the mission graphics are PATHETIC. hop, hop, hop.

>It's only 50% of a game.

>I HATE SIERRA !!!!!!!!!!!!!

>Everytime I buy one, I get the shaft.

>I HATE/LOATHE the ending mission of the campaigns. the computer cheats so much


>it is pathetic. They're are a TON of mechs and not only must youy attack this

>horder, PLUS a fully armed defended base, then you deal EVERY turn with suicide/fast
>mechs that are unstoppable.

>Ridiculous story/scenario design, with a GOOD TACTICAL engine... What a waste......

>DO YOU HEAR ME SIERRA !!!!!!!!!!!!!!!

>I love the engine, too bad they're is NOTHING else in there....

>Take care
>Jean

Just trust me. With the right technology (and a hack to give yourself
many millions of credits) you can build a force to make mincemeat of
Prometheus' forces.

About the plot...the plotlines mention the bioderms self-manning their
hercs and leaving graffitti in various places. Now, how do
disembodied heads move about to do those things?

Many thanks
dav...@misslink.net

Christopher Robato

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Nov 18, 1996, 3:00:00 AM11/18/96
to

In message <3289D1...@synapse.net> - "Jean M. Gauthier"
<gaut...@synapse.net> writes:
:>

:>Maureen Grady wrote:
:>>
:>> Tried it 5 minutes. No manual, screw it.
:>> Shelfware. Last Sierra product I buy until they learn
:>> to write manuals.
:>>
:>> Oh yea, and the mission graphics are PATHETIC. hop, hop, hop.
:>
:>It's only 50% of a game.
:>
:>I HATE SIERRA !!!!!!!!!!!!!
:>
:>Everytime I buy one, I get the shaft.
:>
:>I HATE/LOATHE the ending mission of the campaigns. the computer cheats so much
:>it is pathetic. They're are a TON of mechs and not only must youy attack this
:>horder, PLUS a fully armed defended base, then you deal EVERY turn with suicide/fast
:>mechs that are unstoppable.
:>
:>Ridiculous story/scenario design, with a GOOD TACTICAL engine... What a waste......
:>
:>DO YOU HEAR ME SIERRA !!!!!!!!!!!!!!!
:>
:>I love the engine, too bad they're is NOTHING else in there....
:>
:>Take care
:>Jean


Why did you have a problem?


I walked over all the elite missions and the kamakaze mechs are
easy to beat. It's really a matter of sound tactical principles.

You have to attack on a line, enmasse, and using as many heavy
mechs with supporting medium and light mechs. The light mechs are
vitally important for spotting.

Use trenches and obstacles and crouch your mechs inside them.
They are much harder to hit that way. You must be as defensive as
possible. Concentrate your shield power on the front of the mech
facing the enemy. Stay beyond the reach of their turrets and let
the enemy mechs come to your defensive line. Then pick out the
mechs, and take out the closest first, since they're the ones you
are less likely to miss.

Concentrate your fire to take out one enemy mech at a time. Use
energy weapons to waste their shields, and then use projectile and
missles to waste the armor. Concentrate your attacks on one side
of the enemy mech's shield, and maneuver your mechs if you need to
do so. And remember when firing upon the enemy, crouch your mechs
and concentrate shield power to the front as the enemy mech will
retaliate.

Once the enemy mechs are cleared, you will see the base relying
entirely on kamakaze mechs. The base has a factory that is
rapidly producing these mechs in every turn. At this point, you
must storm the base. Knock out as many turrets. Find the
factory, usually something like a big opening in the ground and
destroy it. And when I mean storm, I mean STORM. Every mech in
your disposal must attack at the same time. Turrets must be
attacked like an enemy mech. A few scout light mechs are
important to spot the defences for you.

Also, since the plotline has a scrap/economy base, you don't have
to attack when you're not ready. Just keep on playing the recon
and mining missions till you have enough money to gradually build
your forces to full strength. There is a limit to the number of
mechs you attain with your ranking, but you can still try to
acquire the baddest mechs, and modify them with the latest
targeting computers, weapons, armor, and shields.

In my last and final elite mission, I beefed up my force so much
(partly because I didn't want the game to end too early) that I
got more than a dozen heavily modified and armed heavy and assault
mechs attacking the Cybrid home base. 28 in all. The Cybrids
were in the receiving end of the Mother of all Mech hordes, and I
must say they put up a valiant struggle before my Horde walked all
over them and obliterated them completely, with only a few losses
to my force. I was expecting a bit more resistance.

Rgds,

Chris


From the North comes the Dark Warrior of Winter, a Serpent.
Its element is Water and its star is Mercury.
From the South comes the Vermillion Phoenix of Summer.
Its element is Fire and its star is Mars.
From the East comes the Green Dragon of Spring.
Its element is Wood and its star is Jupiter.
From the West comes the White Tiger of Autumn.
Its element is Metal and its star is Venus.
In the center lies the equilibrium of all four elements.
Its element is Earth, and its star is Saturn.
Water extinguishes Fire which melts Metal which
cuts Wood which covers Earth which absorbs Water.


Christopher Robato

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Nov 18, 1996, 3:00:00 AM11/18/96
to

In message <328800...@cco.caltech.edu> - Gerrit Kirkwood
<ger...@cco.caltech.edu> writes:
:>

:>David Ramsey wrote:
:>>
:>> Justin Thyme (YDQ...@prodigy.com) wrote:
:>> : What's it like? Have only seen the ad in the Sierra flyer. Give a review!
:>> :
:>>
:>> I love it and I am a die-hard MOO fanatic. It is a great turn-based

:>> strategy game with a multi-player option besides. And it is a real
:>> challenge for the most part. I am enjoying it greatly.
:>
:>ditto. damn fine game!


Anyone who likes to talk about it more, my email is available.

I thought this is the best tactical mech war game simulation there
is.

Even some of the mechs, both yours and the Cybrids' look great and
menacing, much better than the clunky industrial ones used in
Mechwarrior 2: Mercenaries. There is an organic, anime look to
them as well.


Rgds,

Chris

matthi...@gmail.com

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Jun 9, 2017, 7:58:00 AM6/9/17
to
I would totally be into that! I have the new patched version, but it made the last mission impossible. MY derms keep getting cut down in demons.

Spalls Hurgenson

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Jun 9, 2017, 9:16:30 AM6/9/17
to
Wow, MissionForce Cyberstorm. There's a game I haven't even thought
about in years. I wasn't a huge fan of the game but I loved the
setting, and it's hard to resist any game that has battlemechs (sorry,
sorry, "Hercs"), even if they are only presented in a top-down
gods-eye view. I seem to remember the missions could be absolutely
ruthless in their difficulty, which tempered my enjoyment of the game.
I very vaguely remember playing the game online and being disappointed
by how unfriendly the other players were, though that may just have
been my personal experience and not necessarily an inditement of of
the community as a whole.

Sadly, a quick search that neither GOG nor Steam have the game
available for sale. Shame, that; given the game's age, relative
obscurity (slower-paced and more difficult to learn, it was
overshadowed by games like Command & Conquer and Warcraft) and the
current difficulty to acquire a legal copy, I doubt we'll see a
resurgence of interest in the title anytime soon. I still have the
game on CD-ROM, but I'll be arsed if I have to reach over and install
a game from disc these days (not to mention, I've no idea if the game
would even install and run on a modern system).



Incidentally, you were responding to a 21 year post. Sadly,
cop.sys.ibm.pc.games.strategic is rather dead these days; you might
find better luck discussing the game in cop.sys.ibm.pc.games.action
(which, despite it's name, has become a rather catch-all newsgroup for
/all/ PC games).

hotdogf...@gmail.com

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Sep 23, 2018, 9:38:51 PM9/23/18
to
What are GOG and Steam? This is 1996!

Spalls Hurgenson

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Sep 24, 2018, 9:37:18 AM9/24/18
to
On Sun, 23 Sep 2018 18:38:50 -0700 (PDT), hotdogf...@gmail.com
wrote:
>On Friday, June 9, 2017 at 6:16:30 AM UTC-7, Spalls Hurgenson wrote:
>> On Fri, 9 Jun 2017 04:57:59 -0700 (PDT), matthi...@gmail.com wrote:
>> >On Tuesday, 29 October 1996 02:00:00 UTC-6, Prescott Coleman wrote:

>> >> Hey, where do the Mission Force Cyberstorm from Sierra addict's hangout
>> >> I'd have expected here but I aint seen any posts recently. I'd appreciate
>> >> being pointed in the right direction.

>> Sadly, a quick search that neither GOG nor Steam have the game
>> available for sale. Shame, that; given the game's age, relative
>> obscurity (slower-paced and more difficult to learn, it was
>> overshadowed by games like Command & Conquer and Warcraft) and the
>> current difficulty to acquire a legal copy, I doubt we'll see a
>> resurgence of interest in the title anytime soon. I still have the
>> game on CD-ROM, but I'll be arsed if I have to reach over and install
>> a game from disc these days (not to mention, I've no idea if the game
>> would even install and run on a modern system).

>> Incidentally, you were responding to a 21 year post. Sadly,
>> cop.sys.ibm.pc.games.strategic is rather dead these days; you might
>> find better luck discussing the game in cop.sys.ibm.pc.games.action
>> (which, despite it's name, has become a rather catch-all newsgroup for
>> /all/ PC games).


>What are GOG and Steam? This is 1996!

Hello 1996. This is 2018. Steam and GOG are our equivalent of your
Eggberts and GameStop; it's where we buy our games.

Man, 1996, you're gonna love the future; our games are awesome, and
you can download them straight to your computer over super-fast
internet connections; no CD-ROMs required. It's great. We're playing
them on 60+ inch flat-screen screens too. It's fucking insane. And
fast? People moan if they have to play a game that gets less than 100
frames-per-second, and we actually have computers that can keep up
with that - while rendering computer-generated graphics that are as
good as anything you'll see in a movie of your day.

Plus the variety of games is just wild; there's a genre for everyone,
be it the most die-hard twitchy arcader to your grandmother. And even
if you don't like any of the new games, we still have access (and
play) all the games of your time too (with some unfortunate
exceptions, like the aforementioned Mission Force Cyberstorm, but
mostly the catalog is complete). Hell, computers are so powerful these
days that they can even emulate older hardware with ease, so you can
even play all those Nintendo and Genesis and Playstation games right
on your PC!

Actually, you can get pretty much everything from the internet
nowadays; games, music, TV shows, movies, books, news... you can even
order groceries online and they'll be delivered to your home. We got
all sorts of neat gadgets we get to play with too, like tiny drone
aircraft and pocket-computers (that double as phones) and even Dick
Tracy-esque "smart watches" (although I'm not really sold on the
latter). Still no flying cars though, but we're getting better at
self-driving cars.

Anyway, it's all pretty amazing and weird and wonderful. Can't wait
until you get here; you're gonna love it.

Oh, and since I have you; maybe you wanna look into that Al Qaeda
thing. Just a suggestion; they're aiming to be troublesome.


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