thanks
remove the NOSPAMME from my address if you choose to email me.
Tim Driver
Mesa, AZ
Tim Driver
Mesa, AZ
>how the heck am i supposed to get past those anoying chain gun tanks??
>cant seem to be able to kill more than 1 of them!!
Yes there are 3 of them. 2 are allocated to protect a havester so most
of the time they are not near their base. The third one will go after you
and will normally wait at the north entrance of your base which he cannot
enter as long as the mine field there is not damaged.
I build my base at the right of the beginning point so that i can
create a building on top of the mountains on the right.
from their i expand my base
further and am are able to get the stuff which lies in front of the
enemy base. After that i wait that chain gun 3 is waiting at the north and the
2 others our not inside of the base and attack the base several times until
its totally destroyed. Normally you will not have had any contact with
those nasty chain guns. In this case the havester is out of service
and the 2 chain guns are waiting. You then just create a lot or planes
and airports (30 or more) are attack all those chain guns. NO PROBLEM
when you know how you have to do it. It just take loads of time.
Light tanks and more light tanks. You get 25 minutes before the first
prototype rumbles into your base, so build up. Don't go exploring the map
early or you might trigger another prototype to have a go at you. When
attacking with your horde of light tanks, come at the prototype from different
directions, and try and keep them on the move otherwise they'll be chewed up.
I'll be releasing v1.1 of Flame Dancers: Genesis is a day or two that lets you
get more money on this mission.
>
>
>thanks
>
>
>remove the NOSPAMME from my address if you choose to email me.
>Tim Driver
>Mesa, AZ
>Tim Driver
>Mesa, AZ
Andrew Griffin and...@adl.auslink.net
http://www.geocities.com/TimesSquare/5458
Flame Dancers: Genesis - 35 mission campaign for Red Alert